X-Git-Url: https://git.josue.xyz/?a=blobdiff_plain;f=.config%2Fcoc%2Fextensions%2Fcoc-go-data%2Ftools%2Fpkg%2Fmod%2Fgolang.org%2Fx%2Ftools%40v0.0.0-20201028153306-37f0764111ff%2Fgo%2Fbuildutil%2Futil.go;fp=.config%2Fcoc%2Fextensions%2Fcoc-go-data%2Ftools%2Fpkg%2Fmod%2Fgolang.org%2Fx%2Ftools%40v0.0.0-20201028153306-37f0764111ff%2Fgo%2Fbuildutil%2Futil.go;h=0000000000000000000000000000000000000000;hb=3ddadb3c98564791f0ac36cb39771d844a63dc91;hp=fc923d7a7020102754637fe83370cd677023c6f8;hpb=5f797af6612ed10887189b47a1efc2f915586e59;p=dotfiles%2F.git diff --git a/.config/coc/extensions/coc-go-data/tools/pkg/mod/golang.org/x/tools@v0.0.0-20201028153306-37f0764111ff/go/buildutil/util.go b/.config/coc/extensions/coc-go-data/tools/pkg/mod/golang.org/x/tools@v0.0.0-20201028153306-37f0764111ff/go/buildutil/util.go deleted file mode 100644 index fc923d7a..00000000 --- a/.config/coc/extensions/coc-go-data/tools/pkg/mod/golang.org/x/tools@v0.0.0-20201028153306-37f0764111ff/go/buildutil/util.go +++ /dev/null @@ -1,212 +0,0 @@ -// Copyright 2014 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package buildutil - -import ( - "fmt" - "go/ast" - "go/build" - "go/parser" - "go/token" - "io" - "io/ioutil" - "os" - "path" - "path/filepath" - "strings" -) - -// ParseFile behaves like parser.ParseFile, -// but uses the build context's file system interface, if any. -// -// If file is not absolute (as defined by IsAbsPath), the (dir, file) -// components are joined using JoinPath; dir must be absolute. -// -// The displayPath function, if provided, is used to transform the -// filename that will be attached to the ASTs. -// -// TODO(adonovan): call this from go/loader.parseFiles when the tree thaws. -// -func ParseFile(fset *token.FileSet, ctxt *build.Context, displayPath func(string) string, dir string, file string, mode parser.Mode) (*ast.File, error) { - if !IsAbsPath(ctxt, file) { - file = JoinPath(ctxt, dir, file) - } - rd, err := OpenFile(ctxt, file) - if err != nil { - return nil, err - } - defer rd.Close() // ignore error - if displayPath != nil { - file = displayPath(file) - } - return parser.ParseFile(fset, file, rd, mode) -} - -// ContainingPackage returns the package containing filename. -// -// If filename is not absolute, it is interpreted relative to working directory dir. -// All I/O is via the build context's file system interface, if any. -// -// The '...Files []string' fields of the resulting build.Package are not -// populated (build.FindOnly mode). -// -func ContainingPackage(ctxt *build.Context, dir, filename string) (*build.Package, error) { - if !IsAbsPath(ctxt, filename) { - filename = JoinPath(ctxt, dir, filename) - } - - // We must not assume the file tree uses - // "/" always, - // `\` always, - // or os.PathSeparator (which varies by platform), - // but to make any progress, we are forced to assume that - // paths will not use `\` unless the PathSeparator - // is also `\`, thus we can rely on filepath.ToSlash for some sanity. - - dirSlash := path.Dir(filepath.ToSlash(filename)) + "/" - - // We assume that no source root (GOPATH[i] or GOROOT) contains any other. - for _, srcdir := range ctxt.SrcDirs() { - srcdirSlash := filepath.ToSlash(srcdir) + "/" - if importPath, ok := HasSubdir(ctxt, srcdirSlash, dirSlash); ok { - return ctxt.Import(importPath, dir, build.FindOnly) - } - } - - return nil, fmt.Errorf("can't find package containing %s", filename) -} - -// -- Effective methods of file system interface ------------------------- - -// (go/build.Context defines these as methods, but does not export them.) - -// hasSubdir calls ctxt.HasSubdir (if not nil) or else uses -// the local file system to answer the question. -func HasSubdir(ctxt *build.Context, root, dir string) (rel string, ok bool) { - if f := ctxt.HasSubdir; f != nil { - return f(root, dir) - } - - // Try using paths we received. - if rel, ok = hasSubdir(root, dir); ok { - return - } - - // Try expanding symlinks and comparing - // expanded against unexpanded and - // expanded against expanded. - rootSym, _ := filepath.EvalSymlinks(root) - dirSym, _ := filepath.EvalSymlinks(dir) - - if rel, ok = hasSubdir(rootSym, dir); ok { - return - } - if rel, ok = hasSubdir(root, dirSym); ok { - return - } - return hasSubdir(rootSym, dirSym) -} - -func hasSubdir(root, dir string) (rel string, ok bool) { - const sep = string(filepath.Separator) - root = filepath.Clean(root) - if !strings.HasSuffix(root, sep) { - root += sep - } - - dir = filepath.Clean(dir) - if !strings.HasPrefix(dir, root) { - return "", false - } - - return filepath.ToSlash(dir[len(root):]), true -} - -// FileExists returns true if the specified file exists, -// using the build context's file system interface. -func FileExists(ctxt *build.Context, path string) bool { - if ctxt.OpenFile != nil { - r, err := ctxt.OpenFile(path) - if err != nil { - return false - } - r.Close() // ignore error - return true - } - _, err := os.Stat(path) - return err == nil -} - -// OpenFile behaves like os.Open, -// but uses the build context's file system interface, if any. -func OpenFile(ctxt *build.Context, path string) (io.ReadCloser, error) { - if ctxt.OpenFile != nil { - return ctxt.OpenFile(path) - } - return os.Open(path) -} - -// IsAbsPath behaves like filepath.IsAbs, -// but uses the build context's file system interface, if any. -func IsAbsPath(ctxt *build.Context, path string) bool { - if ctxt.IsAbsPath != nil { - return ctxt.IsAbsPath(path) - } - return filepath.IsAbs(path) -} - -// JoinPath behaves like filepath.Join, -// but uses the build context's file system interface, if any. -func JoinPath(ctxt *build.Context, path ...string) string { - if ctxt.JoinPath != nil { - return ctxt.JoinPath(path...) - } - return filepath.Join(path...) -} - -// IsDir behaves like os.Stat plus IsDir, -// but uses the build context's file system interface, if any. -func IsDir(ctxt *build.Context, path string) bool { - if ctxt.IsDir != nil { - return ctxt.IsDir(path) - } - fi, err := os.Stat(path) - return err == nil && fi.IsDir() -} - -// ReadDir behaves like ioutil.ReadDir, -// but uses the build context's file system interface, if any. -func ReadDir(ctxt *build.Context, path string) ([]os.FileInfo, error) { - if ctxt.ReadDir != nil { - return ctxt.ReadDir(path) - } - return ioutil.ReadDir(path) -} - -// SplitPathList behaves like filepath.SplitList, -// but uses the build context's file system interface, if any. -func SplitPathList(ctxt *build.Context, s string) []string { - if ctxt.SplitPathList != nil { - return ctxt.SplitPathList(s) - } - return filepath.SplitList(s) -} - -// sameFile returns true if x and y have the same basename and denote -// the same file. -// -func sameFile(x, y string) bool { - if path.Clean(x) == path.Clean(y) { - return true - } - if filepath.Base(x) == filepath.Base(y) { // (optimisation) - if xi, err := os.Stat(x); err == nil { - if yi, err := os.Stat(y); err == nil { - return os.SameFile(xi, yi) - } - } - } - return false -}