X-Git-Url: https://git.josue.xyz/?a=blobdiff_plain;f=.local%2Finclude%2Fpython3.9%2Fpygame%2Fcamera.h;fp=.local%2Finclude%2Fpython3.9%2Fpygame%2Fcamera.h;h=50010617990b0116e7a015887d8fe9748e215021;hb=3c06164f15bd10aed7d66b6314764a2961a14762;hp=0000000000000000000000000000000000000000;hpb=0e9c3ceb40901f4d44981c1376cb9e23a248e006;p=dotfiles%2F.git diff --git a/.local/include/python3.9/pygame/camera.h b/.local/include/python3.9/pygame/camera.h new file mode 100644 index 00000000..50010617 --- /dev/null +++ b/.local/include/python3.9/pygame/camera.h @@ -0,0 +1,205 @@ +#ifndef CAMERA_H +#define CAMERA_H +/* + pygame - Python Game Library + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +*/ + +#include "pygame.h" +#include "doc/camera_doc.h" + +#if defined(__unix__) + #include + #include + #include + #include + #include + + #include /* low-level i/o */ + #include + #include + #include + #include + #include + #include + #include + + /* on freebsd there is no asm/types */ + #ifdef linux + #include /* for videodev2.h */ + #endif + + #include +#elif defined(__APPLE__) + #include + /* We support OSX 10.6 and below. */ + #if __MAC_OS_X_VERSION_MAX_ALLOWED <= 1060 + #define PYGAME_MAC_CAMERA_OLD 1 + #endif +#endif + +#if defined(PYGAME_MAC_CAMERA_OLD) + #include + #include + #include +#endif + +/* some constants used which are not defined on non-v4l machines. */ +#ifndef V4L2_PIX_FMT_RGB24 + #define V4L2_PIX_FMT_RGB24 'RGB3' +#endif +#ifndef V4L2_PIX_FMT_RGB444 + #define V4L2_PIX_FMT_RGB444 'R444' +#endif +#ifndef V4L2_PIX_FMT_YUYV + #define V4L2_PIX_FMT_YUYV 'YUYV' +#endif + +#define CLEAR(x) memset (&(x), 0, sizeof (x)) +#define SAT(c) if (c & (~255)) { if (c < 0) c = 0; else c = 255; } +#define SAT2(c) ((c) & (~255) ? ((c) < 0 ? 0 : 255) : (c)) +#define DEFAULT_WIDTH 640 +#define DEFAULT_HEIGHT 480 +#define RGB_OUT 1 +#define YUV_OUT 2 +#define HSV_OUT 4 +#define CAM_V4L 1 /* deprecated. the incomplete support in pygame was removed */ +#define CAM_V4L2 2 + +struct buffer { + void * start; + size_t length; +}; + +#if defined(__unix__) +typedef struct pgCameraObject { + PyObject_HEAD + char* device_name; + int camera_type; + unsigned long pixelformat; + unsigned int color_out; + struct buffer* buffers; + unsigned int n_buffers; + int width; + int height; + int size; + int hflip; + int vflip; + int brightness; + int fd; +} pgCameraObject; +#elif defined(PYGAME_MAC_CAMERA_OLD) +typedef struct pgCameraObject { + PyObject_HEAD + char* device_name; /* unique name of the device */ + OSType pixelformat; + unsigned int color_out; + SeqGrabComponent component; /* A type used by the Sequence Grabber API */ + SGChannel channel; /* Channel of the Sequence Grabber */ + GWorldPtr gworld; /* Pointer to the struct that holds the data of the captured image */ + Rect boundsRect; /* bounds of the image frame */ + long size; /* size of the image in our buffer to draw */ + int hflip; + int vflip; + short depth; + struct buffer pixels; + //struct buffer tmp_pixels /* place where the flipped image in temporarily stored if hflip or vflip is true.*/ +} pgCameraObject; + +#else +/* generic definition. +*/ + +typedef struct pgCameraObject { + PyObject_HEAD + char* device_name; + int camera_type; + unsigned long pixelformat; + unsigned int color_out; + struct buffer* buffers; + unsigned int n_buffers; + int width; + int height; + int size; + int hflip; + int vflip; + int brightness; + int fd; +} pgCameraObject; +#endif + +/* internal functions for colorspace conversion */ +void colorspace (SDL_Surface *src, SDL_Surface *dst, int cspace); +void rgb24_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format); +void rgb444_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format); +void rgb_to_yuv (const void* src, void* dst, int length, + unsigned long source, SDL_PixelFormat* format); +void rgb_to_hsv (const void* src, void* dst, int length, + unsigned long source, SDL_PixelFormat* format); +void yuyv_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format); +void yuyv_to_yuv (const void* src, void* dst, int length, SDL_PixelFormat* format); +void uyvy_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format); +void uyvy_to_yuv (const void* src, void* dst, int length, SDL_PixelFormat* format); +void sbggr8_to_rgb (const void* src, void* dst, int width, int height, + SDL_PixelFormat* format); +void yuv420_to_rgb (const void* src, void* dst, int width, int height, + SDL_PixelFormat* format); +void yuv420_to_yuv (const void* src, void* dst, int width, int height, + SDL_PixelFormat* format); + +#if defined(__unix__) +/* internal functions specific to v4l2 */ +char** v4l2_list_cameras (int* num_devices); +int v4l2_get_control (int fd, int id, int *value); +int v4l2_set_control (int fd, int id, int value); +PyObject* v4l2_read_raw (pgCameraObject* self); +int v4l2_xioctl (int fd, int request, void *arg); +int v4l2_process_image (pgCameraObject* self, const void *image, + unsigned int buffer_size, SDL_Surface* surf); +int v4l2_query_buffer (pgCameraObject* self); +int v4l2_read_frame (pgCameraObject* self, SDL_Surface* surf); +int v4l2_stop_capturing (pgCameraObject* self); +int v4l2_start_capturing (pgCameraObject* self); +int v4l2_uninit_device (pgCameraObject* self); +int v4l2_init_mmap (pgCameraObject* self); +int v4l2_init_device (pgCameraObject* self); +int v4l2_close_device (pgCameraObject* self); +int v4l2_open_device (pgCameraObject* self); + +#elif defined(PYGAME_MAC_CAMERA_OLD) +/* internal functions specific to mac */ +char** mac_list_cameras(int* num_devices); +int mac_open_device (pgCameraObject* self); +int mac_init_device(pgCameraObject* self); +int mac_close_device (pgCameraObject* self); +int mac_start_capturing(pgCameraObject* self); +int mac_stop_capturing (pgCameraObject* self); + +int mac_get_control(pgCameraObject* self, int id, int* value); +int mac_set_control(pgCameraObject* self, int id, int value); + +PyObject* mac_read_raw(pgCameraObject *self); +int mac_read_frame(pgCameraObject* self, SDL_Surface* surf); +int mac_camera_idle(pgCameraObject* self); +int mac_copy_gworld_to_surface(pgCameraObject* self, SDL_Surface* surf); + +void flip_image(const void* image, void* flipped_image, int width, int height, + short depth, int hflip, int vflip); + +#endif + +#endif /* !CAMERA_H */