X-Git-Url: https://git.josue.xyz/?p=VSoRC%2F.git;a=blobdiff_plain;f=node_modules%2Fnode-pty%2Fdeps%2Fwinpty%2Fsrc%2Fagent%2FWin32Console.cc;fp=node_modules%2Fnode-pty%2Fdeps%2Fwinpty%2Fsrc%2Fagent%2FWin32Console.cc;h=d53de021f5a2b70bea1b6d3395c53e2322997d69;hp=0000000000000000000000000000000000000000;hb=e79e4a5a87f3e84f7c1777f10a954453a69bf540;hpb=4339da12467b75fb8b6ca831f4bf0081c485ed2c diff --git a/node_modules/node-pty/deps/winpty/src/agent/Win32Console.cc b/node_modules/node-pty/deps/winpty/src/agent/Win32Console.cc new file mode 100644 index 0000000..d53de02 --- /dev/null +++ b/node_modules/node-pty/deps/winpty/src/agent/Win32Console.cc @@ -0,0 +1,107 @@ +// Copyright (c) 2011-2016 Ryan Prichard +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. + +#include "Win32Console.h" + +#include +#include + +#include + +#include "../shared/DebugClient.h" +#include "../shared/WinptyAssert.h" + +Win32Console::Win32Console() : m_titleWorkBuf(16) +{ + // The console window must be non-NULL. It is used for two purposes: + // (1) "Freezing" the console to detect the exact number of lines that + // have scrolled. + // (2) Killing processes attached to the console, by posting a WM_CLOSE + // message to the console window. + m_hwnd = GetConsoleWindow(); + ASSERT(m_hwnd != nullptr); +} + +std::wstring Win32Console::title() +{ + while (true) { + // Calling GetConsoleTitleW is tricky, because its behavior changed + // from XP->Vista, then again from Win7->Win8. The Vista+Win7 behavior + // is especially broken. + // + // The MSDN documentation documents nSize as the "size of the buffer + // pointed to by the lpConsoleTitle parameter, in characters" and the + // successful return value as "the length of the console window's + // title, in characters." + // + // On XP, the function returns the title length, AFTER truncation + // (excluding the NUL terminator). If the title is blank, the API + // returns 0 and does not NUL-terminate the buffer. To accommodate + // XP, the function must: + // * Terminate the buffer itself. + // * Double the size of the title buffer in a loop. + // + // On Vista and up, the function returns the non-truncated title + // length (excluding the NUL terminator). + // + // On Vista and Windows 7, there is a bug where the buffer size is + // interpreted as a byte count rather than a wchar_t count. To + // work around this, we must pass GetConsoleTitleW a buffer that is + // twice as large as what is actually needed. + // + // See misc/*/Test_GetConsoleTitleW.cc for tests demonstrating Windows' + // behavior. + + DWORD count = GetConsoleTitleW(m_titleWorkBuf.data(), + m_titleWorkBuf.size()); + const size_t needed = (count + 1) * sizeof(wchar_t); + if (m_titleWorkBuf.size() < needed) { + m_titleWorkBuf.resize(needed); + continue; + } + m_titleWorkBuf[count] = L'\0'; + return m_titleWorkBuf.data(); + } +} + +void Win32Console::setTitle(const std::wstring &title) +{ + if (!SetConsoleTitleW(title.c_str())) { + trace("SetConsoleTitleW failed"); + } +} + +void Win32Console::setFrozen(bool frozen) { + const int SC_CONSOLE_MARK = 0xFFF2; + const int SC_CONSOLE_SELECT_ALL = 0xFFF5; + if (frozen == m_frozen) { + // Do nothing. + } else if (frozen) { + // Enter selection mode by activating either Mark or SelectAll. + const int command = m_freezeUsesMark ? SC_CONSOLE_MARK + : SC_CONSOLE_SELECT_ALL; + SendMessage(m_hwnd, WM_SYSCOMMAND, command, 0); + m_frozen = true; + } else { + // Send Escape to cancel the selection. + SendMessage(m_hwnd, WM_CHAR, 27, 0x00010001); + m_frozen = false; + } +}