X-Git-Url: https://git.josue.xyz/?p=VSoRC%2F.git;a=blobdiff_plain;f=node_modules%2Fnode-pty%2Fnode_modules%2Fnan%2Fdoc%2Fobject_wrappers.md;fp=node_modules%2Fnode-pty%2Fnode_modules%2Fnan%2Fdoc%2Fobject_wrappers.md;h=08dd6b5529824646bcf9febe4b94c8f7022d15b9;hp=0000000000000000000000000000000000000000;hb=e79e4a5a87f3e84f7c1777f10a954453a69bf540;hpb=4339da12467b75fb8b6ca831f4bf0081c485ed2c diff --git a/node_modules/node-pty/node_modules/nan/doc/object_wrappers.md b/node_modules/node-pty/node_modules/nan/doc/object_wrappers.md new file mode 100644 index 0000000..08dd6b5 --- /dev/null +++ b/node_modules/node-pty/node_modules/nan/doc/object_wrappers.md @@ -0,0 +1,263 @@ +## Object Wrappers + +The `ObjectWrap` class can be used to make wrapped C++ objects and a factory of wrapped objects. + + - Nan::ObjectWrap + + + +### Nan::ObjectWrap() + +A reimplementation of `node::ObjectWrap` that adds some API not present in older versions of Node. Should be preferred over `node::ObjectWrap` in all cases for consistency. + +Definition: + +```c++ +class ObjectWrap { + public: + ObjectWrap(); + + virtual ~ObjectWrap(); + + template + static inline T* Unwrap(v8::Local handle); + + inline v8::Local handle(); + + inline Nan::Persistent& persistent(); + + protected: + inline void Wrap(v8::Local handle); + + inline void MakeWeak(); + + /* Ref() marks the object as being attached to an event loop. + * Refed objects will not be garbage collected, even if + * all references are lost. + */ + virtual void Ref(); + + /* Unref() marks an object as detached from the event loop. This is its + * default state. When an object with a "weak" reference changes from + * attached to detached state it will be freed. Be careful not to access + * the object after making this call as it might be gone! + * (A "weak reference" means an object that only has a + * persistant handle.) + * + * DO NOT CALL THIS FROM DESTRUCTOR + */ + virtual void Unref(); + + int refs_; // ro +}; +``` + +See the Node documentation on [Wrapping C++ Objects](https://nodejs.org/api/addons.html#addons_wrapping_c_objects) for more details. + +### This vs. Holder + +When calling `Unwrap`, it is important that the argument is indeed some JavaScript object which got wrapped by a `Wrap` call for this class or any derived class. +The `Signature` installed by [`Nan::SetPrototypeMethod()`](methods.md#api_nan_set_prototype_method) does ensure that `info.Holder()` is just such an instance. +In Node 0.12 and later, `info.This()` will also be of such a type, since otherwise the invocation will get rejected. +However, in Node 0.10 and before it was possible to invoke a method on a JavaScript object which just had the extension type in its prototype chain. +In such a situation, calling `Unwrap` on `info.This()` will likely lead to a failed assertion causing a crash, but could lead to even more serious corruption. + +On the other hand, calling `Unwrap` in an [accessor](methods.md#api_nan_set_accessor) should not use `Holder()` if the accessor is defined on the prototype. +So either define your accessors on the instance template, +or use `This()` after verifying that it is indeed a valid object. + +### Examples + +#### Basic + +```c++ +class MyObject : public Nan::ObjectWrap { + public: + static NAN_MODULE_INIT(Init) { + v8::Local tpl = Nan::New(New); + tpl->SetClassName(Nan::New("MyObject").ToLocalChecked()); + tpl->InstanceTemplate()->SetInternalFieldCount(1); + + Nan::SetPrototypeMethod(tpl, "getHandle", GetHandle); + Nan::SetPrototypeMethod(tpl, "getValue", GetValue); + + constructor().Reset(Nan::GetFunction(tpl).ToLocalChecked()); + Nan::Set(target, Nan::New("MyObject").ToLocalChecked(), + Nan::GetFunction(tpl).ToLocalChecked()); + } + + private: + explicit MyObject(double value = 0) : value_(value) {} + ~MyObject() {} + + static NAN_METHOD(New) { + if (info.IsConstructCall()) { + double value = info[0]->IsUndefined() ? 0 : Nan::To(info[0]).FromJust(); + MyObject *obj = new MyObject(value); + obj->Wrap(info.This()); + info.GetReturnValue().Set(info.This()); + } else { + const int argc = 1; + v8::Local argv[argc] = {info[0]}; + v8::Local cons = Nan::New(constructor()); + info.GetReturnValue().Set(Nan::NewInstance(cons, argc, argv).ToLocalChecked()); + } + } + + static NAN_METHOD(GetHandle) { + MyObject* obj = Nan::ObjectWrap::Unwrap(info.Holder()); + info.GetReturnValue().Set(obj->handle()); + } + + static NAN_METHOD(GetValue) { + MyObject* obj = Nan::ObjectWrap::Unwrap(info.Holder()); + info.GetReturnValue().Set(obj->value_); + } + + static inline Nan::Persistent & constructor() { + static Nan::Persistent my_constructor; + return my_constructor; + } + + double value_; +}; + +NODE_MODULE(objectwrapper, MyObject::Init) +``` + +To use in Javascript: + +```Javascript +var objectwrapper = require('bindings')('objectwrapper'); + +var obj = new objectwrapper.MyObject(5); +console.log('Should be 5: ' + obj.getValue()); +``` + +#### Factory of wrapped objects + +```c++ +class MyFactoryObject : public Nan::ObjectWrap { + public: + static NAN_MODULE_INIT(Init) { + v8::Local tpl = Nan::New(New); + tpl->InstanceTemplate()->SetInternalFieldCount(1); + + Nan::SetPrototypeMethod(tpl, "getValue", GetValue); + + constructor().Reset(Nan::GetFunction(tpl).ToLocalChecked()); + } + + static NAN_METHOD(NewInstance) { + v8::Local cons = Nan::New(constructor()); + double value = info[0]->IsNumber() ? Nan::To(info[0]).FromJust() : 0; + const int argc = 1; + v8::Local argv[1] = {Nan::New(value)}; + info.GetReturnValue().Set(Nan::NewInstance(cons, argc, argv).ToLocalChecked()); + } + + // Needed for the next example: + inline double value() const { + return value_; + } + + private: + explicit MyFactoryObject(double value = 0) : value_(value) {} + ~MyFactoryObject() {} + + static NAN_METHOD(New) { + if (info.IsConstructCall()) { + double value = info[0]->IsNumber() ? Nan::To(info[0]).FromJust() : 0; + MyFactoryObject * obj = new MyFactoryObject(value); + obj->Wrap(info.This()); + info.GetReturnValue().Set(info.This()); + } else { + const int argc = 1; + v8::Local argv[argc] = {info[0]}; + v8::Local cons = Nan::New(constructor()); + info.GetReturnValue().Set(Nan::NewInstance(cons, argc, argv).ToLocalChecked()); + } + } + + static NAN_METHOD(GetValue) { + MyFactoryObject* obj = ObjectWrap::Unwrap(info.Holder()); + info.GetReturnValue().Set(obj->value_); + } + + static inline Nan::Persistent & constructor() { + static Nan::Persistent my_constructor; + return my_constructor; + } + + double value_; +}; + +NAN_MODULE_INIT(Init) { + MyFactoryObject::Init(target); + Nan::Set(target, + Nan::New("newFactoryObjectInstance").ToLocalChecked(), + Nan::GetFunction( + Nan::New(MyFactoryObject::NewInstance)).ToLocalChecked() + ); +} + +NODE_MODULE(wrappedobjectfactory, Init) +``` + +To use in Javascript: + +```Javascript +var wrappedobjectfactory = require('bindings')('wrappedobjectfactory'); + +var obj = wrappedobjectfactory.newFactoryObjectInstance(10); +console.log('Should be 10: ' + obj.getValue()); +``` + +#### Passing wrapped objects around + +Use the `MyFactoryObject` class above along with the following: + +```c++ +static NAN_METHOD(Sum) { + Nan::MaybeLocal maybe1 = Nan::To(info[0]); + Nan::MaybeLocal maybe2 = Nan::To(info[1]); + + // Quick check: + if (maybe1.IsEmpty() || maybe2.IsEmpty()) { + // return value is undefined by default + return; + } + + MyFactoryObject* obj1 = + Nan::ObjectWrap::Unwrap(maybe1.ToLocalChecked()); + MyFactoryObject* obj2 = + Nan::ObjectWrap::Unwrap(maybe2.ToLocalChecked()); + + info.GetReturnValue().Set(Nan::New(obj1->value() + obj2->value())); +} + +NAN_MODULE_INIT(Init) { + MyFactoryObject::Init(target); + Nan::Set(target, + Nan::New("newFactoryObjectInstance").ToLocalChecked(), + Nan::GetFunction( + Nan::New(MyFactoryObject::NewInstance)).ToLocalChecked() + ); + Nan::Set(target, + Nan::New("sum").ToLocalChecked(), + Nan::GetFunction(Nan::New(Sum)).ToLocalChecked() + ); +} + +NODE_MODULE(myaddon, Init) +``` + +To use in Javascript: + +```Javascript +var myaddon = require('bindings')('myaddon'); + +var obj1 = myaddon.newFactoryObjectInstance(5); +var obj2 = myaddon.newFactoryObjectInstance(10); +console.log('sum of object values: ' + myaddon.sum(obj1, obj2)); +```