// Copyright 2017, The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE.md file. package value import ( "fmt" "math" "reflect" "sort" ) // SortKeys sorts a list of map keys, deduplicating keys if necessary. // The type of each value must be comparable. func SortKeys(vs []reflect.Value) []reflect.Value { if len(vs) == 0 { return vs } // Sort the map keys. sort.SliceStable(vs, func(i, j int) bool { return isLess(vs[i], vs[j]) }) // Deduplicate keys (fails for NaNs). vs2 := vs[:1] for _, v := range vs[1:] { if isLess(vs2[len(vs2)-1], v) { vs2 = append(vs2, v) } } return vs2 } // isLess is a generic function for sorting arbitrary map keys. // The inputs must be of the same type and must be comparable. func isLess(x, y reflect.Value) bool { switch x.Type().Kind() { case reflect.Bool: return !x.Bool() && y.Bool() case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: return x.Int() < y.Int() case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: return x.Uint() < y.Uint() case reflect.Float32, reflect.Float64: // NOTE: This does not sort -0 as less than +0 // since Go maps treat -0 and +0 as equal keys. fx, fy := x.Float(), y.Float() return fx < fy || math.IsNaN(fx) && !math.IsNaN(fy) case reflect.Complex64, reflect.Complex128: cx, cy := x.Complex(), y.Complex() rx, ix, ry, iy := real(cx), imag(cx), real(cy), imag(cy) if rx == ry || (math.IsNaN(rx) && math.IsNaN(ry)) { return ix < iy || math.IsNaN(ix) && !math.IsNaN(iy) } return rx < ry || math.IsNaN(rx) && !math.IsNaN(ry) case reflect.Ptr, reflect.UnsafePointer, reflect.Chan: return x.Pointer() < y.Pointer() case reflect.String: return x.String() < y.String() case reflect.Array: for i := 0; i < x.Len(); i++ { if isLess(x.Index(i), y.Index(i)) { return true } if isLess(y.Index(i), x.Index(i)) { return false } } return false case reflect.Struct: for i := 0; i < x.NumField(); i++ { if isLess(x.Field(i), y.Field(i)) { return true } if isLess(y.Field(i), x.Field(i)) { return false } } return false case reflect.Interface: vx, vy := x.Elem(), y.Elem() if !vx.IsValid() || !vy.IsValid() { return !vx.IsValid() && vy.IsValid() } tx, ty := vx.Type(), vy.Type() if tx == ty { return isLess(x.Elem(), y.Elem()) } if tx.Kind() != ty.Kind() { return vx.Kind() < vy.Kind() } if tx.String() != ty.String() { return tx.String() < ty.String() } if tx.PkgPath() != ty.PkgPath() { return tx.PkgPath() < ty.PkgPath() } // This can happen in rare situations, so we fallback to just comparing // the unique pointer for a reflect.Type. This guarantees deterministic // ordering within a program, but it is obviously not stable. return reflect.ValueOf(vx.Type()).Pointer() < reflect.ValueOf(vy.Type()).Pointer() default: // Must be Func, Map, or Slice; which are not comparable. panic(fmt.Sprintf("%T is not comparable", x.Type())) } }