// Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package shift // Simplified dead code detector. // Used for skipping shift checks on unreachable arch-specific code. import ( "go/ast" "go/constant" "go/types" ) // updateDead puts unreachable "if" and "case" nodes into dead. func updateDead(info *types.Info, dead map[ast.Node]bool, node ast.Node) { if dead[node] { // The node is already marked as dead. return } // setDead marks the node and all the children as dead. setDead := func(n ast.Node) { ast.Inspect(n, func(node ast.Node) bool { if node != nil { dead[node] = true } return true }) } switch stmt := node.(type) { case *ast.IfStmt: // "if" branch is dead if its condition evaluates // to constant false. v := info.Types[stmt.Cond].Value if v == nil { return } if !constant.BoolVal(v) { setDead(stmt.Body) return } if stmt.Else != nil { setDead(stmt.Else) } case *ast.SwitchStmt: // Case clause with empty switch tag is dead if it evaluates // to constant false. if stmt.Tag == nil { BodyLoopBool: for _, stmt := range stmt.Body.List { cc := stmt.(*ast.CaseClause) if cc.List == nil { // Skip default case. continue } for _, expr := range cc.List { v := info.Types[expr].Value if v == nil || v.Kind() != constant.Bool || constant.BoolVal(v) { continue BodyLoopBool } } setDead(cc) } return } // Case clause is dead if its constant value doesn't match // the constant value from the switch tag. // TODO: This handles integer comparisons only. v := info.Types[stmt.Tag].Value if v == nil || v.Kind() != constant.Int { return } tagN, ok := constant.Uint64Val(v) if !ok { return } BodyLoopInt: for _, x := range stmt.Body.List { cc := x.(*ast.CaseClause) if cc.List == nil { // Skip default case. continue } for _, expr := range cc.List { v := info.Types[expr].Value if v == nil { continue BodyLoopInt } n, ok := constant.Uint64Val(v) if !ok || tagN == n { continue BodyLoopInt } } setDead(cc) } } }