// Copyright 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package lsp import ( "context" "math/rand" "strconv" "sync" "golang.org/x/tools/internal/event" "golang.org/x/tools/internal/lsp/debug/tag" "golang.org/x/tools/internal/lsp/protocol" "golang.org/x/tools/internal/xcontext" errors "golang.org/x/xerrors" ) type progressTracker struct { client protocol.Client supportsWorkDoneProgress bool mu sync.Mutex inProgress map[protocol.ProgressToken]*workDone } func newProgressTracker(client protocol.Client) *progressTracker { return &progressTracker{ client: client, inProgress: make(map[protocol.ProgressToken]*workDone), } } // start notifies the client of work being done on the server. It uses either // ShowMessage RPCs or $/progress messages, depending on the capabilities of // the client. The returned WorkDone handle may be used to report incremental // progress, and to report work completion. In particular, it is an error to // call start and not call end(...) on the returned WorkDone handle. // // If token is empty, a token will be randomly generated. // // The progress item is considered cancellable if the given cancel func is // non-nil. In this case, cancel is called when the work done // // Example: // func Generate(ctx) (err error) { // ctx, cancel := context.WithCancel(ctx) // defer cancel() // work := s.progress.start(ctx, "generate", "running go generate", cancel) // defer func() { // if err != nil { // work.end(ctx, fmt.Sprintf("generate failed: %v", err)) // } else { // work.end(ctx, "done") // } // }() // // Do the work... // } // func (t *progressTracker) start(ctx context.Context, title, message string, token protocol.ProgressToken, cancel func()) *workDone { wd := &workDone{ ctx: xcontext.Detach(ctx), client: t.client, token: token, cancel: cancel, } if !t.supportsWorkDoneProgress { // Previous iterations of this fallback attempted to retain cancellation // support by using ShowMessageCommand with a 'Cancel' button, but this is // not ideal as the 'Cancel' dialog stays open even after the command // completes. // // Just show a simple message. Clients can implement workDone progress // reporting to get cancellation support. if err := wd.client.ShowMessage(wd.ctx, &protocol.ShowMessageParams{ Type: protocol.Log, Message: message, }); err != nil { event.Error(ctx, "showing start message for "+title, err) } return wd } if wd.token == nil { token = strconv.FormatInt(rand.Int63(), 10) err := wd.client.WorkDoneProgressCreate(ctx, &protocol.WorkDoneProgressCreateParams{ Token: token, }) if err != nil { wd.err = err event.Error(ctx, "starting work for "+title, err) return wd } wd.token = token } // At this point we have a token that the client knows about. Store the token // before starting work. t.mu.Lock() t.inProgress[wd.token] = wd t.mu.Unlock() wd.cleanup = func() { t.mu.Lock() delete(t.inProgress, token) t.mu.Unlock() } err := wd.client.Progress(ctx, &protocol.ProgressParams{ Token: wd.token, Value: &protocol.WorkDoneProgressBegin{ Kind: "begin", Cancellable: wd.cancel != nil, Message: message, Title: title, }, }) if err != nil { event.Error(ctx, "generate progress begin", err) } return wd } func (t *progressTracker) cancel(ctx context.Context, token protocol.ProgressToken) error { t.mu.Lock() defer t.mu.Unlock() wd, ok := t.inProgress[token] if !ok { return errors.Errorf("token %q not found in progress", token) } if wd.cancel == nil { return errors.Errorf("work %q is not cancellable", token) } wd.doCancel() return nil } // workDone represents a unit of work that is reported to the client via the // progress API. type workDone struct { // ctx is detached, for sending $/progress updates. ctx context.Context client protocol.Client // If token is nil, this workDone object uses the ShowMessage API, rather // than $/progress. token protocol.ProgressToken // err is set if progress reporting is broken for some reason (for example, // if there was an initial error creating a token). err error cancelMu sync.Mutex cancelled bool cancel func() cleanup func() } func (wd *workDone) doCancel() { wd.cancelMu.Lock() defer wd.cancelMu.Unlock() if !wd.cancelled { wd.cancel() } } // report reports an update on WorkDone report back to the client. func (wd *workDone) report(message string, percentage float64) { wd.cancelMu.Lock() cancelled := wd.cancelled wd.cancelMu.Unlock() if cancelled { return } if wd.err != nil || wd.token == nil { // Not using the workDone API, so we do nothing. It would be far too spammy // to send incremental messages. return } err := wd.client.Progress(wd.ctx, &protocol.ProgressParams{ Token: wd.token, Value: &protocol.WorkDoneProgressReport{ Kind: "report", // Note that in the LSP spec, the value of Cancellable may be changed to // control whether the cancel button in the UI is enabled. Since we don't // yet use this feature, the value is kept constant here. Cancellable: wd.cancel != nil, Message: message, Percentage: percentage, }, }) if err != nil { event.Error(wd.ctx, "reporting progress", err) } } // end reports a workdone completion back to the client. func (wd *workDone) end(message string) { var err error switch { case wd.err != nil: // There is a prior error. case wd.token == nil: // We're falling back to message-based reporting. err = wd.client.ShowMessage(wd.ctx, &protocol.ShowMessageParams{ Type: protocol.Info, Message: message, }) default: err = wd.client.Progress(wd.ctx, &protocol.ProgressParams{ Token: wd.token, Value: &protocol.WorkDoneProgressEnd{ Kind: "end", Message: message, }, }) } if err != nil { event.Error(wd.ctx, "ending work", err) } if wd.cleanup != nil { wd.cleanup() } } // eventWriter writes every incoming []byte to // event.Print with the operation=generate tag // to distinguish its logs from others. type eventWriter struct { ctx context.Context operation string } func (ew *eventWriter) Write(p []byte) (n int, err error) { event.Log(ew.ctx, string(p), tag.Operation.Of(ew.operation)) return len(p), nil } // workDoneWriter wraps a workDone handle to provide a Writer interface, // so that workDone reporting can more easily be hooked into commands. type workDoneWriter struct { wd *workDone } func (wdw workDoneWriter) Write(p []byte) (n int, err error) { wdw.wd.report(string(p), 0) // Don't fail just because of a failure to report progress. return len(p), nil }