// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This file contains testing utilities copied from $GOROOT/src/internal/testenv/testenv.go. package gccgoimporter import ( "runtime" "strings" "testing" ) // HasGoBuild reports whether the current system can build programs with ``go build'' // and then run them with os.StartProcess or exec.Command. func HasGoBuild() bool { switch runtime.GOOS { case "android", "nacl": return false case "darwin": if strings.HasPrefix(runtime.GOARCH, "arm") { return false } } return true } // HasExec reports whether the current system can start new processes // using os.StartProcess or (more commonly) exec.Command. func HasExec() bool { switch runtime.GOOS { case "nacl", "js": return false case "darwin": if strings.HasPrefix(runtime.GOARCH, "arm") { return false } } return true } // MustHaveGoBuild checks that the current system can build programs with ``go build'' // and then run them with os.StartProcess or exec.Command. // If not, MustHaveGoBuild calls t.Skip with an explanation. func MustHaveGoBuild(t *testing.T) { if !HasGoBuild() { t.Skipf("skipping test: 'go build' not available on %s/%s", runtime.GOOS, runtime.GOARCH) } } // MustHaveExec checks that the current system can start new processes // using os.StartProcess or (more commonly) exec.Command. // If not, MustHaveExec calls t.Skip with an explanation. func MustHaveExec(t *testing.T) { if !HasExec() { t.Skipf("skipping test: cannot exec subprocess on %s/%s", runtime.GOOS, runtime.GOARCH) } } var testenv = struct { HasGoBuild func() bool MustHaveGoBuild func(*testing.T) MustHaveExec func(*testing.T) }{ HasGoBuild: HasGoBuild, MustHaveGoBuild: MustHaveGoBuild, MustHaveExec: MustHaveExec, }