import socket import sys from _typeshed import WriteableBuffer from typing import IO, Any, Callable, ClassVar, NoReturn, Type from . import events, futures, proactor_events, selector_events, streams, windows_utils __all__ = [ "SelectorEventLoop", "ProactorEventLoop", "IocpProactor", "DefaultEventLoopPolicy", "WindowsSelectorEventLoopPolicy", "WindowsProactorEventLoopPolicy", ] NULL: int INFINITE: int ERROR_CONNECTION_REFUSED: int ERROR_CONNECTION_ABORTED: int CONNECT_PIPE_INIT_DELAY: float CONNECT_PIPE_MAX_DELAY: float class PipeServer: def __init__(self, address: str) -> None: ... def __del__(self) -> None: ... def closed(self) -> bool: ... def close(self) -> None: ... class _WindowsSelectorEventLoop(selector_events.BaseSelectorEventLoop): ... class ProactorEventLoop(proactor_events.BaseProactorEventLoop): def __init__(self, proactor: IocpProactor | None = ...) -> None: ... async def create_pipe_connection( self, protocol_factory: Callable[[], streams.StreamReaderProtocol], address: str ) -> tuple[proactor_events._ProactorDuplexPipeTransport, streams.StreamReaderProtocol]: ... async def start_serving_pipe( self, protocol_factory: Callable[[], streams.StreamReaderProtocol], address: str ) -> list[PipeServer]: ... class IocpProactor: def __init__(self, concurrency: int = ...) -> None: ... def __repr__(self) -> str: ... def __del__(self) -> None: ... def set_loop(self, loop: events.AbstractEventLoop) -> None: ... def select(self, timeout: int | None = ...) -> list[futures.Future[Any]]: ... def recv(self, conn: socket.socket, nbytes: int, flags: int = ...) -> futures.Future[bytes]: ... if sys.version_info >= (3, 7): def recv_into(self, conn: socket.socket, buf: WriteableBuffer, flags: int = ...) -> futures.Future[Any]: ... def send(self, conn: socket.socket, buf: WriteableBuffer, flags: int = ...) -> futures.Future[Any]: ... def accept(self, listener: socket.socket) -> futures.Future[Any]: ... def connect(self, conn: socket.socket, address: bytes) -> futures.Future[Any]: ... if sys.version_info >= (3, 7): def sendfile(self, sock: socket.socket, file: IO[bytes], offset: int, count: int) -> futures.Future[Any]: ... def accept_pipe(self, pipe: socket.socket) -> futures.Future[Any]: ... async def connect_pipe(self, address: bytes) -> windows_utils.PipeHandle: ... def wait_for_handle(self, handle: windows_utils.PipeHandle, timeout: int | None = ...) -> bool: ... def close(self) -> None: ... SelectorEventLoop = _WindowsSelectorEventLoop if sys.version_info >= (3, 7): class WindowsSelectorEventLoopPolicy(events.BaseDefaultEventLoopPolicy): _loop_factory: ClassVar[Type[SelectorEventLoop]] def get_child_watcher(self) -> NoReturn: ... def set_child_watcher(self, watcher: Any) -> NoReturn: ... class WindowsProactorEventLoopPolicy(events.BaseDefaultEventLoopPolicy): _loop_factory: ClassVar[Type[ProactorEventLoop]] def get_child_watcher(self) -> NoReturn: ... def set_child_watcher(self, watcher: Any) -> NoReturn: ... DefaultEventLoopPolicy = WindowsSelectorEventLoopPolicy else: class _WindowsDefaultEventLoopPolicy(events.BaseDefaultEventLoopPolicy): _loop_factory: ClassVar[Type[SelectorEventLoop]] def get_child_watcher(self) -> NoReturn: ... def set_child_watcher(self, watcher: Any) -> NoReturn: ... DefaultEventLoopPolicy = _WindowsDefaultEventLoopPolicy