From 6116403cf85d17134226eeeb85c47660902c9129 Mon Sep 17 00:00:00 2001 From: Oscar Rodriguez Date: Fri, 15 May 2020 00:42:43 -0400 Subject: [PATCH] a good alacritty change --- .config/alacritty.yml | 915 +++++++++++++++--------------------------- 1 file changed, 327 insertions(+), 588 deletions(-) diff --git a/.config/alacritty.yml b/.config/alacritty.yml index afb93b8..23bfd79 100644 --- a/.config/alacritty.yml +++ b/.config/alacritty.yml @@ -1,260 +1,138 @@ -# Configuration for Alacritty, the GPU enhanced terminal emulator. +# Configuration for Alacritty, the GPU enhanced terminal emulator # Any items in the `env` entry below will be added as # environment variables. Some entries may override variables -# set by alacritty itself. -#env: - # TERM variable +# set by alacritty it self. +env: + # TERM env customization. # - # This value is used to set the `$TERM` environment variable for - # each instance of Alacritty. If it is not present, alacritty will - # check the local terminfo database and use `alacritty` if it is - # available, otherwise `xterm-256color` is used. - #TERM: alacritty - -#window: - # Window dimensions (changes require restart) + # If this property is not set, alacritty will set it to xterm-256color. # - # Specified in number of columns/lines, not pixels. - # If both are `0`, this setting is ignored. -#dimensions: -#columns: 100 -#lines: 100 - - # Window position (changes require restart) - # - # Specified in number of pixels. - # If the position is not set, the window manager will handle the placement. -position: - x: 0 - y: 0 - - # Window padding (changes require restart) - # - # Blank space added around the window in pixels. This padding is scaled - # by DPI and the specified value is always added at both opposing sides. -padding: - x: 9 - y: 9 + # Note that some xterm terminfo databases don't declare support for italics. + # You can verify this by checking for the presence of `smso` and `sitm` in + # `infocmp xterm-256color`. + TERM: xterm-256color + +window: + # Window dimensions in character columns and lines + # (changes require restart) + dimensions: + columns: 160 + lines: 48 + + # Adds this many blank pixels of padding around the window + # Units are physical pixels; this is not DPI aware. + # (change requires restart) + padding: + x: 1 + y: 1 # Spread additional padding evenly around the terminal content. - #dynamic_padding: false + dynamic_padding: false # Window decorations - # - # Values for `decorations`: - # - full: Borders and title bar - # - none: Neither borders nor title bar - # - # Values for `decorations` (macOS only): - # - transparent: Title bar, transparent background and title bar buttons - # - buttonless: Title bar, transparent background, but no title bar buttons -decorations: none + # Setting this to false will result in window without borders and title bar. + decorations: none - # Startup Mode (changes require restart) - # - # Values for `startup_mode`: - # - Windowed - # - Maximized - # - Fullscreen - # - # Values for `startup_mode` (macOS only): - # - SimpleFullscreen -startup_mode: Fullscreen +# When true, bold text is drawn using the bright variant of colors. +draw_bold_text_with_bright_colors: true - # Window title -#title: Josuer08 - - # Window class (Linux/BSD only): - #class: - # Application instance name - #instance: Alacritty - # General application class - #general: Alacritty - - # GTK theme variant (Linux/BSD only) - # - # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`. - # Set this to `None` to use the default theme variant. - #gtk_theme_variant: None - -#scrolling: +scrolling: # Maximum number of lines in the scrollback buffer. # Specifying '0' will disable scrolling. - #history: 10000 + history: 10000 # Number of lines the viewport will move for every line scrolled when # scrollback is enabled (history > 0). - #multiplier: 3 - -# Font configuration -#font: - # Normal (roman) font face - #normal: - # Font family - # - # Default: - # - (macOS) Menlo - # - (Linux/BSD) monospace - # - (Windows) Consolas - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Regular - - # Bold font face - #bold: - # Font family - # - # If the bold family is not specified, it will fall back to the - # value specified for the normal font. - #family: monospace + multiplier: 3 - # The `style` can be specified to pick a specific face. - #style: Bold - - # Italic font face - #italic: - # Font family - # - # If the italic family is not specified, it will fall back to the - # value specified for the normal font. - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Italic - - # Bold italic font face - #bold_italic: - # Font family - # - # If the bold italic family is not specified, it will fall back to the - # value specified for the normal font. - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Bold Italic - - # Point size -size: 11.0 - - # Offset is the extra space around each character. `offset.y` can be thought of - # as modifying the line spacing, and `offset.x` as modifying the letter spacing. +# Font configuration (changes require restart) +font: + # The normal (roman) font face to use. + normal: + family: "Fira Code" + style: Regular + + # The bold font face + bold: + family: "Fira Code" + style: Bold + + # The italic font face + italic: + family: "Fira Code" + style: Light + + # Point size of the font + size: 13.0 + + # Offset is the extra space around each character. offset.y can be thought of + # as modifying the linespacing, and offset.x as modifying the letter spacing. #offset: - # x: 0 - # y: 0 + #x: 0 + #y: 0 # Glyph offset determines the locations of the glyphs within their cells with - # the default being at the bottom. Increasing `x` moves the glyph to the right, - # increasing `y` moves the glyph upwards. + # the default being at the bottom. Increase the x offset to move the glyph to + # the right, increase the y offset to move the glyph upward. #glyph_offset: - # x: 0 - # y: 0 + #x: 0 + #y: 0 - # Thin stroke font rendering (macOS only) - # - # Thin strokes are suitable for retina displays, but for non-retina screens - # it is recommended to set `use_thin_strokes` to `false` - # - # macOS >= 10.14.x: - # - # If the font quality on non-retina display looks bad then set - # `use_thin_strokes` to `true` and enable font smoothing by running the - # following command: - # `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO` - # - # This is a global setting and will require a log out or restart to take - # effect. + # OS X only: use thin stroke font rendering. Thin strokes are suitable + # for retina displays, but for non-retina you probably want this set to + # false. #use_thin_strokes: true -# If `true`, bold text is drawn using the bright color variants. -#draw_bold_text_with_bright_colors: false +debug: + # Should display the render timer + render_timer: false # Colors (Tomorrow Night Bright) -#colors: +colors: # Default colors - #primary: - # background: '#000000' - # foreground: '#eaeaea' + primary: + background: '0x191919' + foreground: '0xeaeaea' - # Bright and dim foreground colors - # - # The dimmed foreground color is calculated automatically if it is not present. - # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors` - # is `false`, the normal foreground color will be used. - #dim_foreground: '#9a9a9a' - #bright_foreground: '#ffffff' - - # Cursor colors - # - # Colors which should be used to draw the terminal cursor. If these are - # unset, the cursor color will be the inverse of the cell color. - #cursor: - # text: '#000000' - # cursor: '#ffffff' - - # Vi mode cursor colors - # - # Colors for the cursor when the vi mode is active. If these are unset, the - # cursor color will be the inverse of the cell color. - #vi_mode_cursor: - # text: '#000000' - # cursor: '#ffffff' - - # Selection colors - # - # Colors which should be used to draw the selection area. If selection - # background is unset, selection color will be the inverse of the cell colors. - # If only text is unset the cell text color will remain the same. - #selection: - # text: '#eaeaea' - # background: '#404040' + # Colors the cursor will use if `custom_cursor_colors` is true + cursor: + text: '0xf1c1c1' + cursor: '0xff2600' # Normal colors - #normal: - # black: '#000000' - # red: '#d54e53' - # green: '#b9ca4a' - # yellow: '#e6c547' - # blue: '#7aa6da' - # magenta: '#c397d8' - # cyan: '#70c0ba' - # white: '#eaeaea' + normal: + black: '0x000000' + red: '0xd54e53' + green: '0xb9ca4a' + yellow: '0xe6c547' + blue: '0x7aa6da' + magenta: '0xc397d8' + cyan: '0x70c0ba' + white: '0xffffff' # Bright colors - #bright: - # black: '#666666' - # red: '#ff3334' - # green: '#9ec400' - # yellow: '#e7c547' - # blue: '#7aa6da' - # magenta: '#b77ee0' - # cyan: '#54ced6' - # white: '#ffffff' - - # Dim colors - # - # If the dim colors are not set, they will be calculated automatically based - # on the `normal` colors. - #dim: - # black: '#000000' - # red: '#8c3336' - # green: '#7a8530' - # yellow: '#97822e' - # blue: '#506d8f' - # magenta: '#80638e' - # cyan: '#497e7a' - # white: '#9a9a9a' - - # Indexed Colors - # - # The indexed colors include all colors from 16 to 256. - # When these are not set, they're filled with sensible defaults. - # - # Example: - # `- { index: 16, color: '#ff00ff' }` - # - #indexed_colors: [] + bright: + black: '0x666666' + red: '0xff3334' + green: '0x9ec400' + yellow: '0xe7c547' + blue: '0x7aa6da' + magenta: '0xb77ee0' + cyan: '0x54ced6' + white: '0xffffff' + + # Dim colors (Optional) + dim: + black: '0x333333' + red: '0xf2777a' + green: '0x99cc99' + yellow: '0xffcc66' + blue: '0x6699cc' + magenta: '0xcc99cc' + cyan: '0x66cccc' + white: '0xdddddd' + # Visual Bell # @@ -264,397 +142,258 @@ size: 11.0 # setting the `duration` property (represented in milliseconds). You can also # configure the transition function by setting the `animation` property. # -# Values for `animation`: -# - Ease -# - EaseOut -# - EaseOutSine -# - EaseOutQuad -# - EaseOutCubic -# - EaseOutQuart -# - EaseOutQuint -# - EaseOutExpo -# - EaseOutCirc -# - Linear +# Possible values for `animation` +# `Ease` +# `EaseOut` +# `EaseOutSine` +# `EaseOutQuad` +# `EaseOutCubic` +# `EaseOutQuart` +# `EaseOutQuint` +# `EaseOutExpo` +# `EaseOutCirc` +# `Linear` # -# Specifying a `duration` of `0` will disable the visual bell. -#visual_bell: -# animation: EaseOutExpo -# duration: 0 -# color: '#ffffff' - -# Background opacity +# To completely disable the visual bell, set its duration to 0. # -# Window opacity as a floating point number from `0.0` to `1.0`. -# The value `0.0` is completely transparent and `1.0` is opaque. -background_opacity: 0.85 - -#selection: - #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t" +visual_bell: + animation: EaseOutExpo + duration: 0 - # When set to `true`, selected text will be copied to the primary clipboard. - #save_to_clipboard: false - -# Allow terminal applications to change Alacritty's window title. -#dynamic_title: true - -#cursor: - # Cursor style - # - # Values for `style`: - # - ▇ Block - # - _ Underline - # - | Beam -#style: Underline - - # Vi mode cursor style - # - # If the vi mode cursor style is `None` or not specified, it will fall back to - # the style of the active value of the normal cursor. - # - # See `cursor.style` for available options. - #vi_mode_style: None - - # If this is `true`, the cursor will be rendered as a hollow box when the - # window is not focused. -unfocused_hollow: true - -# Live config reload (changes require restart) -#live_config_reload: true +# Background opacity +background_opacity: 0.8 -# Shell +# Mouse bindings # -# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`. -# Entries in `shell.args` are passed unmodified as arguments to the shell. +# Currently doesn't support modifiers. Both the `mouse` and `action` fields must +# be specified. # -# Default: -# - (macOS) /bin/bash --login -# - (Linux/BSD) user login shell -# - (Windows) powershell -#shell: -# program: /bin/bash -# args: -# - --login - -# Startup directory +# Values for `mouse`: +# - Middle +# - Left +# - Right +# - Numeric identifier such as `5` # -# Directory the shell is started in. If this is unset, or `None`, the working -# directory of the parent process will be used. -#working_directory: None +# Values for `action`: +# - Paste +# - PasteSelection +# - Copy (TODO) +mouse_bindings: + - { mouse: Middle, action: PasteSelection } -# WinPTY backend (Windows only) -# -# Alacritty defaults to using the newer ConPTY backend if it is available, -# since it resolves a lot of bugs and is quite a bit faster. If it is not -# available, the the WinPTY backend will be used instead. -# -# Setting this option to `true` makes Alacritty use the legacy WinPTY backend, -# even if the ConPTY backend is available. -#winpty_backend: false - -# Send ESC (\x1b) before characters when alt is pressed. -#alt_send_esc: true - -#mouse: +mouse: # Click settings # # The `double_click` and `triple_click` settings control the time # alacritty should wait for accepting multiple clicks as one double # or triple click. - #double_click: { threshold: 300 } - #triple_click: { threshold: 300 } + double_click: { threshold: 300 } + triple_click: { threshold: 300 } # If this is `true`, the cursor is temporarily hidden when typing. - #hide_when_typing: false + hide_when_typing: true - #url: + url: # URL launcher # # This program is executed when clicking on a text which is recognized as a URL. # The URL is always added to the command as the last parameter. - # - # When set to `None`, URL launching will be disabled completely. - # - # Default: - # - (macOS) open - # - (Linux/BSD) xdg-open - # - (Windows) explorer - #launcher: - # program: xdg-open - # args: [] + launcher: open # URL modifiers # # These are the modifiers that need to be held down for opening URLs when clicking # on them. The available modifiers are documented in the key binding section. - #modifiers: None + #modifiers: Control|Shift -# Mouse bindings -# -# Mouse bindings are specified as a list of objects, much like the key -# bindings further below. -# -# To trigger mouse bindings when an application running within Alacritty captures the mouse, the -# `Shift` modifier is automatically added as a requirement. -# -# Each mouse binding will specify a: -# -# - `mouse`: -# -# - Middle -# - Left -# - Right -# - Numeric identifier such as `5` -# -# - `action` (see key bindings) +selection: + semantic_escape_chars: ",│`|:\"' ()[]{}<>" + + # When set to `true`, selected text will be copied to both the primary and + # the selection clipboard. Otherwise, it will only be copied to the selection + # clipboard. + save_to_clipboard: true + +dynamic_title: true + +cursor: + # Cursor style + # + # Values for 'style': + # - ▇ Block + # - _ Underline + # - | Beam + style: Beam + unfocused_hollow: true + +# Live config reload (changes require restart) +live_config_reload: true + +# Shell # -# And optionally: +# You can set shell.program to the path of your favorite shell, e.g. /bin/zsh. +# Entries in shell.args are passed unmodified as arguments to the shell. # -# - `mods` (see key bindings) -#mouse_bindings: -# - { mouse: Middle, action: PasteSelection } # Key bindings # -# Key bindings are specified as a list of objects. For example, this is the -# default paste binding: -# -# `- { key: V, mods: Control|Shift, action: Paste }` -# -# Each key binding will specify a: -# -# - `key`: Identifier of the key pressed -# -# - A-Z -# - F1-F24 -# - Key0-Key9 -# -# A full list with available key codes can be found here: -# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants -# -# Instead of using the name of the keys, the `key` field also supports using -# the scancode of the desired key. Scancodes have to be specified as a -# decimal number. This command will allow you to display the hex scancodes -# for certain keys: -# -# `showkey --scancodes`. -# -# Then exactly one of: -# -# - `chars`: Send a byte sequence to the running application -# -# The `chars` field writes the specified string to the terminal. This makes -# it possible to pass escape sequences. To find escape codes for bindings -# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside -# of tmux. Note that applications use terminfo to map escape sequences back -# to keys. It is therefore required to update the terminfo when changing an -# escape sequence. -# -# - `action`: Execute a predefined action -# -# - ToggleViMode -# - Copy -# - Paste -# - PasteSelection -# - IncreaseFontSize -# - DecreaseFontSize -# - ResetFontSize -# - ScrollPageUp -# - ScrollPageDown -# - ScrollLineUp -# - ScrollLineDown -# - ScrollToTop -# - ScrollToBottom -# - ClearHistory -# - Hide -# - Minimize -# - Quit -# - ToggleFullscreen -# - SpawnNewInstance -# - ClearLogNotice -# - ClearSelection -# - ReceiveChar -# - None -# -# (`mode: Vi` only): -# - Open -# - Up -# - Down -# - Left -# - Right -# - First -# - Last -# - FirstOccupied -# - High -# - Middle -# - Low -# - SemanticLeft -# - SemanticRight -# - SemanticLeftEnd -# - SemanticRightEnd -# - WordRight -# - WordLeft -# - WordRightEnd -# - WordLeftEnd -# - Bracket -# - ToggleNormalSelection -# - ToggleLineSelection -# - ToggleBlockSelection -# - ToggleSemanticSelection -# -# (macOS only): -# - ToggleSimpleFullscreen: Enters fullscreen without occupying another space -# -# (Linux/BSD only): -# - CopySelection: Copies into selection buffer -# -# - `command`: Fork and execute a specified command plus arguments -# -# The `command` field must be a map containing a `program` string and an -# `args` array of command line parameter strings. For example: -# `{ program: "alacritty", args: ["-e", "vttest"] }` -# -# And optionally: -# -# - `mods`: Key modifiers to filter binding actions -# -# - Command -# - Control -# - Option -# - Super -# - Shift -# - Alt -# -# Multiple `mods` can be combined using `|` like this: -# `mods: Control|Shift`. -# Whitespace and capitalization are relevant and must match the example. -# -# - `mode`: Indicate a binding for only specific terminal reported modes -# -# This is mainly used to send applications the correct escape sequences -# when in different modes. -# -# - AppCursor -# - AppKeypad -# - Alt -# -# A `~` operator can be used before a mode to apply the binding whenever -# the mode is *not* active, e.g. `~Alt`. -# -# Bindings are always filled by default, but will be replaced when a new -# binding with the same triggers is defined. To unset a default binding, it can -# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for -# a no-op if you do not wish to receive input characters for that binding. -# -# If the same trigger is assigned to multiple actions, all of them are executed -# at once. -#key_bindings: - #- { key: Paste, action: Paste } - #- { key: Copy, action: Copy } - #- { key: L, mods: Control, action: ClearLogNotice } - #- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" } - #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, } - #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown } - #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, } - #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom } - - # Vi Mode - #- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom } - #- { key: Space, mods: Shift|Control, action: ToggleViMode } - #- { key: Escape, mode: Vi, action: ClearSelection } - #- { key: I, mode: Vi, action: ScrollToBottom } - #- { key: I, mode: Vi, action: ToggleViMode } - #- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp } - #- { key: E, mods: Control, mode: Vi, action: ScrollLineDown } - #- { key: G, mode: Vi, action: ScrollToTop } - #- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom } - #- { key: B, mods: Control, mode: Vi, action: ScrollPageUp } - #- { key: F, mods: Control, mode: Vi, action: ScrollPageDown } - #- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp } - #- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown } - #- { key: Y, mode: Vi, action: Copy } - #- { key: Y, mode: Vi, action: ClearSelection } - #- { key: Copy, mode: Vi, action: ClearSelection } - #- { key: V, mode: Vi, action: ToggleNormalSelection } - #- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection } - #- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection } - #- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection } - #- { key: Return, mode: Vi, action: Open } - #- { key: K, mode: Vi, action: Up } - #- { key: J, mode: Vi, action: Down } - #- { key: H, mode: Vi, action: Left } - #- { key: L, mode: Vi, action: Right } - #- { key: Up, mode: Vi, action: Up } - #- { key: Down, mode: Vi, action: Down } - #- { key: Left, mode: Vi, action: Left } - #- { key: Right, mode: Vi, action: Right } - #- { key: Key0, mode: Vi, action: First } - #- { key: Key4, mods: Shift, mode: Vi, action: Last } - #- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied } - #- { key: H, mods: Shift, mode: Vi, action: High } - #- { key: M, mods: Shift, mode: Vi, action: Middle } - #- { key: L, mods: Shift, mode: Vi, action: Low } - #- { key: B, mode: Vi, action: SemanticLeft } - #- { key: W, mode: Vi, action: SemanticRight } - #- { key: E, mode: Vi, action: SemanticRightEnd } - #- { key: B, mods: Shift, mode: Vi, action: WordLeft } - #- { key: W, mods: Shift, mode: Vi, action: WordRight } - #- { key: E, mods: Shift, mode: Vi, action: WordRightEnd } - #- { key: Key5, mods: Shift, mode: Vi, action: Bracket } - - # (Windows, Linux, and BSD only) - #- { key: V, mods: Control|Shift, action: Paste } - #- { key: C, mods: Control|Shift, action: Copy } - #- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection } - #- { key: Insert, mods: Shift, action: PasteSelection } - #- { key: Key0, mods: Control, action: ResetFontSize } - #- { key: Equals, mods: Control, action: IncreaseFontSize } - #- { key: Add, mods: Control, action: IncreaseFontSize } - #- { key: Subtract, mods: Control, action: DecreaseFontSize } - #- { key: Minus, mods: Control, action: DecreaseFontSize } - - # (Windows only) - #- { key: Return, mods: Alt, action: ToggleFullscreen } - - # (macOS only) - #- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" } - #- { key: Key0, mods: Command, action: ResetFontSize } - #- { key: Equals, mods: Command, action: IncreaseFontSize } - #- { key: Add, mods: Command, action: IncreaseFontSize } - #- { key: Minus, mods: Command, action: DecreaseFontSize } - #- { key: K, mods: Command, action: ClearHistory } - #- { key: V, mods: Command, action: Paste } - #- { key: C, mods: Command, action: Copy } - #- { key: C, mods: Command, mode: Vi, action: ClearSelection } - #- { key: H, mods: Command, action: Hide } - #- { key: M, mods: Command, action: Minimize } - #- { key: Q, mods: Command, action: Quit } - #- { key: W, mods: Command, action: Quit } - #- { key: N, mods: Command, action: SpawnNewInstance } - #- { key: F, mods: Command|Control, action: ToggleFullscreen } - -#debug: - # Display the time it takes to redraw each frame. - #render_timer: false - - # Keep the log file after quitting Alacritty. - #persistent_logging: false - - # Log level - # - # Values for `log_level`: - # - None - # - Error - # - Warn - # - Info - # - Debug - # - Trace - #log_level: Warn - - # Print all received window events. - #print_events: false -#Font configuration (changes require restart) -font: - family: DejaVu Sans Mono - style: Book - bold_style: Bold - italic_style: Italic +# Each binding is defined as an object with some properties. Most of the +# properties are optional. All of the alphabetical keys should have a letter for +# the `key` value such as `V`. Function keys are probably what you would expect +# as well (F1, F2, ..). The number keys above the main keyboard are encoded as +# `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`, +# etc. These all match the glutin::VirtualKeyCode variants. +# +# A list with all available `key` names can be found here: +# https://docs.rs/glutin/*/glutin/enum.VirtualKeyCode.html#variants +# +# Possible values for `mods` +# `Command`, `Super` refer to the super/command/windows key +# `Control` for the control key +# `Shift` for the Shift key +# `Alt` and `Option` refer to alt/option +# +# mods may be combined with a `|`. For example, requiring control and shift +# looks like: +# +# mods: Control|Shift +# +# The parser is currently quite sensitive to whitespace and capitalization - +# capitalization must match exactly, and piped items must not have whitespace +# around them. +# +# Either an `action`, `chars`, or `command` field must be present. +# `action` must be one of `Paste`, `PasteSelection`, `Copy`, or `Quit`. +# `chars` writes the specified string every time that binding is activated. +# These should generally be escape sequences, but they can be configured to +# send arbitrary strings of bytes. +# `command` must be a map containing a `program` string, and `args` array of +# strings. For example: +# - { ... , command: { program: "alacritty", args: ["-e", "vttest"] } } +key_bindings: + - { key: V, mods: Command, action: Paste } + - { key: C, mods: Command, action: Copy } + - { key: Q, mods: Command, action: Quit } + - { key: N, mods: Command, command: { program: "open", args: ["-nb", "io.alacritty"] } } + - { key: Home, chars: "\x1bOH", mode: AppCursor } + - { key: Home, chars: "\x1b[H", mode: ~AppCursor } + - { key: End, chars: "\x1bOF", mode: AppCursor } + - { key: End, chars: "\x1b[F", mode: ~AppCursor } + - { key: Key0, mods: Command, action: ResetFontSize } + - { key: Equals, mods: Command, action: IncreaseFontSize } + - { key: Minus, mods: Command, action: DecreaseFontSize } + - { key: PageUp, mods: Shift, chars: "\x1b[5;2~" } + - { key: PageUp, mods: Control, chars: "\x1b[5;5~" } + - { key: PageUp, chars: "\x1b[5~" } + - { key: PageDown, mods: Shift, chars: "\x1b[6;2~" } + - { key: PageDown, mods: Control, chars: "\x1b[6;5~" } + - { key: PageDown, chars: "\x1b[6~" } + - { key: Tab, mods: Shift, chars: "\x1b[Z" } + - { key: Back, chars: "\x7f" } + - { key: Back, mods: Alt, chars: "\x1b\x7f" } + - { key: Insert, chars: "\x1b[2~" } + - { key: Delete, chars: "\x1b[3~" } + - { key: Left, mods: Shift, chars: "\x1b[1;2D" } + - { key: Left, mods: Control, chars: "\x1b[1;5D" } + - { key: Left, mods: Alt, chars: "\x1b[1;3D" } + - { key: Left, chars: "\x1b[D", mode: ~AppCursor } + - { key: Left, chars: "\x1bOD", mode: AppCursor } + - { key: Right, mods: Shift, chars: "\x1b[1;2C" } + - { key: Right, mods: Control, chars: "\x1b[1;5C" } + - { key: Right, mods: Alt, chars: "\x1b[1;3C" } + - { key: Right, chars: "\x1b[C", mode: ~AppCursor } + - { key: Right, chars: "\x1bOC", mode: AppCursor } + - { key: Up, mods: Shift, chars: "\x1b[1;2A" } + - { key: Up, mods: Control, chars: "\x1b[1;5A" } + - { key: Up, mods: Alt, chars: "\x1b[1;3A" } + - { key: Up, chars: "\x1b[A", mode: ~AppCursor } + - { key: Up, chars: "\x1bOA", mode: AppCursor } + - { key: Down, mods: Shift, chars: "\x1b[1;2B" } + - { key: Down, mods: Control, chars: "\x1b[1;5B" } + - { key: Down, mods: Alt, chars: "\x1b[1;3B" } + - { key: Down, chars: "\x1b[B", mode: ~AppCursor } + - { key: Down, chars: "\x1bOB", mode: AppCursor } + - { key: F1, chars: "\x1bOP" } + - { key: F2, chars: "\x1bOQ" } + - { key: F3, chars: "\x1bOR" } + - { key: F4, chars: "\x1bOS" } + - { key: F5, chars: "\x1b[15~" } + - { key: F6, chars: "\x1b[17~" } + - { key: F7, chars: "\x1b[18~" } + - { key: F8, chars: "\x1b[19~" } + - { key: F9, chars: "\x1b[20~" } + - { key: F10, chars: "\x1b[21~" } + - { key: F11, chars: "\x1b[23~" } + - { key: F12, chars: "\x1b[24~" } + - { key: F1, mods: Shift, chars: "\x1b[1;2P" } + - { key: F2, mods: Shift, chars: "\x1b[1;2Q" } + - { key: F3, mods: Shift, chars: "\x1b[1;2R" } + - { key: F4, mods: Shift, chars: "\x1b[1;2S" } + - { key: F5, mods: Shift, chars: "\x1b[15;2~" } + - { key: F6, mods: Shift, chars: "\x1b[17;2~" } + - { key: F7, mods: Shift, chars: "\x1b[18;2~" } + - { key: F8, mods: Shift, chars: "\x1b[19;2~" } + - { key: F9, mods: Shift, chars: "\x1b[20;2~" } + - { key: F10, mods: Shift, chars: "\x1b[21;2~" } + - { key: F11, mods: Shift, chars: "\x1b[23;2~" } + - { key: F12, mods: Shift, chars: "\x1b[24;2~" } + - { key: F1, mods: Control, chars: "\x1b[1;5P" } + - { key: F2, mods: Control, chars: "\x1b[1;5Q" } + - { key: F3, mods: Control, chars: "\x1b[1;5R" } + - { key: F4, mods: Control, chars: "\x1b[1;5S" } + - { key: F5, mods: Control, chars: "\x1b[15;5~" } + - { key: F6, mods: Control, chars: "\x1b[17;5~" } + - { key: F7, mods: Control, chars: "\x1b[18;5~" } + - { key: F8, mods: Control, chars: "\x1b[19;5~" } + - { key: F9, mods: Control, chars: "\x1b[20;5~" } + - { key: F10, mods: Control, chars: "\x1b[21;5~" } + - { key: F11, mods: Control, chars: "\x1b[23;5~" } + - { key: F12, mods: Control, chars: "\x1b[24;5~" } + - { key: F1, mods: Alt, chars: "\x1b[1;6P" } + - { key: F2, mods: Alt, chars: "\x1b[1;6Q" } + - { key: F3, mods: Alt, chars: "\x1b[1;6R" } + - { key: F4, mods: Alt, chars: "\x1b[1;6S" } + - { key: F5, mods: Alt, chars: "\x1b[15;6~" } + - { key: F6, mods: Alt, chars: "\x1b[17;6~" } + - { key: F7, mods: Alt, chars: "\x1b[18;6~" } + - { key: F8, mods: Alt, chars: "\x1b[19;6~" } + - { key: F9, mods: Alt, chars: "\x1b[20;6~" } + - { key: F10, mods: Alt, chars: "\x1b[21;6~" } + - { key: F11, mods: Alt, chars: "\x1b[23;6~" } + - { key: F12, mods: Alt, chars: "\x1b[24;6~" } + - { key: F1, mods: Command, chars: "\x1b[1;3P" } + - { key: F2, mods: Command, chars: "\x1b[1;3Q" } + - { key: F3, mods: Command, chars: "\x1b[1;3R" } + - { key: F4, mods: Command, chars: "\x1b[1;3S" } + - { key: F5, mods: Command, chars: "\x1b[15;3~" } + - { key: F6, mods: Command, chars: "\x1b[17;3~" } + - { key: F7, mods: Command, chars: "\x1b[18;3~" } + - { key: F8, mods: Command, chars: "\x1b[19;3~" } + - { key: F9, mods: Command, chars: "\x1b[20;3~" } + - { key: F10, mods: Command, chars: "\x1b[21;3~" } + - { key: F11, mods: Command, chars: "\x1b[23;3~" } + - { key: F12, mods: Command, chars: "\x1b[24;3~" } + - { key: D, mods: Command, chars: "\x06\x76" } + - { key: D, mods: Command|Shift, chars: "\x06\x73" } + - { key: W, mods: Command, chars: "\x06\x78" } + - { key: H, mods: Command, chars: "\x06\x68" } + - { key: J, mods: Command, chars: "\x06\x6a" } + - { key: K, mods: Command, chars: "\x06\x6b" } + - { key: L, mods: Command, chars: "\x06\x6c" } + - { key: T, mods: Command, chars: "\x06\x63" } + - { key: RBracket, mods: Command|Shift, chars: "\x06\x6e" } + - { key: LBracket, mods: Command|Shift, chars: "\x06\x70" } + - { key: Return, mods: Command|Shift, chars: "\x06\x7a" } + - { key: Key1, mods: Command, chars: "\x06\x31" } + - { key: Key2, mods: Command, chars: "\x06\x32" } + - { key: Key3, mods: Command, chars: "\x06\x33" } + - { key: Key4, mods: Command, chars: "\x06\x34" } + - { key: Key5, mods: Command, chars: "\x06\x35" } + - { key: Key6, mods: Command, chars: "\x06\x36" } + - { key: Key7, mods: Command, chars: "\x06\x37" } + - { key: Key8, mods: Command, chars: "\x06\x38" } + - { key: Key9, mods: Command, chars: "\x06\x39" } + - { key: Left, mods: Command, chars: "\x06\x48" } + - { key: Down, mods: Command, chars: "\x06\x4a" } + - { key: Up, mods: Command, chars: "\x06\x4b" } + - { key: Right, mods: Command, chars: "\x06\x4c" } -- 2.25.1