1 #ifndef PGFONT_INTERNAL_H
2 #define PGFONT_INTERNAL_H
6 /* test font initialization */
7 #define FONT_INIT_CHECK() \
8 if(!(*(int*)PyFONT_C_API[2])) \
9 return RAISE(pgExc_SDLError, "font system not initialized")
11 #include "include/pygame_font.h"
13 #define PYGAMEAPI_FONT_NUMSLOTS 3
15 #endif /* ~PGFONT_INTERNAL_H */