1 #ifndef MIXER_INTERNAL_H
2 #define MIXER_INTERNAL_H
6 /* test mixer initializations */
7 #define MIXER_INIT_CHECK() \
8 if(!SDL_WasInit(SDL_INIT_AUDIO)) \
9 return RAISE(pgExc_SDLError, "mixer not initialized")
11 #define PYGAMEAPI_MIXER_NUMSLOTS 7
12 #include "include/pygame_mixer.h"
14 #endif /* ~MIXER_INTERNAL_H */