some deletions
[dotfiles/.git] / .config / coc / extensions / node_modules / coc-prettier / node_modules / iconv-lite / lib / extend-node.js
diff --git a/.config/coc/extensions/node_modules/coc-prettier/node_modules/iconv-lite/lib/extend-node.js b/.config/coc/extensions/node_modules/coc-prettier/node_modules/iconv-lite/lib/extend-node.js
deleted file mode 100644 (file)
index 87f5394..0000000
+++ /dev/null
@@ -1,217 +0,0 @@
-"use strict";
-var Buffer = require("buffer").Buffer;
-// Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer
-
-// == Extend Node primitives to use iconv-lite =================================
-
-module.exports = function (iconv) {
-    var original = undefined; // Place to keep original methods.
-
-    // Node authors rewrote Buffer internals to make it compatible with
-    // Uint8Array and we cannot patch key functions since then.
-    // Note: this does use older Buffer API on a purpose
-    iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array);
-
-    iconv.extendNodeEncodings = function extendNodeEncodings() {
-        if (original) return;
-        original = {};
-
-        if (!iconv.supportsNodeEncodingsExtension) {
-            console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node");
-            console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility");
-            return;
-        }
-
-        var nodeNativeEncodings = {
-            'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, 
-            'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true,
-        };
-
-        Buffer.isNativeEncoding = function(enc) {
-            return enc && nodeNativeEncodings[enc.toLowerCase()];
-        }
-
-        // -- SlowBuffer -----------------------------------------------------------
-        var SlowBuffer = require('buffer').SlowBuffer;
-
-        original.SlowBufferToString = SlowBuffer.prototype.toString;
-        SlowBuffer.prototype.toString = function(encoding, start, end) {
-            encoding = String(encoding || 'utf8').toLowerCase();
-
-            // Use native conversion when possible
-            if (Buffer.isNativeEncoding(encoding))
-                return original.SlowBufferToString.call(this, encoding, start, end);
-
-            // Otherwise, use our decoding method.
-            if (typeof start == 'undefined') start = 0;
-            if (typeof end == 'undefined') end = this.length;
-            return iconv.decode(this.slice(start, end), encoding);
-        }
-
-        original.SlowBufferWrite = SlowBuffer.prototype.write;
-        SlowBuffer.prototype.write = function(string, offset, length, encoding) {
-            // Support both (string, offset, length, encoding)
-            // and the legacy (string, encoding, offset, length)
-            if (isFinite(offset)) {
-                if (!isFinite(length)) {
-                    encoding = length;
-                    length = undefined;
-                }
-            } else {  // legacy
-                var swap = encoding;
-                encoding = offset;
-                offset = length;
-                length = swap;
-            }
-
-            offset = +offset || 0;
-            var remaining = this.length - offset;
-            if (!length) {
-                length = remaining;
-            } else {
-                length = +length;
-                if (length > remaining) {
-                    length = remaining;
-                }
-            }
-            encoding = String(encoding || 'utf8').toLowerCase();
-
-            // Use native conversion when possible
-            if (Buffer.isNativeEncoding(encoding))
-                return original.SlowBufferWrite.call(this, string, offset, length, encoding);
-
-            if (string.length > 0 && (length < 0 || offset < 0))
-                throw new RangeError('attempt to write beyond buffer bounds');
-
-            // Otherwise, use our encoding method.
-            var buf = iconv.encode(string, encoding);
-            if (buf.length < length) length = buf.length;
-            buf.copy(this, offset, 0, length);
-            return length;
-        }
-
-        // -- Buffer ---------------------------------------------------------------
-
-        original.BufferIsEncoding = Buffer.isEncoding;
-        Buffer.isEncoding = function(encoding) {
-            return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding);
-        }
-
-        original.BufferByteLength = Buffer.byteLength;
-        Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) {
-            encoding = String(encoding || 'utf8').toLowerCase();
-
-            // Use native conversion when possible
-            if (Buffer.isNativeEncoding(encoding))
-                return original.BufferByteLength.call(this, str, encoding);
-
-            // Slow, I know, but we don't have a better way yet.
-            return iconv.encode(str, encoding).length;
-        }
-
-        original.BufferToString = Buffer.prototype.toString;
-        Buffer.prototype.toString = function(encoding, start, end) {
-            encoding = String(encoding || 'utf8').toLowerCase();
-
-            // Use native conversion when possible
-            if (Buffer.isNativeEncoding(encoding))
-                return original.BufferToString.call(this, encoding, start, end);
-
-            // Otherwise, use our decoding method.
-            if (typeof start == 'undefined') start = 0;
-            if (typeof end == 'undefined') end = this.length;
-            return iconv.decode(this.slice(start, end), encoding);
-        }
-
-        original.BufferWrite = Buffer.prototype.write;
-        Buffer.prototype.write = function(string, offset, length, encoding) {
-            var _offset = offset, _length = length, _encoding = encoding;
-            // Support both (string, offset, length, encoding)
-            // and the legacy (string, encoding, offset, length)
-            if (isFinite(offset)) {
-                if (!isFinite(length)) {
-                    encoding = length;
-                    length = undefined;
-                }
-            } else {  // legacy
-                var swap = encoding;
-                encoding = offset;
-                offset = length;
-                length = swap;
-            }
-
-            encoding = String(encoding || 'utf8').toLowerCase();
-
-            // Use native conversion when possible
-            if (Buffer.isNativeEncoding(encoding))
-                return original.BufferWrite.call(this, string, _offset, _length, _encoding);
-
-            offset = +offset || 0;
-            var remaining = this.length - offset;
-            if (!length) {
-                length = remaining;
-            } else {
-                length = +length;
-                if (length > remaining) {
-                    length = remaining;
-                }
-            }
-
-            if (string.length > 0 && (length < 0 || offset < 0))
-                throw new RangeError('attempt to write beyond buffer bounds');
-
-            // Otherwise, use our encoding method.
-            var buf = iconv.encode(string, encoding);
-            if (buf.length < length) length = buf.length;
-            buf.copy(this, offset, 0, length);
-            return length;
-
-            // TODO: Set _charsWritten.
-        }
-
-
-        // -- Readable -------------------------------------------------------------
-        if (iconv.supportsStreams) {
-            var Readable = require('stream').Readable;
-
-            original.ReadableSetEncoding = Readable.prototype.setEncoding;
-            Readable.prototype.setEncoding = function setEncoding(enc, options) {
-                // Use our own decoder, it has the same interface.
-                // We cannot use original function as it doesn't handle BOM-s.
-                this._readableState.decoder = iconv.getDecoder(enc, options);
-                this._readableState.encoding = enc;
-            }
-
-            Readable.prototype.collect = iconv._collect;
-        }
-    }
-
-    // Remove iconv-lite Node primitive extensions.
-    iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() {
-        if (!iconv.supportsNodeEncodingsExtension)
-            return;
-        if (!original)
-            throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.")
-
-        delete Buffer.isNativeEncoding;
-
-        var SlowBuffer = require('buffer').SlowBuffer;
-
-        SlowBuffer.prototype.toString = original.SlowBufferToString;
-        SlowBuffer.prototype.write = original.SlowBufferWrite;
-
-        Buffer.isEncoding = original.BufferIsEncoding;
-        Buffer.byteLength = original.BufferByteLength;
-        Buffer.prototype.toString = original.BufferToString;
-        Buffer.prototype.write = original.BufferWrite;
-
-        if (iconv.supportsStreams) {
-            var Readable = require('stream').Readable;
-
-            Readable.prototype.setEncoding = original.ReadableSetEncoding;
-            delete Readable.prototype.collect;
-        }
-
-        original = undefined;
-    }
-}