--- /dev/null
+import sys
+from typing import Callable
+from typing_extensions import Literal
+
+STDOUT: Literal[-11]
+STDERR: Literal[-12]
+
+if sys.platform == "win32":
+ from ctypes import LibraryLoader, Structure, WinDLL, wintypes
+
+ windll: LibraryLoader[WinDLL]
+ COORD = wintypes._COORD
+ class CONSOLE_SCREEN_BUFFER_INFO(Structure):
+ dwSize: COORD
+ dwCursorPosition: COORD
+ wAttributes: wintypes.WORD
+ srWindow: wintypes.SMALL_RECT
+ dwMaximumWindowSize: COORD
+ def __str__(self) -> str: ...
+ def winapi_test() -> bool: ...
+ def GetConsoleScreenBufferInfo(stream_id: int = ...) -> CONSOLE_SCREEN_BUFFER_INFO: ...
+ def SetConsoleTextAttribute(stream_id: int, attrs: wintypes.WORD) -> wintypes.BOOL: ...
+ def SetConsoleCursorPosition(stream_id: int, position: COORD, adjust: bool = ...) -> wintypes.BOOL: ...
+ def FillConsoleOutputCharacter(stream_id: int, char: str, length: int, start: COORD) -> int: ...
+ def FillConsoleOutputAttribute(stream_id: int, attr: int, length: int, start: COORD) -> wintypes.BOOL: ...
+ def SetConsoleTitle(title: str) -> wintypes.BOOL: ...
+
+else:
+ windll: None
+ SetConsoleTextAttribute: Callable[..., None]
+ winapi_test: Callable[..., None]