--- /dev/null
+#ifndef CAMERA_H
+#define CAMERA_H
+/*
+ pygame - Python Game Library
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "pygame.h"
+#include "doc/camera_doc.h"
+
+#if defined(__unix__)
+ #include <structmember.h>
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <string.h>
+ #include <assert.h>
+
+ #include <fcntl.h> /* low-level i/o */
+ #include <unistd.h>
+ #include <errno.h>
+ #include <sys/stat.h>
+ #include <sys/types.h>
+ #include <sys/time.h>
+ #include <sys/mman.h>
+ #include <sys/ioctl.h>
+
+ /* on freebsd there is no asm/types */
+ #ifdef linux
+ #include <asm/types.h> /* for videodev2.h */
+ #endif
+
+ #include <linux/videodev2.h>
+#elif defined(__APPLE__)
+ #include <AvailabilityMacros.h>
+ /* We support OSX 10.6 and below. */
+ #if __MAC_OS_X_VERSION_MAX_ALLOWED <= 1060
+ #define PYGAME_MAC_CAMERA_OLD 1
+ #endif
+#endif
+
+#if defined(PYGAME_MAC_CAMERA_OLD)
+ #include <QuickTime/QuickTime.h>
+ #include <QuickTime/Movies.h>
+ #include <QuickTime/ImageCompression.h>
+#endif
+
+/* some constants used which are not defined on non-v4l machines. */
+#ifndef V4L2_PIX_FMT_RGB24
+ #define V4L2_PIX_FMT_RGB24 'RGB3'
+#endif
+#ifndef V4L2_PIX_FMT_RGB444
+ #define V4L2_PIX_FMT_RGB444 'R444'
+#endif
+#ifndef V4L2_PIX_FMT_YUYV
+ #define V4L2_PIX_FMT_YUYV 'YUYV'
+#endif
+
+#define CLEAR(x) memset (&(x), 0, sizeof (x))
+#define SAT(c) if (c & (~255)) { if (c < 0) c = 0; else c = 255; }
+#define SAT2(c) ((c) & (~255) ? ((c) < 0 ? 0 : 255) : (c))
+#define DEFAULT_WIDTH 640
+#define DEFAULT_HEIGHT 480
+#define RGB_OUT 1
+#define YUV_OUT 2
+#define HSV_OUT 4
+#define CAM_V4L 1 /* deprecated. the incomplete support in pygame was removed */
+#define CAM_V4L2 2
+
+struct buffer {
+ void * start;
+ size_t length;
+};
+
+#if defined(__unix__)
+typedef struct pgCameraObject {
+ PyObject_HEAD
+ char* device_name;
+ int camera_type;
+ unsigned long pixelformat;
+ unsigned int color_out;
+ struct buffer* buffers;
+ unsigned int n_buffers;
+ int width;
+ int height;
+ int size;
+ int hflip;
+ int vflip;
+ int brightness;
+ int fd;
+} pgCameraObject;
+#elif defined(PYGAME_MAC_CAMERA_OLD)
+typedef struct pgCameraObject {
+ PyObject_HEAD
+ char* device_name; /* unique name of the device */
+ OSType pixelformat;
+ unsigned int color_out;
+ SeqGrabComponent component; /* A type used by the Sequence Grabber API */
+ SGChannel channel; /* Channel of the Sequence Grabber */
+ GWorldPtr gworld; /* Pointer to the struct that holds the data of the captured image */
+ Rect boundsRect; /* bounds of the image frame */
+ long size; /* size of the image in our buffer to draw */
+ int hflip;
+ int vflip;
+ short depth;
+ struct buffer pixels;
+ //struct buffer tmp_pixels /* place where the flipped image in temporarily stored if hflip or vflip is true.*/
+} pgCameraObject;
+
+#else
+/* generic definition.
+*/
+
+typedef struct pgCameraObject {
+ PyObject_HEAD
+ char* device_name;
+ int camera_type;
+ unsigned long pixelformat;
+ unsigned int color_out;
+ struct buffer* buffers;
+ unsigned int n_buffers;
+ int width;
+ int height;
+ int size;
+ int hflip;
+ int vflip;
+ int brightness;
+ int fd;
+} pgCameraObject;
+#endif
+
+/* internal functions for colorspace conversion */
+void colorspace (SDL_Surface *src, SDL_Surface *dst, int cspace);
+void rgb24_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format);
+void rgb444_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format);
+void rgb_to_yuv (const void* src, void* dst, int length,
+ unsigned long source, SDL_PixelFormat* format);
+void rgb_to_hsv (const void* src, void* dst, int length,
+ unsigned long source, SDL_PixelFormat* format);
+void yuyv_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format);
+void yuyv_to_yuv (const void* src, void* dst, int length, SDL_PixelFormat* format);
+void uyvy_to_rgb (const void* src, void* dst, int length, SDL_PixelFormat* format);
+void uyvy_to_yuv (const void* src, void* dst, int length, SDL_PixelFormat* format);
+void sbggr8_to_rgb (const void* src, void* dst, int width, int height,
+ SDL_PixelFormat* format);
+void yuv420_to_rgb (const void* src, void* dst, int width, int height,
+ SDL_PixelFormat* format);
+void yuv420_to_yuv (const void* src, void* dst, int width, int height,
+ SDL_PixelFormat* format);
+
+#if defined(__unix__)
+/* internal functions specific to v4l2 */
+char** v4l2_list_cameras (int* num_devices);
+int v4l2_get_control (int fd, int id, int *value);
+int v4l2_set_control (int fd, int id, int value);
+PyObject* v4l2_read_raw (pgCameraObject* self);
+int v4l2_xioctl (int fd, int request, void *arg);
+int v4l2_process_image (pgCameraObject* self, const void *image,
+ unsigned int buffer_size, SDL_Surface* surf);
+int v4l2_query_buffer (pgCameraObject* self);
+int v4l2_read_frame (pgCameraObject* self, SDL_Surface* surf);
+int v4l2_stop_capturing (pgCameraObject* self);
+int v4l2_start_capturing (pgCameraObject* self);
+int v4l2_uninit_device (pgCameraObject* self);
+int v4l2_init_mmap (pgCameraObject* self);
+int v4l2_init_device (pgCameraObject* self);
+int v4l2_close_device (pgCameraObject* self);
+int v4l2_open_device (pgCameraObject* self);
+
+#elif defined(PYGAME_MAC_CAMERA_OLD)
+/* internal functions specific to mac */
+char** mac_list_cameras(int* num_devices);
+int mac_open_device (pgCameraObject* self);
+int mac_init_device(pgCameraObject* self);
+int mac_close_device (pgCameraObject* self);
+int mac_start_capturing(pgCameraObject* self);
+int mac_stop_capturing (pgCameraObject* self);
+
+int mac_get_control(pgCameraObject* self, int id, int* value);
+int mac_set_control(pgCameraObject* self, int id, int value);
+
+PyObject* mac_read_raw(pgCameraObject *self);
+int mac_read_frame(pgCameraObject* self, SDL_Surface* surf);
+int mac_camera_idle(pgCameraObject* self);
+int mac_copy_gworld_to_surface(pgCameraObject* self, SDL_Surface* surf);
+
+void flip_image(const void* image, void* flipped_image, int width, int height,
+ short depth, int hflip, int vflip);
+
+#endif
+
+#endif /* !CAMERA_H */