+++ /dev/null
-// Copyright (c) 2011-2016 Ryan Prichard
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-
-#ifndef AGENT_WIN32_CONSOLE_H
-#define AGENT_WIN32_CONSOLE_H
-
-#include <windows.h>
-
-#include <string>
-#include <vector>
-
-class Win32Console
-{
-public:
- class FreezeGuard {
- public:
- FreezeGuard(Win32Console &console, bool frozen) :
- m_console(console), m_previous(console.frozen()) {
- m_console.setFrozen(frozen);
- }
- ~FreezeGuard() {
- m_console.setFrozen(m_previous);
- }
- FreezeGuard(const FreezeGuard &other) = delete;
- FreezeGuard &operator=(const FreezeGuard &other) = delete;
- private:
- Win32Console &m_console;
- bool m_previous;
- };
-
- Win32Console();
-
- HWND hwnd() { return m_hwnd; }
- std::wstring title();
- void setTitle(const std::wstring &title);
- void setFreezeUsesMark(bool useMark) { m_freezeUsesMark = useMark; }
- void setNewW10(bool isNewW10) { m_isNewW10 = isNewW10; }
- bool isNewW10() { return m_isNewW10; }
- void setFrozen(bool frozen=true);
- bool frozen() { return m_frozen; }
-
-private:
- HWND m_hwnd = nullptr;
- bool m_frozen = false;
- bool m_freezeUsesMark = false;
- bool m_isNewW10 = false;
- std::vector<wchar_t> m_titleWorkBuf;
-};
-
-#endif // AGENT_WIN32_CONSOLE_H