-# Configuration for Alacritty, the GPU enhanced terminal emulator.
+# Configuration for Alacritty, the GPU enhanced terminal emulator
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
-# set by alacritty itself.
-#env:
- # TERM variable
+# set by alacritty it self.
+env:
+ # TERM env customization.
#
- # This value is used to set the `$TERM` environment variable for
- # each instance of Alacritty. If it is not present, alacritty will
- # check the local terminfo database and use `alacritty` if it is
- # available, otherwise `xterm-256color` is used.
- #TERM: alacritty
-
-#window:
- # Window dimensions (changes require restart)
+ # If this property is not set, alacritty will set it to xterm-256color.
#
- # Specified in number of columns/lines, not pixels.
- # If both are `0`, this setting is ignored.
-#dimensions:
-#columns: 100
-#lines: 100
-
- # Window position (changes require restart)
- #
- # Specified in number of pixels.
- # If the position is not set, the window manager will handle the placement.
-position:
- x: 0
- y: 0
-
- # Window padding (changes require restart)
- #
- # Blank space added around the window in pixels. This padding is scaled
- # by DPI and the specified value is always added at both opposing sides.
-padding:
- x: 9
- y: 9
+ # Note that some xterm terminfo databases don't declare support for italics.
+ # You can verify this by checking for the presence of `smso` and `sitm` in
+ # `infocmp xterm-256color`.
+ TERM: xterm-256color
+
+window:
+ # Window dimensions in character columns and lines
+ # (changes require restart)
+ dimensions:
+ columns: 160
+ lines: 48
+
+ # Adds this many blank pixels of padding around the window
+ # Units are physical pixels; this is not DPI aware.
+ # (change requires restart)
+ padding:
+ x: 1
+ y: 1
# Spread additional padding evenly around the terminal content.
- #dynamic_padding: false
+ dynamic_padding: false
# Window decorations
- #
- # Values for `decorations`:
- # - full: Borders and title bar
- # - none: Neither borders nor title bar
- #
- # Values for `decorations` (macOS only):
- # - transparent: Title bar, transparent background and title bar buttons
- # - buttonless: Title bar, transparent background, but no title bar buttons
-decorations: none
+ # Setting this to false will result in window without borders and title bar.
+ decorations: none
- # Startup Mode (changes require restart)
- #
- # Values for `startup_mode`:
- # - Windowed
- # - Maximized
- # - Fullscreen
- #
- # Values for `startup_mode` (macOS only):
- # - SimpleFullscreen
-startup_mode: Fullscreen
+# When true, bold text is drawn using the bright variant of colors.
+draw_bold_text_with_bright_colors: true
- # Window title
-#title: Josuer08
-
- # Window class (Linux/BSD only):
- #class:
- # Application instance name
- #instance: Alacritty
- # General application class
- #general: Alacritty
-
- # GTK theme variant (Linux/BSD only)
- #
- # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
- # Set this to `None` to use the default theme variant.
- #gtk_theme_variant: None
-
-#scrolling:
+scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
- #history: 10000
+ history: 10000
# Number of lines the viewport will move for every line scrolled when
# scrollback is enabled (history > 0).
- #multiplier: 3
-
-# Font configuration
-#font:
- # Normal (roman) font face
- #normal:
- # Font family
- #
- # Default:
- # - (macOS) Menlo
- # - (Linux/BSD) monospace
- # - (Windows) Consolas
- #family: monospace
-
- # The `style` can be specified to pick a specific face.
- #style: Regular
-
- # Bold font face
- #bold:
- # Font family
- #
- # If the bold family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
+ multiplier: 3
- # The `style` can be specified to pick a specific face.
- #style: Bold
-
- # Italic font face
- #italic:
- # Font family
- #
- # If the italic family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
-
- # The `style` can be specified to pick a specific face.
- #style: Italic
-
- # Bold italic font face
- #bold_italic:
- # Font family
- #
- # If the bold italic family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
-
- # The `style` can be specified to pick a specific face.
- #style: Bold Italic
-
- # Point size
-size: 11.0
-
- # Offset is the extra space around each character. `offset.y` can be thought of
- # as modifying the line spacing, and `offset.x` as modifying the letter spacing.
+# Font configuration (changes require restart)
+font:
+ # The normal (roman) font face to use.
+ normal:
+ family: "Fira Code"
+ style: Regular
+
+ # The bold font face
+ bold:
+ family: "Fira Code"
+ style: Bold
+
+ # The italic font face
+ italic:
+ family: "Fira Code"
+ style: Light
+
+ # Point size of the font
+ size: 13.0
+
+ # Offset is the extra space around each character. offset.y can be thought of
+ # as modifying the linespacing, and offset.x as modifying the letter spacing.
#offset:
- # x: 0
- # y: 0
+ #x: 0
+ #y: 0
# Glyph offset determines the locations of the glyphs within their cells with
- # the default being at the bottom. Increasing `x` moves the glyph to the right,
- # increasing `y` moves the glyph upwards.
+ # the default being at the bottom. Increase the x offset to move the glyph to
+ # the right, increase the y offset to move the glyph upward.
#glyph_offset:
- # x: 0
- # y: 0
+ #x: 0
+ #y: 0
- # Thin stroke font rendering (macOS only)
- #
- # Thin strokes are suitable for retina displays, but for non-retina screens
- # it is recommended to set `use_thin_strokes` to `false`
- #
- # macOS >= 10.14.x:
- #
- # If the font quality on non-retina display looks bad then set
- # `use_thin_strokes` to `true` and enable font smoothing by running the
- # following command:
- # `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO`
- #
- # This is a global setting and will require a log out or restart to take
- # effect.
+ # OS X only: use thin stroke font rendering. Thin strokes are suitable
+ # for retina displays, but for non-retina you probably want this set to
+ # false.
#use_thin_strokes: true
-# If `true`, bold text is drawn using the bright color variants.
-#draw_bold_text_with_bright_colors: false
+debug:
+ # Should display the render timer
+ render_timer: false
# Colors (Tomorrow Night Bright)
-#colors:
+colors:
# Default colors
- #primary:
- # background: '#000000'
- # foreground: '#eaeaea'
+ primary:
+ background: '0x191919'
+ foreground: '0xeaeaea'
- # Bright and dim foreground colors
- #
- # The dimmed foreground color is calculated automatically if it is not present.
- # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
- # is `false`, the normal foreground color will be used.
- #dim_foreground: '#9a9a9a'
- #bright_foreground: '#ffffff'
-
- # Cursor colors
- #
- # Colors which should be used to draw the terminal cursor. If these are
- # unset, the cursor color will be the inverse of the cell color.
- #cursor:
- # text: '#000000'
- # cursor: '#ffffff'
-
- # Vi mode cursor colors
- #
- # Colors for the cursor when the vi mode is active. If these are unset, the
- # cursor color will be the inverse of the cell color.
- #vi_mode_cursor:
- # text: '#000000'
- # cursor: '#ffffff'
-
- # Selection colors
- #
- # Colors which should be used to draw the selection area. If selection
- # background is unset, selection color will be the inverse of the cell colors.
- # If only text is unset the cell text color will remain the same.
- #selection:
- # text: '#eaeaea'
- # background: '#404040'
+ # Colors the cursor will use if `custom_cursor_colors` is true
+ cursor:
+ text: '0xf1c1c1'
+ cursor: '0xff2600'
# Normal colors
- #normal:
- # black: '#000000'
- # red: '#d54e53'
- # green: '#b9ca4a'
- # yellow: '#e6c547'
- # blue: '#7aa6da'
- # magenta: '#c397d8'
- # cyan: '#70c0ba'
- # white: '#eaeaea'
+ normal:
+ black: '0x000000'
+ red: '0xd54e53'
+ green: '0xb9ca4a'
+ yellow: '0xe6c547'
+ blue: '0x7aa6da'
+ magenta: '0xc397d8'
+ cyan: '0x70c0ba'
+ white: '0xffffff'
# Bright colors
- #bright:
- # black: '#666666'
- # red: '#ff3334'
- # green: '#9ec400'
- # yellow: '#e7c547'
- # blue: '#7aa6da'
- # magenta: '#b77ee0'
- # cyan: '#54ced6'
- # white: '#ffffff'
-
- # Dim colors
- #
- # If the dim colors are not set, they will be calculated automatically based
- # on the `normal` colors.
- #dim:
- # black: '#000000'
- # red: '#8c3336'
- # green: '#7a8530'
- # yellow: '#97822e'
- # blue: '#506d8f'
- # magenta: '#80638e'
- # cyan: '#497e7a'
- # white: '#9a9a9a'
-
- # Indexed Colors
- #
- # The indexed colors include all colors from 16 to 256.
- # When these are not set, they're filled with sensible defaults.
- #
- # Example:
- # `- { index: 16, color: '#ff00ff' }`
- #
- #indexed_colors: []
+ bright:
+ black: '0x666666'
+ red: '0xff3334'
+ green: '0x9ec400'
+ yellow: '0xe7c547'
+ blue: '0x7aa6da'
+ magenta: '0xb77ee0'
+ cyan: '0x54ced6'
+ white: '0xffffff'
+
+ # Dim colors (Optional)
+ dim:
+ black: '0x333333'
+ red: '0xf2777a'
+ green: '0x99cc99'
+ yellow: '0xffcc66'
+ blue: '0x6699cc'
+ magenta: '0xcc99cc'
+ cyan: '0x66cccc'
+ white: '0xdddddd'
+
# Visual Bell
#
# setting the `duration` property (represented in milliseconds). You can also
# configure the transition function by setting the `animation` property.
#
-# Values for `animation`:
-# - Ease
-# - EaseOut
-# - EaseOutSine
-# - EaseOutQuad
-# - EaseOutCubic
-# - EaseOutQuart
-# - EaseOutQuint
-# - EaseOutExpo
-# - EaseOutCirc
-# - Linear
+# Possible values for `animation`
+# `Ease`
+# `EaseOut`
+# `EaseOutSine`
+# `EaseOutQuad`
+# `EaseOutCubic`
+# `EaseOutQuart`
+# `EaseOutQuint`
+# `EaseOutExpo`
+# `EaseOutCirc`
+# `Linear`
#
-# Specifying a `duration` of `0` will disable the visual bell.
-#visual_bell:
-# animation: EaseOutExpo
-# duration: 0
-# color: '#ffffff'
-
-# Background opacity
+# To completely disable the visual bell, set its duration to 0.
#
-# Window opacity as a floating point number from `0.0` to `1.0`.
-# The value `0.0` is completely transparent and `1.0` is opaque.
-background_opacity: 0.85
-
-#selection:
- #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
+visual_bell:
+ animation: EaseOutExpo
+ duration: 0
- # When set to `true`, selected text will be copied to the primary clipboard.
- #save_to_clipboard: false
-
-# Allow terminal applications to change Alacritty's window title.
-#dynamic_title: true
-
-#cursor:
- # Cursor style
- #
- # Values for `style`:
- # - ▇ Block
- # - _ Underline
- # - | Beam
-#style: Underline
-
- # Vi mode cursor style
- #
- # If the vi mode cursor style is `None` or not specified, it will fall back to
- # the style of the active value of the normal cursor.
- #
- # See `cursor.style` for available options.
- #vi_mode_style: None
-
- # If this is `true`, the cursor will be rendered as a hollow box when the
- # window is not focused.
-unfocused_hollow: true
-
-# Live config reload (changes require restart)
-#live_config_reload: true
+# Background opacity
+background_opacity: 0.8
-# Shell
+# Mouse bindings
#
-# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
-# Entries in `shell.args` are passed unmodified as arguments to the shell.
+# Currently doesn't support modifiers. Both the `mouse` and `action` fields must
+# be specified.
#
-# Default:
-# - (macOS) /bin/bash --login
-# - (Linux/BSD) user login shell
-# - (Windows) powershell
-#shell:
-# program: /bin/bash
-# args:
-# - --login
-
-# Startup directory
+# Values for `mouse`:
+# - Middle
+# - Left
+# - Right
+# - Numeric identifier such as `5`
#
-# Directory the shell is started in. If this is unset, or `None`, the working
-# directory of the parent process will be used.
-#working_directory: None
+# Values for `action`:
+# - Paste
+# - PasteSelection
+# - Copy (TODO)
+mouse_bindings:
+ - { mouse: Middle, action: PasteSelection }
-# WinPTY backend (Windows only)
-#
-# Alacritty defaults to using the newer ConPTY backend if it is available,
-# since it resolves a lot of bugs and is quite a bit faster. If it is not
-# available, the the WinPTY backend will be used instead.
-#
-# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
-# even if the ConPTY backend is available.
-#winpty_backend: false
-
-# Send ESC (\x1b) before characters when alt is pressed.
-#alt_send_esc: true
-
-#mouse:
+mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
- #double_click: { threshold: 300 }
- #triple_click: { threshold: 300 }
+ double_click: { threshold: 300 }
+ triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
- #hide_when_typing: false
+ hide_when_typing: true
- #url:
+ url:
# URL launcher
#
# This program is executed when clicking on a text which is recognized as a URL.
# The URL is always added to the command as the last parameter.
- #
- # When set to `None`, URL launching will be disabled completely.
- #
- # Default:
- # - (macOS) open
- # - (Linux/BSD) xdg-open
- # - (Windows) explorer
- #launcher:
- # program: xdg-open
- # args: []
+ launcher: open
# URL modifiers
#
# These are the modifiers that need to be held down for opening URLs when clicking
# on them. The available modifiers are documented in the key binding section.
- #modifiers: None
+ #modifiers: Control|Shift
-# Mouse bindings
-#
-# Mouse bindings are specified as a list of objects, much like the key
-# bindings further below.
-#
-# To trigger mouse bindings when an application running within Alacritty captures the mouse, the
-# `Shift` modifier is automatically added as a requirement.
-#
-# Each mouse binding will specify a:
-#
-# - `mouse`:
-#
-# - Middle
-# - Left
-# - Right
-# - Numeric identifier such as `5`
-#
-# - `action` (see key bindings)
+selection:
+ semantic_escape_chars: ",│`|:\"' ()[]{}<>"
+
+ # When set to `true`, selected text will be copied to both the primary and
+ # the selection clipboard. Otherwise, it will only be copied to the selection
+ # clipboard.
+ save_to_clipboard: true
+
+dynamic_title: true
+
+cursor:
+ # Cursor style
+ #
+ # Values for 'style':
+ # - ▇ Block
+ # - _ Underline
+ # - | Beam
+ style: Beam
+ unfocused_hollow: true
+
+# Live config reload (changes require restart)
+live_config_reload: true
+
+# Shell
#
-# And optionally:
+# You can set shell.program to the path of your favorite shell, e.g. /bin/zsh.
+# Entries in shell.args are passed unmodified as arguments to the shell.
#
-# - `mods` (see key bindings)
-#mouse_bindings:
-# - { mouse: Middle, action: PasteSelection }
# Key bindings
#
-# Key bindings are specified as a list of objects. For example, this is the
-# default paste binding:
-#
-# `- { key: V, mods: Control|Shift, action: Paste }`
-#
-# Each key binding will specify a:
-#
-# - `key`: Identifier of the key pressed
-#
-# - A-Z
-# - F1-F24
-# - Key0-Key9
-#
-# A full list with available key codes can be found here:
-# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
-#
-# Instead of using the name of the keys, the `key` field also supports using
-# the scancode of the desired key. Scancodes have to be specified as a
-# decimal number. This command will allow you to display the hex scancodes
-# for certain keys:
-#
-# `showkey --scancodes`.
-#
-# Then exactly one of:
-#
-# - `chars`: Send a byte sequence to the running application
-#
-# The `chars` field writes the specified string to the terminal. This makes
-# it possible to pass escape sequences. To find escape codes for bindings
-# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
-# of tmux. Note that applications use terminfo to map escape sequences back
-# to keys. It is therefore required to update the terminfo when changing an
-# escape sequence.
-#
-# - `action`: Execute a predefined action
-#
-# - ToggleViMode
-# - Copy
-# - Paste
-# - PasteSelection
-# - IncreaseFontSize
-# - DecreaseFontSize
-# - ResetFontSize
-# - ScrollPageUp
-# - ScrollPageDown
-# - ScrollLineUp
-# - ScrollLineDown
-# - ScrollToTop
-# - ScrollToBottom
-# - ClearHistory
-# - Hide
-# - Minimize
-# - Quit
-# - ToggleFullscreen
-# - SpawnNewInstance
-# - ClearLogNotice
-# - ClearSelection
-# - ReceiveChar
-# - None
-#
-# (`mode: Vi` only):
-# - Open
-# - Up
-# - Down
-# - Left
-# - Right
-# - First
-# - Last
-# - FirstOccupied
-# - High
-# - Middle
-# - Low
-# - SemanticLeft
-# - SemanticRight
-# - SemanticLeftEnd
-# - SemanticRightEnd
-# - WordRight
-# - WordLeft
-# - WordRightEnd
-# - WordLeftEnd
-# - Bracket
-# - ToggleNormalSelection
-# - ToggleLineSelection
-# - ToggleBlockSelection
-# - ToggleSemanticSelection
-#
-# (macOS only):
-# - ToggleSimpleFullscreen: Enters fullscreen without occupying another space
-#
-# (Linux/BSD only):
-# - CopySelection: Copies into selection buffer
-#
-# - `command`: Fork and execute a specified command plus arguments
-#
-# The `command` field must be a map containing a `program` string and an
-# `args` array of command line parameter strings. For example:
-# `{ program: "alacritty", args: ["-e", "vttest"] }`
-#
-# And optionally:
-#
-# - `mods`: Key modifiers to filter binding actions
-#
-# - Command
-# - Control
-# - Option
-# - Super
-# - Shift
-# - Alt
-#
-# Multiple `mods` can be combined using `|` like this:
-# `mods: Control|Shift`.
-# Whitespace and capitalization are relevant and must match the example.
-#
-# - `mode`: Indicate a binding for only specific terminal reported modes
-#
-# This is mainly used to send applications the correct escape sequences
-# when in different modes.
-#
-# - AppCursor
-# - AppKeypad
-# - Alt
-#
-# A `~` operator can be used before a mode to apply the binding whenever
-# the mode is *not* active, e.g. `~Alt`.
-#
-# Bindings are always filled by default, but will be replaced when a new
-# binding with the same triggers is defined. To unset a default binding, it can
-# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
-# a no-op if you do not wish to receive input characters for that binding.
-#
-# If the same trigger is assigned to multiple actions, all of them are executed
-# at once.
-#key_bindings:
- #- { key: Paste, action: Paste }
- #- { key: Copy, action: Copy }
- #- { key: L, mods: Control, action: ClearLogNotice }
- #- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" }
- #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
- #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
- #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
- #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
-
- # Vi Mode
- #- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom }
- #- { key: Space, mods: Shift|Control, action: ToggleViMode }
- #- { key: Escape, mode: Vi, action: ClearSelection }
- #- { key: I, mode: Vi, action: ScrollToBottom }
- #- { key: I, mode: Vi, action: ToggleViMode }
- #- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp }
- #- { key: E, mods: Control, mode: Vi, action: ScrollLineDown }
- #- { key: G, mode: Vi, action: ScrollToTop }
- #- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom }
- #- { key: B, mods: Control, mode: Vi, action: ScrollPageUp }
- #- { key: F, mods: Control, mode: Vi, action: ScrollPageDown }
- #- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp }
- #- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown }
- #- { key: Y, mode: Vi, action: Copy }
- #- { key: Y, mode: Vi, action: ClearSelection }
- #- { key: Copy, mode: Vi, action: ClearSelection }
- #- { key: V, mode: Vi, action: ToggleNormalSelection }
- #- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection }
- #- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection }
- #- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection }
- #- { key: Return, mode: Vi, action: Open }
- #- { key: K, mode: Vi, action: Up }
- #- { key: J, mode: Vi, action: Down }
- #- { key: H, mode: Vi, action: Left }
- #- { key: L, mode: Vi, action: Right }
- #- { key: Up, mode: Vi, action: Up }
- #- { key: Down, mode: Vi, action: Down }
- #- { key: Left, mode: Vi, action: Left }
- #- { key: Right, mode: Vi, action: Right }
- #- { key: Key0, mode: Vi, action: First }
- #- { key: Key4, mods: Shift, mode: Vi, action: Last }
- #- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied }
- #- { key: H, mods: Shift, mode: Vi, action: High }
- #- { key: M, mods: Shift, mode: Vi, action: Middle }
- #- { key: L, mods: Shift, mode: Vi, action: Low }
- #- { key: B, mode: Vi, action: SemanticLeft }
- #- { key: W, mode: Vi, action: SemanticRight }
- #- { key: E, mode: Vi, action: SemanticRightEnd }
- #- { key: B, mods: Shift, mode: Vi, action: WordLeft }
- #- { key: W, mods: Shift, mode: Vi, action: WordRight }
- #- { key: E, mods: Shift, mode: Vi, action: WordRightEnd }
- #- { key: Key5, mods: Shift, mode: Vi, action: Bracket }
-
- # (Windows, Linux, and BSD only)
- #- { key: V, mods: Control|Shift, action: Paste }
- #- { key: C, mods: Control|Shift, action: Copy }
- #- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection }
- #- { key: Insert, mods: Shift, action: PasteSelection }
- #- { key: Key0, mods: Control, action: ResetFontSize }
- #- { key: Equals, mods: Control, action: IncreaseFontSize }
- #- { key: Add, mods: Control, action: IncreaseFontSize }
- #- { key: Subtract, mods: Control, action: DecreaseFontSize }
- #- { key: Minus, mods: Control, action: DecreaseFontSize }
-
- # (Windows only)
- #- { key: Return, mods: Alt, action: ToggleFullscreen }
-
- # (macOS only)
- #- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" }
- #- { key: Key0, mods: Command, action: ResetFontSize }
- #- { key: Equals, mods: Command, action: IncreaseFontSize }
- #- { key: Add, mods: Command, action: IncreaseFontSize }
- #- { key: Minus, mods: Command, action: DecreaseFontSize }
- #- { key: K, mods: Command, action: ClearHistory }
- #- { key: V, mods: Command, action: Paste }
- #- { key: C, mods: Command, action: Copy }
- #- { key: C, mods: Command, mode: Vi, action: ClearSelection }
- #- { key: H, mods: Command, action: Hide }
- #- { key: M, mods: Command, action: Minimize }
- #- { key: Q, mods: Command, action: Quit }
- #- { key: W, mods: Command, action: Quit }
- #- { key: N, mods: Command, action: SpawnNewInstance }
- #- { key: F, mods: Command|Control, action: ToggleFullscreen }
-
-#debug:
- # Display the time it takes to redraw each frame.
- #render_timer: false
-
- # Keep the log file after quitting Alacritty.
- #persistent_logging: false
-
- # Log level
- #
- # Values for `log_level`:
- # - None
- # - Error
- # - Warn
- # - Info
- # - Debug
- # - Trace
- #log_level: Warn
-
- # Print all received window events.
- #print_events: false
-#Font configuration (changes require restart)
-font:
- family: DejaVu Sans Mono
- style: Book
- bold_style: Bold
- italic_style: Italic
+# Each binding is defined as an object with some properties. Most of the
+# properties are optional. All of the alphabetical keys should have a letter for
+# the `key` value such as `V`. Function keys are probably what you would expect
+# as well (F1, F2, ..). The number keys above the main keyboard are encoded as
+# `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`,
+# etc. These all match the glutin::VirtualKeyCode variants.
+#
+# A list with all available `key` names can be found here:
+# https://docs.rs/glutin/*/glutin/enum.VirtualKeyCode.html#variants
+#
+# Possible values for `mods`
+# `Command`, `Super` refer to the super/command/windows key
+# `Control` for the control key
+# `Shift` for the Shift key
+# `Alt` and `Option` refer to alt/option
+#
+# mods may be combined with a `|`. For example, requiring control and shift
+# looks like:
+#
+# mods: Control|Shift
+#
+# The parser is currently quite sensitive to whitespace and capitalization -
+# capitalization must match exactly, and piped items must not have whitespace
+# around them.
+#
+# Either an `action`, `chars`, or `command` field must be present.
+# `action` must be one of `Paste`, `PasteSelection`, `Copy`, or `Quit`.
+# `chars` writes the specified string every time that binding is activated.
+# These should generally be escape sequences, but they can be configured to
+# send arbitrary strings of bytes.
+# `command` must be a map containing a `program` string, and `args` array of
+# strings. For example:
+# - { ... , command: { program: "alacritty", args: ["-e", "vttest"] } }
+key_bindings:
+ - { key: V, mods: Command, action: Paste }
+ - { key: C, mods: Command, action: Copy }
+ - { key: Q, mods: Command, action: Quit }
+ - { key: N, mods: Command, command: { program: "open", args: ["-nb", "io.alacritty"] } }
+ - { key: Home, chars: "\x1bOH", mode: AppCursor }
+ - { key: Home, chars: "\x1b[H", mode: ~AppCursor }
+ - { key: End, chars: "\x1bOF", mode: AppCursor }
+ - { key: End, chars: "\x1b[F", mode: ~AppCursor }
+ - { key: Key0, mods: Command, action: ResetFontSize }
+ - { key: Equals, mods: Command, action: IncreaseFontSize }
+ - { key: Minus, mods: Command, action: DecreaseFontSize }
+ - { key: PageUp, mods: Shift, chars: "\x1b[5;2~" }
+ - { key: PageUp, mods: Control, chars: "\x1b[5;5~" }
+ - { key: PageUp, chars: "\x1b[5~" }
+ - { key: PageDown, mods: Shift, chars: "\x1b[6;2~" }
+ - { key: PageDown, mods: Control, chars: "\x1b[6;5~" }
+ - { key: PageDown, chars: "\x1b[6~" }
+ - { key: Tab, mods: Shift, chars: "\x1b[Z" }
+ - { key: Back, chars: "\x7f" }
+ - { key: Back, mods: Alt, chars: "\x1b\x7f" }
+ - { key: Insert, chars: "\x1b[2~" }
+ - { key: Delete, chars: "\x1b[3~" }
+ - { key: Left, mods: Shift, chars: "\x1b[1;2D" }
+ - { key: Left, mods: Control, chars: "\x1b[1;5D" }
+ - { key: Left, mods: Alt, chars: "\x1b[1;3D" }
+ - { key: Left, chars: "\x1b[D", mode: ~AppCursor }
+ - { key: Left, chars: "\x1bOD", mode: AppCursor }
+ - { key: Right, mods: Shift, chars: "\x1b[1;2C" }
+ - { key: Right, mods: Control, chars: "\x1b[1;5C" }
+ - { key: Right, mods: Alt, chars: "\x1b[1;3C" }
+ - { key: Right, chars: "\x1b[C", mode: ~AppCursor }
+ - { key: Right, chars: "\x1bOC", mode: AppCursor }
+ - { key: Up, mods: Shift, chars: "\x1b[1;2A" }
+ - { key: Up, mods: Control, chars: "\x1b[1;5A" }
+ - { key: Up, mods: Alt, chars: "\x1b[1;3A" }
+ - { key: Up, chars: "\x1b[A", mode: ~AppCursor }
+ - { key: Up, chars: "\x1bOA", mode: AppCursor }
+ - { key: Down, mods: Shift, chars: "\x1b[1;2B" }
+ - { key: Down, mods: Control, chars: "\x1b[1;5B" }
+ - { key: Down, mods: Alt, chars: "\x1b[1;3B" }
+ - { key: Down, chars: "\x1b[B", mode: ~AppCursor }
+ - { key: Down, chars: "\x1bOB", mode: AppCursor }
+ - { key: F1, chars: "\x1bOP" }
+ - { key: F2, chars: "\x1bOQ" }
+ - { key: F3, chars: "\x1bOR" }
+ - { key: F4, chars: "\x1bOS" }
+ - { key: F5, chars: "\x1b[15~" }
+ - { key: F6, chars: "\x1b[17~" }
+ - { key: F7, chars: "\x1b[18~" }
+ - { key: F8, chars: "\x1b[19~" }
+ - { key: F9, chars: "\x1b[20~" }
+ - { key: F10, chars: "\x1b[21~" }
+ - { key: F11, chars: "\x1b[23~" }
+ - { key: F12, chars: "\x1b[24~" }
+ - { key: F1, mods: Shift, chars: "\x1b[1;2P" }
+ - { key: F2, mods: Shift, chars: "\x1b[1;2Q" }
+ - { key: F3, mods: Shift, chars: "\x1b[1;2R" }
+ - { key: F4, mods: Shift, chars: "\x1b[1;2S" }
+ - { key: F5, mods: Shift, chars: "\x1b[15;2~" }
+ - { key: F6, mods: Shift, chars: "\x1b[17;2~" }
+ - { key: F7, mods: Shift, chars: "\x1b[18;2~" }
+ - { key: F8, mods: Shift, chars: "\x1b[19;2~" }
+ - { key: F9, mods: Shift, chars: "\x1b[20;2~" }
+ - { key: F10, mods: Shift, chars: "\x1b[21;2~" }
+ - { key: F11, mods: Shift, chars: "\x1b[23;2~" }
+ - { key: F12, mods: Shift, chars: "\x1b[24;2~" }
+ - { key: F1, mods: Control, chars: "\x1b[1;5P" }
+ - { key: F2, mods: Control, chars: "\x1b[1;5Q" }
+ - { key: F3, mods: Control, chars: "\x1b[1;5R" }
+ - { key: F4, mods: Control, chars: "\x1b[1;5S" }
+ - { key: F5, mods: Control, chars: "\x1b[15;5~" }
+ - { key: F6, mods: Control, chars: "\x1b[17;5~" }
+ - { key: F7, mods: Control, chars: "\x1b[18;5~" }
+ - { key: F8, mods: Control, chars: "\x1b[19;5~" }
+ - { key: F9, mods: Control, chars: "\x1b[20;5~" }
+ - { key: F10, mods: Control, chars: "\x1b[21;5~" }
+ - { key: F11, mods: Control, chars: "\x1b[23;5~" }
+ - { key: F12, mods: Control, chars: "\x1b[24;5~" }
+ - { key: F1, mods: Alt, chars: "\x1b[1;6P" }
+ - { key: F2, mods: Alt, chars: "\x1b[1;6Q" }
+ - { key: F3, mods: Alt, chars: "\x1b[1;6R" }
+ - { key: F4, mods: Alt, chars: "\x1b[1;6S" }
+ - { key: F5, mods: Alt, chars: "\x1b[15;6~" }
+ - { key: F6, mods: Alt, chars: "\x1b[17;6~" }
+ - { key: F7, mods: Alt, chars: "\x1b[18;6~" }
+ - { key: F8, mods: Alt, chars: "\x1b[19;6~" }
+ - { key: F9, mods: Alt, chars: "\x1b[20;6~" }
+ - { key: F10, mods: Alt, chars: "\x1b[21;6~" }
+ - { key: F11, mods: Alt, chars: "\x1b[23;6~" }
+ - { key: F12, mods: Alt, chars: "\x1b[24;6~" }
+ - { key: F1, mods: Command, chars: "\x1b[1;3P" }
+ - { key: F2, mods: Command, chars: "\x1b[1;3Q" }
+ - { key: F3, mods: Command, chars: "\x1b[1;3R" }
+ - { key: F4, mods: Command, chars: "\x1b[1;3S" }
+ - { key: F5, mods: Command, chars: "\x1b[15;3~" }
+ - { key: F6, mods: Command, chars: "\x1b[17;3~" }
+ - { key: F7, mods: Command, chars: "\x1b[18;3~" }
+ - { key: F8, mods: Command, chars: "\x1b[19;3~" }
+ - { key: F9, mods: Command, chars: "\x1b[20;3~" }
+ - { key: F10, mods: Command, chars: "\x1b[21;3~" }
+ - { key: F11, mods: Command, chars: "\x1b[23;3~" }
+ - { key: F12, mods: Command, chars: "\x1b[24;3~" }
+ - { key: D, mods: Command, chars: "\x06\x76" }
+ - { key: D, mods: Command|Shift, chars: "\x06\x73" }
+ - { key: W, mods: Command, chars: "\x06\x78" }
+ - { key: H, mods: Command, chars: "\x06\x68" }
+ - { key: J, mods: Command, chars: "\x06\x6a" }
+ - { key: K, mods: Command, chars: "\x06\x6b" }
+ - { key: L, mods: Command, chars: "\x06\x6c" }
+ - { key: T, mods: Command, chars: "\x06\x63" }
+ - { key: RBracket, mods: Command|Shift, chars: "\x06\x6e" }
+ - { key: LBracket, mods: Command|Shift, chars: "\x06\x70" }
+ - { key: Return, mods: Command|Shift, chars: "\x06\x7a" }
+ - { key: Key1, mods: Command, chars: "\x06\x31" }
+ - { key: Key2, mods: Command, chars: "\x06\x32" }
+ - { key: Key3, mods: Command, chars: "\x06\x33" }
+ - { key: Key4, mods: Command, chars: "\x06\x34" }
+ - { key: Key5, mods: Command, chars: "\x06\x35" }
+ - { key: Key6, mods: Command, chars: "\x06\x36" }
+ - { key: Key7, mods: Command, chars: "\x06\x37" }
+ - { key: Key8, mods: Command, chars: "\x06\x38" }
+ - { key: Key9, mods: Command, chars: "\x06\x39" }
+ - { key: Left, mods: Command, chars: "\x06\x48" }
+ - { key: Down, mods: Command, chars: "\x06\x4a" }
+ - { key: Up, mods: Command, chars: "\x06\x4b" }
+ - { key: Right, mods: Command, chars: "\x06\x4c" }