+++ /dev/null
-// Copyright (c) 2011-2015 Ryan Prichard
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-
-#include "ConsoleInput.h"
-
-#include <stdio.h>
-#include <string.h>
-
-#include <algorithm>
-#include <string>
-
-#include "../include/winpty_constants.h"
-
-#include "../shared/DebugClient.h"
-#include "../shared/StringBuilder.h"
-#include "../shared/UnixCtrlChars.h"
-
-#include "ConsoleInputReencoding.h"
-#include "DebugShowInput.h"
-#include "DefaultInputMap.h"
-#include "DsrSender.h"
-#include "UnicodeEncoding.h"
-#include "Win32Console.h"
-
-// MAPVK_VK_TO_VSC isn't defined by the old MinGW.
-#ifndef MAPVK_VK_TO_VSC
-#define MAPVK_VK_TO_VSC 0
-#endif
-
-namespace {
-
-struct MouseRecord {
- bool release;
- int flags;
- COORD coord;
-
- std::string toString() const;
-};
-
-std::string MouseRecord::toString() const {
- StringBuilder sb(40);
- sb << "pos=" << coord.X << ',' << coord.Y
- << " flags=0x" << hexOfInt(flags);
- if (release) {
- sb << " release";
- }
- return sb.str_moved();
-}
-
-const unsigned int kIncompleteEscapeTimeoutMs = 1000u;
-
-#define CHECK(cond) \
- do { \
- if (!(cond)) { return 0; } \
- } while(0)
-
-#define ADVANCE() \
- do { \
- pch++; \
- if (pch == stop) { return -1; } \
- } while(0)
-
-#define SCAN_INT(out, maxLen) \
- do { \
- (out) = 0; \
- CHECK(isdigit(*pch)); \
- const char *begin = pch; \
- do { \
- CHECK(pch - begin + 1 < maxLen); \
- (out) = (out) * 10 + *pch - '0'; \
- ADVANCE(); \
- } while (isdigit(*pch)); \
- } while(0)
-
-#define SCAN_SIGNED_INT(out, maxLen) \
- do { \
- bool negative = false; \
- if (*pch == '-') { \
- negative = true; \
- ADVANCE(); \
- } \
- SCAN_INT(out, maxLen); \
- if (negative) { \
- (out) = -(out); \
- } \
- } while(0)
-
-// Match the Device Status Report console input: ESC [ nn ; mm R
-// Returns:
-// 0 no match
-// >0 match, returns length of match
-// -1 incomplete match
-static int matchDsr(const char *input, int inputSize)
-{
- int32_t dummy = 0;
- const char *pch = input;
- const char *stop = input + inputSize;
- CHECK(*pch == '\x1B'); ADVANCE();
- CHECK(*pch == '['); ADVANCE();
- SCAN_INT(dummy, 8);
- CHECK(*pch == ';'); ADVANCE();
- SCAN_INT(dummy, 8);
- CHECK(*pch == 'R');
- return pch - input + 1;
-}
-
-static int matchMouseDefault(const char *input, int inputSize,
- MouseRecord &out)
-{
- const char *pch = input;
- const char *stop = input + inputSize;
- CHECK(*pch == '\x1B'); ADVANCE();
- CHECK(*pch == '['); ADVANCE();
- CHECK(*pch == 'M'); ADVANCE();
- out.flags = (*pch - 32) & 0xFF; ADVANCE();
- out.coord.X = (*pch - '!') & 0xFF;
- ADVANCE();
- out.coord.Y = (*pch - '!') & 0xFF;
- out.release = false;
- return pch - input + 1;
-}
-
-static int matchMouse1006(const char *input, int inputSize, MouseRecord &out)
-{
- const char *pch = input;
- const char *stop = input + inputSize;
- int32_t temp;
- CHECK(*pch == '\x1B'); ADVANCE();
- CHECK(*pch == '['); ADVANCE();
- CHECK(*pch == '<'); ADVANCE();
- SCAN_INT(out.flags, 8);
- CHECK(*pch == ';'); ADVANCE();
- SCAN_SIGNED_INT(temp, 8); out.coord.X = temp - 1;
- CHECK(*pch == ';'); ADVANCE();
- SCAN_SIGNED_INT(temp, 8); out.coord.Y = temp - 1;
- CHECK(*pch == 'M' || *pch == 'm');
- out.release = (*pch == 'm');
- return pch - input + 1;
-}
-
-static int matchMouse1015(const char *input, int inputSize, MouseRecord &out)
-{
- const char *pch = input;
- const char *stop = input + inputSize;
- int32_t temp;
- CHECK(*pch == '\x1B'); ADVANCE();
- CHECK(*pch == '['); ADVANCE();
- SCAN_INT(out.flags, 8); out.flags -= 32;
- CHECK(*pch == ';'); ADVANCE();
- SCAN_SIGNED_INT(temp, 8); out.coord.X = temp - 1;
- CHECK(*pch == ';'); ADVANCE();
- SCAN_SIGNED_INT(temp, 8); out.coord.Y = temp - 1;
- CHECK(*pch == 'M');
- out.release = false;
- return pch - input + 1;
-}
-
-// Match a mouse input escape sequence of any kind.
-// 0 no match
-// >0 match, returns length of match
-// -1 incomplete match
-static int matchMouseRecord(const char *input, int inputSize, MouseRecord &out)
-{
- memset(&out, 0, sizeof(out));
- int ret;
- if ((ret = matchMouse1006(input, inputSize, out)) != 0) { return ret; }
- if ((ret = matchMouse1015(input, inputSize, out)) != 0) { return ret; }
- if ((ret = matchMouseDefault(input, inputSize, out)) != 0) { return ret; }
- return 0;
-}
-
-#undef CHECK
-#undef ADVANCE
-#undef SCAN_INT
-
-} // anonymous namespace
-
-ConsoleInput::ConsoleInput(HANDLE conin, int mouseMode, DsrSender &dsrSender,
- Win32Console &console) :
- m_console(console),
- m_conin(conin),
- m_mouseMode(mouseMode),
- m_dsrSender(dsrSender)
-{
- addDefaultEntriesToInputMap(m_inputMap);
- if (hasDebugFlag("dump_input_map")) {
- m_inputMap.dumpInputMap();
- }
-
- // Configure Quick Edit mode according to the mouse mode. Enable
- // InsertMode for two reasons:
- // - If it's OFF, it's difficult for the user to turn it ON. The
- // properties dialog is inaccesible. winpty still faithfully handles
- // the Insert key, which toggles between the insertion and overwrite
- // modes.
- // - When we modify the QuickEdit setting, if ExtendedFlags is OFF,
- // then we must choose the InsertMode setting. I don't *think* this
- // case happens, though, because a new console always has ExtendedFlags
- // ON.
- // See misc/EnableExtendedFlags.txt.
- DWORD mode = 0;
- if (!GetConsoleMode(conin, &mode)) {
- trace("Agent startup: GetConsoleMode failed");
- } else {
- mode |= ENABLE_EXTENDED_FLAGS;
- mode |= ENABLE_INSERT_MODE;
- if (m_mouseMode == WINPTY_MOUSE_MODE_AUTO) {
- mode |= ENABLE_QUICK_EDIT_MODE;
- } else {
- mode &= ~ENABLE_QUICK_EDIT_MODE;
- }
- if (!SetConsoleMode(conin, mode)) {
- trace("Agent startup: SetConsoleMode failed");
- }
- }
-
- updateInputFlags(true);
-}
-
-void ConsoleInput::writeInput(const std::string &input)
-{
- if (input.size() == 0) {
- return;
- }
-
- if (isTracingEnabled()) {
- static bool debugInput = hasDebugFlag("input");
- if (debugInput) {
- std::string dumpString;
- for (size_t i = 0; i < input.size(); ++i) {
- const char ch = input[i];
- const char ctrl = decodeUnixCtrlChar(ch);
- if (ctrl != '\0') {
- dumpString += '^';
- dumpString += ctrl;
- } else {
- dumpString += ch;
- }
- }
- dumpString += " (";
- for (size_t i = 0; i < input.size(); ++i) {
- if (i > 0) {
- dumpString += ' ';
- }
- const unsigned char uch = input[i];
- char buf[32];
- winpty_snprintf(buf, "%02X", uch);
- dumpString += buf;
- }
- dumpString += ')';
- trace("input chars: %s", dumpString.c_str());
- }
- }
-
- m_byteQueue.append(input);
- doWrite(false);
- if (!m_byteQueue.empty() && !m_dsrSent) {
- trace("send DSR");
- m_dsrSender.sendDsr();
- m_dsrSent = true;
- }
- m_lastWriteTick = GetTickCount();
-}
-
-void ConsoleInput::flushIncompleteEscapeCode()
-{
- if (!m_byteQueue.empty() &&
- (GetTickCount() - m_lastWriteTick) > kIncompleteEscapeTimeoutMs) {
- doWrite(true);
- m_byteQueue.clear();
- }
-}
-
-void ConsoleInput::updateInputFlags(bool forceTrace)
-{
- const DWORD mode = inputConsoleMode();
- const bool newFlagEE = (mode & ENABLE_EXTENDED_FLAGS) != 0;
- const bool newFlagMI = (mode & ENABLE_MOUSE_INPUT) != 0;
- const bool newFlagQE = (mode & ENABLE_QUICK_EDIT_MODE) != 0;
- const bool newFlagEI = (mode & 0x200) != 0;
- if (forceTrace ||
- newFlagEE != m_enableExtendedEnabled ||
- newFlagMI != m_mouseInputEnabled ||
- newFlagQE != m_quickEditEnabled ||
- newFlagEI != m_escapeInputEnabled) {
- trace("CONIN modes: Extended=%s, MouseInput=%s QuickEdit=%s EscapeInput=%s",
- newFlagEE ? "on" : "off",
- newFlagMI ? "on" : "off",
- newFlagQE ? "on" : "off",
- newFlagEI ? "on" : "off");
- }
- m_enableExtendedEnabled = newFlagEE;
- m_mouseInputEnabled = newFlagMI;
- m_quickEditEnabled = newFlagQE;
- m_escapeInputEnabled = newFlagEI;
-}
-
-bool ConsoleInput::shouldActivateTerminalMouse()
-{
- // Return whether the agent should activate the terminal's mouse mode.
- if (m_mouseMode == WINPTY_MOUSE_MODE_AUTO) {
- // Some programs (e.g. Cygwin command-line programs like bash.exe and
- // python2.7.exe) turn off ENABLE_EXTENDED_FLAGS and turn on
- // ENABLE_MOUSE_INPUT, but do not turn off QuickEdit mode and do not
- // actually care about mouse input. Only enable the terminal mouse
- // mode if ENABLE_EXTENDED_FLAGS is on. See
- // misc/EnableExtendedFlags.txt.
- return m_mouseInputEnabled && !m_quickEditEnabled &&
- m_enableExtendedEnabled;
- } else if (m_mouseMode == WINPTY_MOUSE_MODE_FORCE) {
- return true;
- } else {
- return false;
- }
-}
-
-void ConsoleInput::doWrite(bool isEof)
-{
- const char *data = m_byteQueue.c_str();
- std::vector<INPUT_RECORD> records;
- size_t idx = 0;
- while (idx < m_byteQueue.size()) {
- int charSize = scanInput(records, &data[idx], m_byteQueue.size() - idx, isEof);
- if (charSize == -1)
- break;
- idx += charSize;
- }
- m_byteQueue.erase(0, idx);
- flushInputRecords(records);
-}
-
-void ConsoleInput::flushInputRecords(std::vector<INPUT_RECORD> &records)
-{
- if (records.size() == 0) {
- return;
- }
- DWORD actual = 0;
- if (!WriteConsoleInputW(m_conin, records.data(), records.size(), &actual)) {
- trace("WriteConsoleInputW failed");
- }
- records.clear();
-}
-
-// This behavior isn't strictly correct, because the keypresses (probably?)
-// adopt the keyboard state (e.g. Ctrl/Alt/Shift modifiers) of the current
-// window station's keyboard, which has no necessary relationship to the winpty
-// instance. It's unlikely to be an issue in practice, but it's conceivable.
-// (Imagine a foreground SSH server, where the local user holds down Ctrl,
-// while the remote user tries to use WSL navigation keys.) I suspect using
-// the BackgroundDesktop mechanism in winpty would fix the problem.
-//
-// https://github.com/rprichard/winpty/issues/116
-static void sendKeyMessage(HWND hwnd, bool isKeyDown, uint16_t virtualKey)
-{
- uint32_t scanCode = MapVirtualKey(virtualKey, MAPVK_VK_TO_VSC);
- if (scanCode > 255) {
- scanCode = 0;
- }
- SendMessage(hwnd, isKeyDown ? WM_KEYDOWN : WM_KEYUP, virtualKey,
- (scanCode << 16) | 1u | (isKeyDown ? 0u : 0xc0000000u));
-}
-
-int ConsoleInput::scanInput(std::vector<INPUT_RECORD> &records,
- const char *input,
- int inputSize,
- bool isEof)
-{
- ASSERT(inputSize >= 1);
-
- // Ctrl-C.
- //
- // In processed mode, use GenerateConsoleCtrlEvent so that Ctrl-C handlers
- // are called. GenerateConsoleCtrlEvent unfortunately doesn't interrupt
- // ReadConsole calls[1]. Using WM_KEYDOWN/UP fixes the ReadConsole
- // problem, but breaks in background window stations/desktops.
- //
- // In unprocessed mode, there's an entry for Ctrl-C in the SimpleEncoding
- // table in DefaultInputMap.
- //
- // [1] https://github.com/rprichard/winpty/issues/116
- if (input[0] == '\x03' && (inputConsoleMode() & ENABLE_PROCESSED_INPUT)) {
- flushInputRecords(records);
- trace("Ctrl-C");
- const BOOL ret = GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0);
- trace("GenerateConsoleCtrlEvent: %d", ret);
- return 1;
- }
-
- if (input[0] == '\x1B') {
- // Attempt to match the Device Status Report (DSR) reply.
- int dsrLen = matchDsr(input, inputSize);
- if (dsrLen > 0) {
- trace("Received a DSR reply");
- m_dsrSent = false;
- return dsrLen;
- } else if (!isEof && dsrLen == -1) {
- // Incomplete DSR match.
- trace("Incomplete DSR match");
- return -1;
- }
-
- int mouseLen = scanMouseInput(records, input, inputSize);
- if (mouseLen > 0 || (!isEof && mouseLen == -1)) {
- return mouseLen;
- }
- }
-
- // Search the input map.
- InputMap::Key match;
- bool incomplete;
- int matchLen = m_inputMap.lookupKey(input, inputSize, match, incomplete);
- if (!isEof && incomplete) {
- // Incomplete match -- need more characters (or wait for a
- // timeout to signify flushed input).
- trace("Incomplete escape sequence");
- return -1;
- } else if (matchLen > 0) {
- uint32_t winCodePointDn = match.unicodeChar;
- if ((match.keyState & LEFT_CTRL_PRESSED) && (match.keyState & LEFT_ALT_PRESSED)) {
- winCodePointDn = '\0';
- }
- uint32_t winCodePointUp = winCodePointDn;
- if (match.keyState & LEFT_ALT_PRESSED) {
- winCodePointUp = '\0';
- }
- appendKeyPress(records, match.virtualKey,
- winCodePointDn, winCodePointUp, match.keyState,
- match.unicodeChar, match.keyState);
- return matchLen;
- }
-
- // Recognize Alt-<character>.
- //
- // This code doesn't match Alt-ESC, which is encoded as `ESC ESC`, but
- // maybe it should. I was concerned that pressing ESC rapidly enough could
- // accidentally trigger Alt-ESC. (e.g. The user would have to be faster
- // than the DSR flushing mechanism or use a decrepit terminal. The user
- // might be on a slow network connection.)
- if (input[0] == '\x1B' && inputSize >= 2 && input[1] != '\x1B') {
- const int len = utf8CharLength(input[1]);
- if (len > 0) {
- if (1 + len > inputSize) {
- // Incomplete character.
- trace("Incomplete UTF-8 character in Alt-<Char>");
- return -1;
- }
- appendUtf8Char(records, &input[1], len, true);
- return 1 + len;
- }
- }
-
- // A UTF-8 character.
- const int len = utf8CharLength(input[0]);
- if (len == 0) {
- static bool debugInput = isTracingEnabled() && hasDebugFlag("input");
- if (debugInput) {
- trace("Discarding invalid input byte: %02X",
- static_cast<unsigned char>(input[0]));
- }
- return 1;
- }
- if (len > inputSize) {
- // Incomplete character.
- trace("Incomplete UTF-8 character");
- return -1;
- }
- appendUtf8Char(records, &input[0], len, false);
- return len;
-}
-
-int ConsoleInput::scanMouseInput(std::vector<INPUT_RECORD> &records,
- const char *input,
- int inputSize)
-{
- MouseRecord record;
- const int len = matchMouseRecord(input, inputSize, record);
- if (len <= 0) {
- return len;
- }
-
- if (isTracingEnabled()) {
- static bool debugInput = hasDebugFlag("input");
- if (debugInput) {
- trace("mouse input: %s", record.toString().c_str());
- }
- }
-
- const int button = record.flags & 0x03;
- INPUT_RECORD newRecord = {0};
- newRecord.EventType = MOUSE_EVENT;
- MOUSE_EVENT_RECORD &mer = newRecord.Event.MouseEvent;
-
- mer.dwMousePosition.X =
- m_mouseWindowRect.Left +
- std::max(0, std::min<int>(record.coord.X,
- m_mouseWindowRect.width() - 1));
-
- mer.dwMousePosition.Y =
- m_mouseWindowRect.Top +
- std::max(0, std::min<int>(record.coord.Y,
- m_mouseWindowRect.height() - 1));
-
- // The modifier state is neatly independent of everything else.
- if (record.flags & 0x04) { mer.dwControlKeyState |= SHIFT_PRESSED; }
- if (record.flags & 0x08) { mer.dwControlKeyState |= LEFT_ALT_PRESSED; }
- if (record.flags & 0x10) { mer.dwControlKeyState |= LEFT_CTRL_PRESSED; }
-
- if (record.flags & 0x40) {
- // Mouse wheel
- mer.dwEventFlags |= MOUSE_WHEELED;
- if (button == 0) {
- // up
- mer.dwButtonState |= 0x00780000;
- } else if (button == 1) {
- // down
- mer.dwButtonState |= 0xff880000;
- } else {
- // Invalid -- do nothing
- return len;
- }
- } else {
- // Ordinary mouse event
- if (record.flags & 0x20) { mer.dwEventFlags |= MOUSE_MOVED; }
- if (button == 3) {
- m_mouseButtonState = 0;
- // Potentially advance double-click detection.
- m_doubleClick.released = true;
- } else {
- const DWORD relevantFlag =
- (button == 0) ? FROM_LEFT_1ST_BUTTON_PRESSED :
- (button == 1) ? FROM_LEFT_2ND_BUTTON_PRESSED :
- (button == 2) ? RIGHTMOST_BUTTON_PRESSED :
- 0;
- ASSERT(relevantFlag != 0);
- if (record.release) {
- m_mouseButtonState &= ~relevantFlag;
- if (relevantFlag == m_doubleClick.button) {
- // Potentially advance double-click detection.
- m_doubleClick.released = true;
- } else {
- // End double-click detection.
- m_doubleClick = DoubleClickDetection();
- }
- } else if ((m_mouseButtonState & relevantFlag) == 0) {
- // The button has been newly pressed.
- m_mouseButtonState |= relevantFlag;
- // Detect a double-click. This code looks for an exact
- // coordinate match, which is stricter than what Windows does,
- // but Windows has pixel coordinates, and we only have terminal
- // coordinates.
- if (m_doubleClick.button == relevantFlag &&
- m_doubleClick.pos == record.coord &&
- (GetTickCount() - m_doubleClick.tick <
- GetDoubleClickTime())) {
- // Record a double-click and end double-click detection.
- mer.dwEventFlags |= DOUBLE_CLICK;
- m_doubleClick = DoubleClickDetection();
- } else {
- // Begin double-click detection.
- m_doubleClick.button = relevantFlag;
- m_doubleClick.pos = record.coord;
- m_doubleClick.tick = GetTickCount();
- }
- }
- }
- }
-
- mer.dwButtonState |= m_mouseButtonState;
-
- if (m_mouseInputEnabled && !m_quickEditEnabled) {
- if (isTracingEnabled()) {
- static bool debugInput = hasDebugFlag("input");
- if (debugInput) {
- trace("mouse event: %s", mouseEventToString(mer).c_str());
- }
- }
-
- records.push_back(newRecord);
- }
-
- return len;
-}
-
-void ConsoleInput::appendUtf8Char(std::vector<INPUT_RECORD> &records,
- const char *charBuffer,
- const int charLen,
- const bool terminalAltEscape)
-{
- const uint32_t codePoint = decodeUtf8(charBuffer);
- if (codePoint == static_cast<uint32_t>(-1)) {
- static bool debugInput = isTracingEnabled() && hasDebugFlag("input");
- if (debugInput) {
- StringBuilder error(64);
- error << "Discarding invalid UTF-8 sequence:";
- for (int i = 0; i < charLen; ++i) {
- error << ' ';
- error << hexOfInt<true, uint8_t>(charBuffer[i]);
- }
- trace("%s", error.c_str());
- }
- return;
- }
-
- const short charScan = codePoint > 0xFFFF ? -1 : VkKeyScan(codePoint);
- uint16_t virtualKey = 0;
- uint16_t winKeyState = 0;
- uint32_t winCodePointDn = codePoint;
- uint32_t winCodePointUp = codePoint;
- uint16_t vtKeyState = 0;
-
- if (charScan != -1) {
- virtualKey = charScan & 0xFF;
- if (charScan & 0x100) {
- winKeyState |= SHIFT_PRESSED;
- }
- if (charScan & 0x200) {
- winKeyState |= LEFT_CTRL_PRESSED;
- }
- if (charScan & 0x400) {
- winKeyState |= RIGHT_ALT_PRESSED;
- }
- if (terminalAltEscape && (winKeyState & LEFT_CTRL_PRESSED)) {
- // If the terminal escapes a Ctrl-<Key> with Alt, then set the
- // codepoint to 0. On the other hand, if a character requires
- // AltGr (like U+00B2 on a German layout), then VkKeyScan will
- // report both Ctrl and Alt pressed, and we should keep the
- // codepoint. See https://github.com/rprichard/winpty/issues/109.
- winCodePointDn = 0;
- winCodePointUp = 0;
- }
- }
- if (terminalAltEscape) {
- winCodePointUp = 0;
- winKeyState |= LEFT_ALT_PRESSED;
- vtKeyState |= LEFT_ALT_PRESSED;
- }
-
- appendKeyPress(records, virtualKey,
- winCodePointDn, winCodePointUp, winKeyState,
- codePoint, vtKeyState);
-}
-
-void ConsoleInput::appendKeyPress(std::vector<INPUT_RECORD> &records,
- const uint16_t virtualKey,
- const uint32_t winCodePointDn,
- const uint32_t winCodePointUp,
- const uint16_t winKeyState,
- const uint32_t vtCodePoint,
- const uint16_t vtKeyState)
-{
- const bool ctrl = (winKeyState & LEFT_CTRL_PRESSED) != 0;
- const bool leftAlt = (winKeyState & LEFT_ALT_PRESSED) != 0;
- const bool rightAlt = (winKeyState & RIGHT_ALT_PRESSED) != 0;
- const bool shift = (winKeyState & SHIFT_PRESSED) != 0;
- const bool enhanced = (winKeyState & ENHANCED_KEY) != 0;
- bool hasDebugInput = false;
-
- if (isTracingEnabled()) {
- static bool debugInput = hasDebugFlag("input");
- if (debugInput) {
- hasDebugInput = true;
- InputMap::Key key = { virtualKey, winCodePointDn, winKeyState };
- trace("keypress: %s", key.toString().c_str());
- }
- }
-
- if (m_escapeInputEnabled &&
- (virtualKey == VK_UP ||
- virtualKey == VK_DOWN ||
- virtualKey == VK_LEFT ||
- virtualKey == VK_RIGHT ||
- virtualKey == VK_HOME ||
- virtualKey == VK_END) &&
- !ctrl && !leftAlt && !rightAlt && !shift) {
- flushInputRecords(records);
- if (hasDebugInput) {
- trace("sending keypress to console HWND");
- }
- sendKeyMessage(m_console.hwnd(), true, virtualKey);
- sendKeyMessage(m_console.hwnd(), false, virtualKey);
- return;
- }
-
- uint16_t stepKeyState = 0;
- if (ctrl) {
- stepKeyState |= LEFT_CTRL_PRESSED;
- appendInputRecord(records, TRUE, VK_CONTROL, 0, stepKeyState);
- }
- if (leftAlt) {
- stepKeyState |= LEFT_ALT_PRESSED;
- appendInputRecord(records, TRUE, VK_MENU, 0, stepKeyState);
- }
- if (rightAlt) {
- stepKeyState |= RIGHT_ALT_PRESSED;
- appendInputRecord(records, TRUE, VK_MENU, 0, stepKeyState | ENHANCED_KEY);
- }
- if (shift) {
- stepKeyState |= SHIFT_PRESSED;
- appendInputRecord(records, TRUE, VK_SHIFT, 0, stepKeyState);
- }
- if (enhanced) {
- stepKeyState |= ENHANCED_KEY;
- }
- if (m_escapeInputEnabled) {
- reencodeEscapedKeyPress(records, virtualKey, vtCodePoint, vtKeyState);
- } else {
- appendCPInputRecords(records, TRUE, virtualKey, winCodePointDn, stepKeyState);
- }
- appendCPInputRecords(records, FALSE, virtualKey, winCodePointUp, stepKeyState);
- if (enhanced) {
- stepKeyState &= ~ENHANCED_KEY;
- }
- if (shift) {
- stepKeyState &= ~SHIFT_PRESSED;
- appendInputRecord(records, FALSE, VK_SHIFT, 0, stepKeyState);
- }
- if (rightAlt) {
- stepKeyState &= ~RIGHT_ALT_PRESSED;
- appendInputRecord(records, FALSE, VK_MENU, 0, stepKeyState | ENHANCED_KEY);
- }
- if (leftAlt) {
- stepKeyState &= ~LEFT_ALT_PRESSED;
- appendInputRecord(records, FALSE, VK_MENU, 0, stepKeyState);
- }
- if (ctrl) {
- stepKeyState &= ~LEFT_CTRL_PRESSED;
- appendInputRecord(records, FALSE, VK_CONTROL, 0, stepKeyState);
- }
-}
-
-void ConsoleInput::appendCPInputRecords(std::vector<INPUT_RECORD> &records,
- BOOL keyDown,
- uint16_t virtualKey,
- uint32_t codePoint,
- uint16_t keyState)
-{
- // This behavior really doesn't match that of the Windows console (in
- // normal, non-escape-mode). Judging by the copy-and-paste behavior,
- // Windows apparently handles everything outside of the keyboard layout by
- // first sending a sequence of Alt+KeyPad events, then finally a key-up
- // event whose UnicodeChar has the appropriate value. For U+00A2 (CENT
- // SIGN):
- //
- // key: dn rpt=1 scn=56 LAlt-MENU ch=0
- // key: dn rpt=1 scn=79 LAlt-NUMPAD1 ch=0
- // key: up rpt=1 scn=79 LAlt-NUMPAD1 ch=0
- // key: dn rpt=1 scn=76 LAlt-NUMPAD5 ch=0
- // key: up rpt=1 scn=76 LAlt-NUMPAD5 ch=0
- // key: dn rpt=1 scn=76 LAlt-NUMPAD5 ch=0
- // key: up rpt=1 scn=76 LAlt-NUMPAD5 ch=0
- // key: up rpt=1 scn=56 MENU ch=0xa2
- //
- // The Alt+155 value matches the encoding of U+00A2 in CP-437. Curiously,
- // if I use "chcp 1252" to change the encoding, then copy-and-pasting
- // produces Alt+162 instead. (U+00A2 is 162 in CP-1252.) However, typing
- // Alt+155 or Alt+162 produce the same characters regardless of console
- // code page. (That is, they use CP-437 and yield U+00A2 and U+00F3.)
- //
- // For characters outside the BMP, Windows repeats the process for both
- // UTF-16 code units, e.g, for U+1F300 (CYCLONE):
- //
- // key: dn rpt=1 scn=56 LAlt-MENU ch=0
- // key: dn rpt=1 scn=77 LAlt-NUMPAD6 ch=0
- // key: up rpt=1 scn=77 LAlt-NUMPAD6 ch=0
- // key: dn rpt=1 scn=81 LAlt-NUMPAD3 ch=0
- // key: up rpt=1 scn=81 LAlt-NUMPAD3 ch=0
- // key: up rpt=1 scn=56 MENU ch=0xd83c
- // key: dn rpt=1 scn=56 LAlt-MENU ch=0
- // key: dn rpt=1 scn=77 LAlt-NUMPAD6 ch=0
- // key: up rpt=1 scn=77 LAlt-NUMPAD6 ch=0
- // key: dn rpt=1 scn=81 LAlt-NUMPAD3 ch=0
- // key: up rpt=1 scn=81 LAlt-NUMPAD3 ch=0
- // key: up rpt=1 scn=56 MENU ch=0xdf00
- //
- // In this case, it sends Alt+63 twice, which signifies '?'. Apparently
- // CMD and Cygwin bash are both able to decode this.
- //
- // Also note that typing Alt+NNN still works if NumLock is off, e.g.:
- //
- // key: dn rpt=1 scn=56 LAlt-MENU ch=0
- // key: dn rpt=1 scn=79 LAlt-END ch=0
- // key: up rpt=1 scn=79 LAlt-END ch=0
- // key: dn rpt=1 scn=76 LAlt-CLEAR ch=0
- // key: up rpt=1 scn=76 LAlt-CLEAR ch=0
- // key: dn rpt=1 scn=76 LAlt-CLEAR ch=0
- // key: up rpt=1 scn=76 LAlt-CLEAR ch=0
- // key: up rpt=1 scn=56 MENU ch=0xa2
- //
- // Evidently, the Alt+NNN key events are not intended to be decoded to a
- // character. Maybe programs are looking for a key-up ALT/MENU event with
- // a non-zero character?
-
- wchar_t ws[2];
- const int wslen = encodeUtf16(ws, codePoint);
-
- if (wslen == 1) {
- appendInputRecord(records, keyDown, virtualKey, ws[0], keyState);
- } else if (wslen == 2) {
- appendInputRecord(records, keyDown, virtualKey, ws[0], keyState);
- appendInputRecord(records, keyDown, virtualKey, ws[1], keyState);
- } else {
- // This situation isn't that bad, but it should never happen,
- // because invalid codepoints shouldn't reach this point.
- trace("INTERNAL ERROR: appendInputRecordCP: invalid codePoint: "
- "U+%04X", codePoint);
- }
-}
-
-void ConsoleInput::appendInputRecord(std::vector<INPUT_RECORD> &records,
- BOOL keyDown,
- uint16_t virtualKey,
- wchar_t utf16Char,
- uint16_t keyState)
-{
- INPUT_RECORD ir = {};
- ir.EventType = KEY_EVENT;
- ir.Event.KeyEvent.bKeyDown = keyDown;
- ir.Event.KeyEvent.wRepeatCount = 1;
- ir.Event.KeyEvent.wVirtualKeyCode = virtualKey;
- ir.Event.KeyEvent.wVirtualScanCode =
- MapVirtualKey(virtualKey, MAPVK_VK_TO_VSC);
- ir.Event.KeyEvent.uChar.UnicodeChar = utf16Char;
- ir.Event.KeyEvent.dwControlKeyState = keyState;
- records.push_back(ir);
-}
-
-DWORD ConsoleInput::inputConsoleMode()
-{
- DWORD mode = 0;
- if (!GetConsoleMode(m_conin, &mode)) {
- trace("GetConsoleMode failed");
- return 0;
- }
- return mode;
-}