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[VSoRC/.git] / node_modules / node-pty / deps / winpty / src / agent / ConsoleInput.h
diff --git a/node_modules/node-pty/deps/winpty/src/agent/ConsoleInput.h b/node_modules/node-pty/deps/winpty/src/agent/ConsoleInput.h
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-// Copyright (c) 2011-2015 Ryan Prichard
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-
-#ifndef CONSOLEINPUT_H
-#define CONSOLEINPUT_H
-
-#include <windows.h>
-#include <stdint.h>
-
-#include <memory>
-#include <string>
-#include <vector>
-
-#include "Coord.h"
-#include "InputMap.h"
-#include "SmallRect.h"
-
-class Win32Console;
-class DsrSender;
-
-class ConsoleInput
-{
-public:
-    ConsoleInput(HANDLE conin, int mouseMode, DsrSender &dsrSender,
-                 Win32Console &console);
-    void writeInput(const std::string &input);
-    void flushIncompleteEscapeCode();
-    void setMouseWindowRect(SmallRect val) { m_mouseWindowRect = val; }
-    void updateInputFlags(bool forceTrace=false);
-    bool shouldActivateTerminalMouse();
-
-private:
-    void doWrite(bool isEof);
-    void flushInputRecords(std::vector<INPUT_RECORD> &records);
-    int scanInput(std::vector<INPUT_RECORD> &records,
-                  const char *input,
-                  int inputSize,
-                  bool isEof);
-    int scanMouseInput(std::vector<INPUT_RECORD> &records,
-                       const char *input,
-                       int inputSize);
-    void appendUtf8Char(std::vector<INPUT_RECORD> &records,
-                        const char *charBuffer,
-                        int charLen,
-                        bool terminalAltEscape);
-    void appendKeyPress(std::vector<INPUT_RECORD> &records,
-                        uint16_t virtualKey,
-                        uint32_t winCodePointDn,
-                        uint32_t winCodePointUp,
-                        uint16_t winKeyState,
-                        uint32_t vtCodePoint,
-                        uint16_t vtKeyState);
-
-public:
-    static void appendCPInputRecords(std::vector<INPUT_RECORD> &records,
-                                     BOOL keyDown,
-                                     uint16_t virtualKey,
-                                     uint32_t codePoint,
-                                     uint16_t keyState);
-    static void appendInputRecord(std::vector<INPUT_RECORD> &records,
-                                  BOOL keyDown,
-                                  uint16_t virtualKey,
-                                  wchar_t utf16Char,
-                                  uint16_t keyState);
-
-private:
-    DWORD inputConsoleMode();
-
-private:
-    Win32Console &m_console;
-    HANDLE m_conin = nullptr;
-    int m_mouseMode = 0;
-    DsrSender &m_dsrSender;
-    bool m_dsrSent = false;
-    std::string m_byteQueue;
-    InputMap m_inputMap;
-    DWORD m_lastWriteTick = 0;
-    DWORD m_mouseButtonState = 0;
-    struct DoubleClickDetection {
-        DWORD button = 0;
-        Coord pos;
-        DWORD tick = 0;
-        bool released = false;
-    } m_doubleClick;
-    bool m_enableExtendedEnabled = false;
-    bool m_mouseInputEnabled = false;
-    bool m_quickEditEnabled = false;
-    bool m_escapeInputEnabled = false;
-    SmallRect m_mouseWindowRect;
-};
-
-#endif // CONSOLEINPUT_H