+++ /dev/null
-// Copyright (c) 2016 Ryan Prichard
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-
-#include "ConsoleInputReencoding.h"
-
-#include "ConsoleInput.h"
-
-namespace {
-
-static void outch(std::vector<INPUT_RECORD> &out, wchar_t ch) {
- ConsoleInput::appendInputRecord(out, TRUE, 0, ch, 0);
-}
-
-} // anonymous namespace
-
-void reencodeEscapedKeyPress(
- std::vector<INPUT_RECORD> &out,
- uint16_t virtualKey,
- uint32_t codePoint,
- uint16_t keyState) {
-
- struct EscapedKey {
- enum { None, Numeric, Letter } kind;
- wchar_t content[2];
- };
-
- EscapedKey escapeCode = {};
- switch (virtualKey) {
- case VK_UP: escapeCode = { EscapedKey::Letter, {'A'} }; break;
- case VK_DOWN: escapeCode = { EscapedKey::Letter, {'B'} }; break;
- case VK_RIGHT: escapeCode = { EscapedKey::Letter, {'C'} }; break;
- case VK_LEFT: escapeCode = { EscapedKey::Letter, {'D'} }; break;
- case VK_CLEAR: escapeCode = { EscapedKey::Letter, {'E'} }; break;
- case VK_F1: escapeCode = { EscapedKey::Numeric, {'1', '1'} }; break;
- case VK_F2: escapeCode = { EscapedKey::Numeric, {'1', '2'} }; break;
- case VK_F3: escapeCode = { EscapedKey::Numeric, {'1', '3'} }; break;
- case VK_F4: escapeCode = { EscapedKey::Numeric, {'1', '4'} }; break;
- case VK_F5: escapeCode = { EscapedKey::Numeric, {'1', '5'} }; break;
- case VK_F6: escapeCode = { EscapedKey::Numeric, {'1', '7'} }; break;
- case VK_F7: escapeCode = { EscapedKey::Numeric, {'1', '8'} }; break;
- case VK_F8: escapeCode = { EscapedKey::Numeric, {'1', '9'} }; break;
- case VK_F9: escapeCode = { EscapedKey::Numeric, {'2', '0'} }; break;
- case VK_F10: escapeCode = { EscapedKey::Numeric, {'2', '1'} }; break;
- case VK_F11: escapeCode = { EscapedKey::Numeric, {'2', '3'} }; break;
- case VK_F12: escapeCode = { EscapedKey::Numeric, {'2', '4'} }; break;
- case VK_HOME: escapeCode = { EscapedKey::Letter, {'H'} }; break;
- case VK_INSERT: escapeCode = { EscapedKey::Numeric, {'2'} }; break;
- case VK_DELETE: escapeCode = { EscapedKey::Numeric, {'3'} }; break;
- case VK_END: escapeCode = { EscapedKey::Letter, {'F'} }; break;
- case VK_PRIOR: escapeCode = { EscapedKey::Numeric, {'5'} }; break;
- case VK_NEXT: escapeCode = { EscapedKey::Numeric, {'6'} }; break;
- }
- if (escapeCode.kind != EscapedKey::None) {
- int flags = 0;
- if (keyState & SHIFT_PRESSED) { flags |= 0x1; }
- if (keyState & LEFT_ALT_PRESSED) { flags |= 0x2; }
- if (keyState & LEFT_CTRL_PRESSED) { flags |= 0x4; }
- outch(out, L'\x1b');
- outch(out, L'[');
- if (escapeCode.kind == EscapedKey::Numeric) {
- for (wchar_t ch : escapeCode.content) {
- if (ch != L'\0') {
- outch(out, ch);
- }
- }
- } else if (flags != 0) {
- outch(out, L'1');
- }
- if (flags != 0) {
- outch(out, L';');
- outch(out, L'1' + flags);
- }
- if (escapeCode.kind == EscapedKey::Numeric) {
- outch(out, L'~');
- } else {
- outch(out, escapeCode.content[0]);
- }
- return;
- }
-
- switch (virtualKey) {
- case VK_BACK:
- if (keyState & LEFT_ALT_PRESSED) {
- outch(out, L'\x1b');
- }
- outch(out, L'\x7f');
- return;
- case VK_TAB:
- if (keyState & SHIFT_PRESSED) {
- outch(out, L'\x1b');
- outch(out, L'[');
- outch(out, L'Z');
- return;
- }
- break;
- }
-
- if (codePoint != 0) {
- if (keyState & LEFT_ALT_PRESSED) {
- outch(out, L'\x1b');
- }
- ConsoleInput::appendCPInputRecords(out, TRUE, 0, codePoint, 0);
- }
-}