+++ /dev/null
-var fs = require('fs');
-var path = require('path');
-
-var RELEASE_DIR = path.join(__dirname, '..', 'build', 'Release');
-var BUILD_FILES = [
- path.join(RELEASE_DIR, 'conpty.node'),
- path.join(RELEASE_DIR, 'conpty.pdb'),
- path.join(RELEASE_DIR, 'conpty_console_list.node'),
- path.join(RELEASE_DIR, 'conpty_console_list.pdb'),
- path.join(RELEASE_DIR, 'pty.node'),
- path.join(RELEASE_DIR, 'pty.pdb'),
- path.join(RELEASE_DIR, 'winpty-agent.exe'),
- path.join(RELEASE_DIR, 'winpty-agent.pdb'),
- path.join(RELEASE_DIR, 'winpty.dll'),
- path.join(RELEASE_DIR, 'winpty.pdb')
-];
-
-cleanFolderRecursive = function(folder) {
- var files = [];
- if( fs.existsSync(folder) ) {
- files = fs.readdirSync(folder);
- files.forEach(function(file,index) {
- var curPath = path.join(folder, file);
- if(fs.lstatSync(curPath).isDirectory()) { // recurse
- cleanFolderRecursive(curPath);
- fs.rmdirSync(curPath);
- } else if (BUILD_FILES.indexOf(curPath) < 0){ // delete file
- fs.unlinkSync(curPath);
- }
- });
- }
-};
-
-try {
- cleanFolderRecursive(RELEASE_DIR);
-} catch(e) {
- console.log(e);
- //process.exit(1);
-} finally {
- process.exit(0);
-}