-/**
- * Copyright (c) 2018 The xterm.js authors. All rights reserved.
- * @license MIT
- */
-
-import { CharData, IBufferLine, ICellData } from 'common/Types';
-import { stringFromCodePoint } from 'common/input/TextDecoder';
-import { CHAR_DATA_CHAR_INDEX, CHAR_DATA_WIDTH_INDEX, CHAR_DATA_ATTR_INDEX, NULL_CELL_CHAR, NULL_CELL_WIDTH, NULL_CELL_CODE, WHITESPACE_CELL_CHAR, Content } from 'common/buffer/Constants';
-import { CellData } from 'common/buffer/CellData';
-import { AttributeData } from 'common/buffer/AttributeData';
-
-/**
- * buffer memory layout:
- *
- * | uint32_t | uint32_t | uint32_t |
- * | `content` | `FG` | `BG` |
- * | wcwidth(2) comb(1) codepoint(21) | flags(8) R(8) G(8) B(8) | flags(8) R(8) G(8) B(8) |
- */
-
-
-/** typed array slots taken by one cell */
-const CELL_SIZE = 3;
-
-/**
- * Cell member indices.
- *
- * Direct access:
- * `content = data[column * CELL_SIZE + Cell.CONTENT];`
- * `fg = data[column * CELL_SIZE + Cell.FG];`
- * `bg = data[column * CELL_SIZE + Cell.BG];`
- */
-const enum Cell {
- CONTENT = 0,
- FG = 1, // currently simply holds all known attrs
- BG = 2 // currently unused
-}
-
-export const DEFAULT_ATTR_DATA = Object.freeze(new AttributeData());
-
-/**
- * Typed array based bufferline implementation.
- *
- * There are 2 ways to insert data into the cell buffer:
- * - `setCellFromCodepoint` + `addCodepointToCell`
- * Use these for data that is already UTF32.
- * Used during normal input in `InputHandler` for faster buffer access.
- * - `setCell`
- * This method takes a CellData object and stores the data in the buffer.
- * Use `CellData.fromCharData` to create the CellData object (e.g. from JS string).
- *
- * To retrieve data from the buffer use either one of the primitive methods
- * (if only one particular value is needed) or `loadCell`. For `loadCell` in a loop
- * memory allocs / GC pressure can be greatly reduced by reusing the CellData object.
- */
-export class BufferLine implements IBufferLine {
- protected _data: Uint32Array;
- protected _combined: {[index: number]: string} = {};
- public length: number;
-
- constructor(cols: number, fillCellData?: ICellData, public isWrapped: boolean = false) {
- this._data = new Uint32Array(cols * CELL_SIZE);
- const cell = fillCellData || CellData.fromCharData([0, NULL_CELL_CHAR, NULL_CELL_WIDTH, NULL_CELL_CODE]);
- for (let i = 0; i < cols; ++i) {
- this.setCell(i, cell);
- }
- this.length = cols;
- }
-
- /**
- * Get cell data CharData.
- * @deprecated
- */
- public get(index: number): CharData {
- const content = this._data[index * CELL_SIZE + Cell.CONTENT];
- const cp = content & Content.CODEPOINT_MASK;
- return [
- this._data[index * CELL_SIZE + Cell.FG],
- (content & Content.IS_COMBINED_MASK)
- ? this._combined[index]
- : (cp) ? stringFromCodePoint(cp) : '',
- content >> Content.WIDTH_SHIFT,
- (content & Content.IS_COMBINED_MASK)
- ? this._combined[index].charCodeAt(this._combined[index].length - 1)
- : cp
- ];
- }
-
- /**
- * Set cell data from CharData.
- * @deprecated
- */
- public set(index: number, value: CharData): void {
- this._data[index * CELL_SIZE + Cell.FG] = value[CHAR_DATA_ATTR_INDEX];
- if (value[CHAR_DATA_CHAR_INDEX].length > 1) {
- this._combined[index] = value[1];
- this._data[index * CELL_SIZE + Cell.CONTENT] = index | Content.IS_COMBINED_MASK | (value[CHAR_DATA_WIDTH_INDEX] << Content.WIDTH_SHIFT);
- } else {
- this._data[index * CELL_SIZE + Cell.CONTENT] = value[CHAR_DATA_CHAR_INDEX].charCodeAt(0) | (value[CHAR_DATA_WIDTH_INDEX] << Content.WIDTH_SHIFT);
- }
- }
-
- /**
- * primitive getters
- * use these when only one value is needed, otherwise use `loadCell`
- */
- public getWidth(index: number): number {
- return this._data[index * CELL_SIZE + Cell.CONTENT] >> Content.WIDTH_SHIFT;
- }
-
- /** Test whether content has width. */
- public hasWidth(index: number): number {
- return this._data[index * CELL_SIZE + Cell.CONTENT] & Content.WIDTH_MASK;
- }
-
- /** Get FG cell component. */
- public getFg(index: number): number {
- return this._data[index * CELL_SIZE + Cell.FG];
- }
-
- /** Get BG cell component. */
- public getBg(index: number): number {
- return this._data[index * CELL_SIZE + Cell.BG];
- }
-
- /**
- * Test whether contains any chars.
- * Basically an empty has no content, but other cells might differ in FG/BG
- * from real empty cells.
- * */
- public hasContent(index: number): number {
- return this._data[index * CELL_SIZE + Cell.CONTENT] & Content.HAS_CONTENT_MASK;
- }
-
- /**
- * Get codepoint of the cell.
- * To be in line with `code` in CharData this either returns
- * a single UTF32 codepoint or the last codepoint of a combined string.
- */
- public getCodePoint(index: number): number {
- const content = this._data[index * CELL_SIZE + Cell.CONTENT];
- if (content & Content.IS_COMBINED_MASK) {
- return this._combined[index].charCodeAt(this._combined[index].length - 1);
- }
- return content & Content.CODEPOINT_MASK;
- }
-
- /** Test whether the cell contains a combined string. */
- public isCombined(index: number): number {
- return this._data[index * CELL_SIZE + Cell.CONTENT] & Content.IS_COMBINED_MASK;
- }
-
- /** Returns the string content of the cell. */
- public getString(index: number): string {
- const content = this._data[index * CELL_SIZE + Cell.CONTENT];
- if (content & Content.IS_COMBINED_MASK) {
- return this._combined[index];
- }
- if (content & Content.CODEPOINT_MASK) {
- return stringFromCodePoint(content & Content.CODEPOINT_MASK);
- }
- // return empty string for empty cells
- return '';
- }
-
- /**
- * Load data at `index` into `cell`. This is used to access cells in a way that's more friendly
- * to GC as it significantly reduced the amount of new objects/references needed.
- */
- public loadCell(index: number, cell: ICellData): ICellData {
- const startIndex = index * CELL_SIZE;
- cell.content = this._data[startIndex + Cell.CONTENT];
- cell.fg = this._data[startIndex + Cell.FG];
- cell.bg = this._data[startIndex + Cell.BG];
- if (cell.content & Content.IS_COMBINED_MASK) {
- cell.combinedData = this._combined[index];
- }
- return cell;
- }
-
- /**
- * Set data at `index` to `cell`.
- */
- public setCell(index: number, cell: ICellData): void {
- if (cell.content & Content.IS_COMBINED_MASK) {
- this._combined[index] = cell.combinedData;
- }
- this._data[index * CELL_SIZE + Cell.CONTENT] = cell.content;
- this._data[index * CELL_SIZE + Cell.FG] = cell.fg;
- this._data[index * CELL_SIZE + Cell.BG] = cell.bg;
- }
-
- /**
- * Set cell data from input handler.
- * Since the input handler see the incoming chars as UTF32 codepoints,
- * it gets an optimized access method.
- */
- public setCellFromCodePoint(index: number, codePoint: number, width: number, fg: number, bg: number): void {
- this._data[index * CELL_SIZE + Cell.CONTENT] = codePoint | (width << Content.WIDTH_SHIFT);
- this._data[index * CELL_SIZE + Cell.FG] = fg;
- this._data[index * CELL_SIZE + Cell.BG] = bg;
- }
-
- /**
- * Add a codepoint to a cell from input handler.
- * During input stage combining chars with a width of 0 follow and stack
- * onto a leading char. Since we already set the attrs
- * by the previous `setDataFromCodePoint` call, we can omit it here.
- */
- public addCodepointToCell(index: number, codePoint: number): void {
- let content = this._data[index * CELL_SIZE + Cell.CONTENT];
- if (content & Content.IS_COMBINED_MASK) {
- // we already have a combined string, simply add
- this._combined[index] += stringFromCodePoint(codePoint);
- } else {
- if (content & Content.CODEPOINT_MASK) {
- // normal case for combining chars:
- // - move current leading char + new one into combined string
- // - set combined flag
- this._combined[index] = stringFromCodePoint(content & Content.CODEPOINT_MASK) + stringFromCodePoint(codePoint);
- content &= ~Content.CODEPOINT_MASK; // set codepoint in buffer to 0
- content |= Content.IS_COMBINED_MASK;
- } else {
- // should not happen - we actually have no data in the cell yet
- // simply set the data in the cell buffer with a width of 1
- content = codePoint | (1 << Content.WIDTH_SHIFT);
- }
- this._data[index * CELL_SIZE + Cell.CONTENT] = content;
- }
- }
-
- public insertCells(pos: number, n: number, fillCellData: ICellData): void {
- pos %= this.length;
- if (n < this.length - pos) {
- const cell = new CellData();
- for (let i = this.length - pos - n - 1; i >= 0; --i) {
- this.setCell(pos + n + i, this.loadCell(pos + i, cell));
- }
- for (let i = 0; i < n; ++i) {
- this.setCell(pos + i, fillCellData);
- }
- } else {
- for (let i = pos; i < this.length; ++i) {
- this.setCell(i, fillCellData);
- }
- }
- }
-
- public deleteCells(pos: number, n: number, fillCellData: ICellData): void {
- pos %= this.length;
- if (n < this.length - pos) {
- const cell = new CellData();
- for (let i = 0; i < this.length - pos - n; ++i) {
- this.setCell(pos + i, this.loadCell(pos + n + i, cell));
- }
- for (let i = this.length - n; i < this.length; ++i) {
- this.setCell(i, fillCellData);
- }
- } else {
- for (let i = pos; i < this.length; ++i) {
- this.setCell(i, fillCellData);
- }
- }
- }
-
- public replaceCells(start: number, end: number, fillCellData: ICellData): void {
- while (start < end && start < this.length) {
- this.setCell(start++, fillCellData);
- }
- }
-
- public resize(cols: number, fillCellData: ICellData): void {
- if (cols === this.length) {
- return;
- }
- if (cols > this.length) {
- const data = new Uint32Array(cols * CELL_SIZE);
- if (this.length) {
- if (cols * CELL_SIZE < this._data.length) {
- data.set(this._data.subarray(0, cols * CELL_SIZE));
- } else {
- data.set(this._data);
- }
- }
- this._data = data;
- for (let i = this.length; i < cols; ++i) {
- this.setCell(i, fillCellData);
- }
- } else {
- if (cols) {
- const data = new Uint32Array(cols * CELL_SIZE);
- data.set(this._data.subarray(0, cols * CELL_SIZE));
- this._data = data;
- // Remove any cut off combined data
- const keys = Object.keys(this._combined);
- for (let i = 0; i < keys.length; i++) {
- const key = parseInt(keys[i], 10);
- if (key >= cols) {
- delete this._combined[key];
- }
- }
- } else {
- this._data = new Uint32Array(0);
- this._combined = {};
- }
- }
- this.length = cols;
- }
-
- /** fill a line with fillCharData */
- public fill(fillCellData: ICellData): void {
- this._combined = {};
- for (let i = 0; i < this.length; ++i) {
- this.setCell(i, fillCellData);
- }
- }
-
- /** alter to a full copy of line */
- public copyFrom(line: BufferLine): void {
- if (this.length !== line.length) {
- this._data = new Uint32Array(line._data);
- } else {
- // use high speed copy if lengths are equal
- this._data.set(line._data);
- }
- this.length = line.length;
- this._combined = {};
- for (const el in line._combined) {
- this._combined[el] = line._combined[el];
- }
- this.isWrapped = line.isWrapped;
- }
-
- /** create a new clone */
- public clone(): IBufferLine {
- const newLine = new BufferLine(0);
- newLine._data = new Uint32Array(this._data);
- newLine.length = this.length;
- for (const el in this._combined) {
- newLine._combined[el] = this._combined[el];
- }
- newLine.isWrapped = this.isWrapped;
- return newLine;
- }
-
- public getTrimmedLength(): number {
- for (let i = this.length - 1; i >= 0; --i) {
- if ((this._data[i * CELL_SIZE + Cell.CONTENT] & Content.HAS_CONTENT_MASK)) {
- return i + (this._data[i * CELL_SIZE + Cell.CONTENT] >> Content.WIDTH_SHIFT);
- }
- }
- return 0;
- }
-
- public copyCellsFrom(src: BufferLine, srcCol: number, destCol: number, length: number, applyInReverse: boolean): void {
- const srcData = src._data;
- if (applyInReverse) {
- for (let cell = length - 1; cell >= 0; cell--) {
- for (let i = 0; i < CELL_SIZE; i++) {
- this._data[(destCol + cell) * CELL_SIZE + i] = srcData[(srcCol + cell) * CELL_SIZE + i];
- }
- }
- } else {
- for (let cell = 0; cell < length; cell++) {
- for (let i = 0; i < CELL_SIZE; i++) {
- this._data[(destCol + cell) * CELL_SIZE + i] = srcData[(srcCol + cell) * CELL_SIZE + i];
- }
- }
- }
-
- // Move any combined data over as needed
- const srcCombinedKeys = Object.keys(src._combined);
- for (let i = 0; i < srcCombinedKeys.length; i++) {
- const key = parseInt(srcCombinedKeys[i], 10);
- if (key >= srcCol) {
- this._combined[key - srcCol + destCol] = src._combined[key];
- }
- }
- }
-
- public translateToString(trimRight: boolean = false, startCol: number = 0, endCol: number = this.length): string {
- if (trimRight) {
- endCol = Math.min(endCol, this.getTrimmedLength());
- }
- let result = '';
- while (startCol < endCol) {
- const content = this._data[startCol * CELL_SIZE + Cell.CONTENT];
- const cp = content & Content.CODEPOINT_MASK;
- result += (content & Content.IS_COMBINED_MASK) ? this._combined[startCol] : (cp) ? stringFromCodePoint(cp) : WHITESPACE_CELL_CHAR;
- startCol += (content >> Content.WIDTH_SHIFT) || 1; // always advance by 1
- }
- return result;
- }
-}