--- /dev/null
+/**
+ * Copyright (c) 2018 The xterm.js authors. All rights reserved.
+ * @license MIT
+ */
+
+import { IParsingState, IDcsHandler, IEscapeSequenceParser, IParams, IOscHandler, IHandlerCollection, CsiHandlerType, OscFallbackHandlerType, IOscParser, EscHandlerType, IDcsParser, DcsFallbackHandlerType, IFunctionIdentifier, ExecuteFallbackHandlerType, CsiFallbackHandlerType, EscFallbackHandlerType, PrintHandlerType, PrintFallbackHandlerType, ExecuteHandlerType } from 'common/parser/Types';
+import { ParserState, ParserAction } from 'common/parser/Constants';
+import { Disposable } from 'common/Lifecycle';
+import { IDisposable } from 'common/Types';
+import { fill } from 'common/TypedArrayUtils';
+import { Params } from 'common/parser/Params';
+import { OscParser } from 'common/parser/OscParser';
+import { DcsParser } from 'common/parser/DcsParser';
+
+/**
+ * Table values are generated like this:
+ * index: currentState << TableValue.INDEX_STATE_SHIFT | charCode
+ * value: action << TableValue.TRANSITION_ACTION_SHIFT | nextState
+ */
+const enum TableAccess {
+ TRANSITION_ACTION_SHIFT = 4,
+ TRANSITION_STATE_MASK = 15,
+ INDEX_STATE_SHIFT = 8
+}
+
+/**
+ * Transition table for EscapeSequenceParser.
+ */
+export class TransitionTable {
+ public table: Uint8Array;
+
+ constructor(length: number) {
+ this.table = new Uint8Array(length);
+ }
+
+ /**
+ * Set default transition.
+ * @param action default action
+ * @param next default next state
+ */
+ public setDefault(action: ParserAction, next: ParserState): void {
+ fill(this.table, action << TableAccess.TRANSITION_ACTION_SHIFT | next);
+ }
+
+ /**
+ * Add a transition to the transition table.
+ * @param code input character code
+ * @param state current parser state
+ * @param action parser action to be done
+ * @param next next parser state
+ */
+ public add(code: number, state: ParserState, action: ParserAction, next: ParserState): void {
+ this.table[state << TableAccess.INDEX_STATE_SHIFT | code] = action << TableAccess.TRANSITION_ACTION_SHIFT | next;
+ }
+
+ /**
+ * Add transitions for multiple input character codes.
+ * @param codes input character code array
+ * @param state current parser state
+ * @param action parser action to be done
+ * @param next next parser state
+ */
+ public addMany(codes: number[], state: ParserState, action: ParserAction, next: ParserState): void {
+ for (let i = 0; i < codes.length; i++) {
+ this.table[state << TableAccess.INDEX_STATE_SHIFT | codes[i]] = action << TableAccess.TRANSITION_ACTION_SHIFT | next;
+ }
+ }
+}
+
+
+// Pseudo-character placeholder for printable non-ascii characters (unicode).
+const NON_ASCII_PRINTABLE = 0xA0;
+
+
+/**
+ * VT500 compatible transition table.
+ * Taken from https://vt100.net/emu/dec_ansi_parser.
+ */
+export const VT500_TRANSITION_TABLE = (function (): TransitionTable {
+ const table: TransitionTable = new TransitionTable(4095);
+
+ // range macro for byte
+ const BYTE_VALUES = 256;
+ const blueprint = Array.apply(null, Array(BYTE_VALUES)).map((unused: any, i: number) => i);
+ const r = (start: number, end: number) => blueprint.slice(start, end);
+
+ // Default definitions.
+ const PRINTABLES = r(0x20, 0x7f); // 0x20 (SP) included, 0x7F (DEL) excluded
+ const EXECUTABLES = r(0x00, 0x18);
+ EXECUTABLES.push(0x19);
+ EXECUTABLES.push.apply(EXECUTABLES, r(0x1c, 0x20));
+
+ const states: number[] = r(ParserState.GROUND, ParserState.DCS_PASSTHROUGH + 1);
+ let state: any;
+
+ // set default transition
+ table.setDefault(ParserAction.ERROR, ParserState.GROUND);
+ // printables
+ table.addMany(PRINTABLES, ParserState.GROUND, ParserAction.PRINT, ParserState.GROUND);
+ // global anywhere rules
+ for (state in states) {
+ table.addMany([0x18, 0x1a, 0x99, 0x9a], state, ParserAction.EXECUTE, ParserState.GROUND);
+ table.addMany(r(0x80, 0x90), state, ParserAction.EXECUTE, ParserState.GROUND);
+ table.addMany(r(0x90, 0x98), state, ParserAction.EXECUTE, ParserState.GROUND);
+ table.add(0x9c, state, ParserAction.IGNORE, ParserState.GROUND); // ST as terminator
+ table.add(0x1b, state, ParserAction.CLEAR, ParserState.ESCAPE); // ESC
+ table.add(0x9d, state, ParserAction.OSC_START, ParserState.OSC_STRING); // OSC
+ table.addMany([0x98, 0x9e, 0x9f], state, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
+ table.add(0x9b, state, ParserAction.CLEAR, ParserState.CSI_ENTRY); // CSI
+ table.add(0x90, state, ParserAction.CLEAR, ParserState.DCS_ENTRY); // DCS
+ }
+ // rules for executables and 7f
+ table.addMany(EXECUTABLES, ParserState.GROUND, ParserAction.EXECUTE, ParserState.GROUND);
+ table.addMany(EXECUTABLES, ParserState.ESCAPE, ParserAction.EXECUTE, ParserState.ESCAPE);
+ table.add(0x7f, ParserState.ESCAPE, ParserAction.IGNORE, ParserState.ESCAPE);
+ table.addMany(EXECUTABLES, ParserState.OSC_STRING, ParserAction.IGNORE, ParserState.OSC_STRING);
+ table.addMany(EXECUTABLES, ParserState.CSI_ENTRY, ParserAction.EXECUTE, ParserState.CSI_ENTRY);
+ table.add(0x7f, ParserState.CSI_ENTRY, ParserAction.IGNORE, ParserState.CSI_ENTRY);
+ table.addMany(EXECUTABLES, ParserState.CSI_PARAM, ParserAction.EXECUTE, ParserState.CSI_PARAM);
+ table.add(0x7f, ParserState.CSI_PARAM, ParserAction.IGNORE, ParserState.CSI_PARAM);
+ table.addMany(EXECUTABLES, ParserState.CSI_IGNORE, ParserAction.EXECUTE, ParserState.CSI_IGNORE);
+ table.addMany(EXECUTABLES, ParserState.CSI_INTERMEDIATE, ParserAction.EXECUTE, ParserState.CSI_INTERMEDIATE);
+ table.add(0x7f, ParserState.CSI_INTERMEDIATE, ParserAction.IGNORE, ParserState.CSI_INTERMEDIATE);
+ table.addMany(EXECUTABLES, ParserState.ESCAPE_INTERMEDIATE, ParserAction.EXECUTE, ParserState.ESCAPE_INTERMEDIATE);
+ table.add(0x7f, ParserState.ESCAPE_INTERMEDIATE, ParserAction.IGNORE, ParserState.ESCAPE_INTERMEDIATE);
+ // osc
+ table.add(0x5d, ParserState.ESCAPE, ParserAction.OSC_START, ParserState.OSC_STRING);
+ table.addMany(PRINTABLES, ParserState.OSC_STRING, ParserAction.OSC_PUT, ParserState.OSC_STRING);
+ table.add(0x7f, ParserState.OSC_STRING, ParserAction.OSC_PUT, ParserState.OSC_STRING);
+ table.addMany([0x9c, 0x1b, 0x18, 0x1a, 0x07], ParserState.OSC_STRING, ParserAction.OSC_END, ParserState.GROUND);
+ table.addMany(r(0x1c, 0x20), ParserState.OSC_STRING, ParserAction.IGNORE, ParserState.OSC_STRING);
+ // sos/pm/apc does nothing
+ table.addMany([0x58, 0x5e, 0x5f], ParserState.ESCAPE, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
+ table.addMany(PRINTABLES, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
+ table.addMany(EXECUTABLES, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
+ table.add(0x9c, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.GROUND);
+ table.add(0x7f, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
+ // csi entries
+ table.add(0x5b, ParserState.ESCAPE, ParserAction.CLEAR, ParserState.CSI_ENTRY);
+ table.addMany(r(0x40, 0x7f), ParserState.CSI_ENTRY, ParserAction.CSI_DISPATCH, ParserState.GROUND);
+ table.addMany(r(0x30, 0x3c), ParserState.CSI_ENTRY, ParserAction.PARAM, ParserState.CSI_PARAM);
+ table.addMany([0x3c, 0x3d, 0x3e, 0x3f], ParserState.CSI_ENTRY, ParserAction.COLLECT, ParserState.CSI_PARAM);
+ table.addMany(r(0x30, 0x3c), ParserState.CSI_PARAM, ParserAction.PARAM, ParserState.CSI_PARAM);
+ table.addMany(r(0x40, 0x7f), ParserState.CSI_PARAM, ParserAction.CSI_DISPATCH, ParserState.GROUND);
+ table.addMany([0x3c, 0x3d, 0x3e, 0x3f], ParserState.CSI_PARAM, ParserAction.IGNORE, ParserState.CSI_IGNORE);
+ table.addMany(r(0x20, 0x40), ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
+ table.add(0x7f, ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
+ table.addMany(r(0x40, 0x7f), ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.GROUND);
+ table.addMany(r(0x20, 0x30), ParserState.CSI_ENTRY, ParserAction.COLLECT, ParserState.CSI_INTERMEDIATE);
+ table.addMany(r(0x20, 0x30), ParserState.CSI_INTERMEDIATE, ParserAction.COLLECT, ParserState.CSI_INTERMEDIATE);
+ table.addMany(r(0x30, 0x40), ParserState.CSI_INTERMEDIATE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
+ table.addMany(r(0x40, 0x7f), ParserState.CSI_INTERMEDIATE, ParserAction.CSI_DISPATCH, ParserState.GROUND);
+ table.addMany(r(0x20, 0x30), ParserState.CSI_PARAM, ParserAction.COLLECT, ParserState.CSI_INTERMEDIATE);
+ // esc_intermediate
+ table.addMany(r(0x20, 0x30), ParserState.ESCAPE, ParserAction.COLLECT, ParserState.ESCAPE_INTERMEDIATE);
+ table.addMany(r(0x20, 0x30), ParserState.ESCAPE_INTERMEDIATE, ParserAction.COLLECT, ParserState.ESCAPE_INTERMEDIATE);
+ table.addMany(r(0x30, 0x7f), ParserState.ESCAPE_INTERMEDIATE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
+ table.addMany(r(0x30, 0x50), ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
+ table.addMany(r(0x51, 0x58), ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
+ table.addMany([0x59, 0x5a, 0x5c], ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
+ table.addMany(r(0x60, 0x7f), ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
+ // dcs entry
+ table.add(0x50, ParserState.ESCAPE, ParserAction.CLEAR, ParserState.DCS_ENTRY);
+ table.addMany(EXECUTABLES, ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_ENTRY);
+ table.add(0x7f, ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_ENTRY);
+ table.addMany(r(0x1c, 0x20), ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_ENTRY);
+ table.addMany(r(0x20, 0x30), ParserState.DCS_ENTRY, ParserAction.COLLECT, ParserState.DCS_INTERMEDIATE);
+ table.addMany(r(0x30, 0x3c), ParserState.DCS_ENTRY, ParserAction.PARAM, ParserState.DCS_PARAM);
+ table.addMany([0x3c, 0x3d, 0x3e, 0x3f], ParserState.DCS_ENTRY, ParserAction.COLLECT, ParserState.DCS_PARAM);
+ table.addMany(EXECUTABLES, ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
+ table.addMany(r(0x20, 0x80), ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
+ table.addMany(r(0x1c, 0x20), ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
+ table.addMany(EXECUTABLES, ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_PARAM);
+ table.add(0x7f, ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_PARAM);
+ table.addMany(r(0x1c, 0x20), ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_PARAM);
+ table.addMany(r(0x30, 0x3c), ParserState.DCS_PARAM, ParserAction.PARAM, ParserState.DCS_PARAM);
+ table.addMany([0x3c, 0x3d, 0x3e, 0x3f], ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_IGNORE);
+ table.addMany(r(0x20, 0x30), ParserState.DCS_PARAM, ParserAction.COLLECT, ParserState.DCS_INTERMEDIATE);
+ table.addMany(EXECUTABLES, ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_INTERMEDIATE);
+ table.add(0x7f, ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_INTERMEDIATE);
+ table.addMany(r(0x1c, 0x20), ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_INTERMEDIATE);
+ table.addMany(r(0x20, 0x30), ParserState.DCS_INTERMEDIATE, ParserAction.COLLECT, ParserState.DCS_INTERMEDIATE);
+ table.addMany(r(0x30, 0x40), ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
+ table.addMany(r(0x40, 0x7f), ParserState.DCS_INTERMEDIATE, ParserAction.DCS_HOOK, ParserState.DCS_PASSTHROUGH);
+ table.addMany(r(0x40, 0x7f), ParserState.DCS_PARAM, ParserAction.DCS_HOOK, ParserState.DCS_PASSTHROUGH);
+ table.addMany(r(0x40, 0x7f), ParserState.DCS_ENTRY, ParserAction.DCS_HOOK, ParserState.DCS_PASSTHROUGH);
+ table.addMany(EXECUTABLES, ParserState.DCS_PASSTHROUGH, ParserAction.DCS_PUT, ParserState.DCS_PASSTHROUGH);
+ table.addMany(PRINTABLES, ParserState.DCS_PASSTHROUGH, ParserAction.DCS_PUT, ParserState.DCS_PASSTHROUGH);
+ table.add(0x7f, ParserState.DCS_PASSTHROUGH, ParserAction.IGNORE, ParserState.DCS_PASSTHROUGH);
+ table.addMany([0x1b, 0x9c, 0x18, 0x1a], ParserState.DCS_PASSTHROUGH, ParserAction.DCS_UNHOOK, ParserState.GROUND);
+ // special handling of unicode chars
+ table.add(NON_ASCII_PRINTABLE, ParserState.GROUND, ParserAction.PRINT, ParserState.GROUND);
+ table.add(NON_ASCII_PRINTABLE, ParserState.OSC_STRING, ParserAction.OSC_PUT, ParserState.OSC_STRING);
+ table.add(NON_ASCII_PRINTABLE, ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
+ table.add(NON_ASCII_PRINTABLE, ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
+ table.add(NON_ASCII_PRINTABLE, ParserState.DCS_PASSTHROUGH, ParserAction.DCS_PUT, ParserState.DCS_PASSTHROUGH);
+ return table;
+})();
+
+
+/**
+ * EscapeSequenceParser.
+ * This class implements the ANSI/DEC compatible parser described by
+ * Paul Williams (https://vt100.net/emu/dec_ansi_parser).
+ *
+ * To implement custom ANSI compliant escape sequences it is not needed to
+ * alter this parser, instead consider registering a custom handler.
+ * For non ANSI compliant sequences change the transition table with
+ * the optional `transitions` constructor argument and
+ * reimplement the `parse` method.
+ *
+ * This parser is currently hardcoded to operate in ZDM (Zero Default Mode)
+ * as suggested by the original parser, thus empty parameters are set to 0.
+ * This this is not in line with the latest ECMA-48 specification
+ * (ZDM was part of the early specs and got completely removed later on).
+ *
+ * Other than the original parser from vt100.net this parser supports
+ * sub parameters in digital parameters separated by colons. Empty sub parameters
+ * are set to -1 (no ZDM for sub parameters).
+ *
+ * About prefix and intermediate bytes:
+ * This parser follows the assumptions of the vt100.net parser with these restrictions:
+ * - only one prefix byte is allowed as first parameter byte, byte range 0x3c .. 0x3f
+ * - max. two intermediates are respected, byte range 0x20 .. 0x2f
+ * Note that this is not in line with ECMA-48 which does not limit either of those.
+ * Furthermore ECMA-48 allows the prefix byte range at any param byte position. Currently
+ * there are no known sequences that follow the broader definition of the specification.
+ *
+ * TODO: implement error recovery hook via error handler return values
+ */
+export class EscapeSequenceParser extends Disposable implements IEscapeSequenceParser {
+ public initialState: number;
+ public currentState: number;
+ public precedingCodepoint: number;
+
+ // buffers over several parse calls
+ protected _params: Params;
+ protected _collect: number;
+
+ // handler lookup containers
+ protected _printHandler: PrintHandlerType;
+ protected _executeHandlers: {[flag: number]: ExecuteHandlerType};
+ protected _csiHandlers: IHandlerCollection<CsiHandlerType>;
+ protected _escHandlers: IHandlerCollection<EscHandlerType>;
+ protected _oscParser: IOscParser;
+ protected _dcsParser: IDcsParser;
+ protected _errorHandler: (state: IParsingState) => IParsingState;
+
+ // fallback handlers
+ protected _printHandlerFb: PrintFallbackHandlerType;
+ protected _executeHandlerFb: ExecuteFallbackHandlerType;
+ protected _csiHandlerFb: CsiFallbackHandlerType;
+ protected _escHandlerFb: EscFallbackHandlerType;
+ protected _errorHandlerFb: (state: IParsingState) => IParsingState;
+
+ constructor(readonly TRANSITIONS: TransitionTable = VT500_TRANSITION_TABLE) {
+ super();
+
+ this.initialState = ParserState.GROUND;
+ this.currentState = this.initialState;
+ this._params = new Params(); // defaults to 32 storable params/subparams
+ this._params.addParam(0); // ZDM
+ this._collect = 0;
+ this.precedingCodepoint = 0;
+
+ // set default fallback handlers and handler lookup containers
+ this._printHandlerFb = (data, start, end): void => { };
+ this._executeHandlerFb = (code: number): void => { };
+ this._csiHandlerFb = (ident: number, params: IParams): void => { };
+ this._escHandlerFb = (ident: number): void => { };
+ this._errorHandlerFb = (state: IParsingState): IParsingState => state;
+ this._printHandler = this._printHandlerFb;
+ this._executeHandlers = Object.create(null);
+ this._csiHandlers = Object.create(null);
+ this._escHandlers = Object.create(null);
+ this._oscParser = new OscParser();
+ this._dcsParser = new DcsParser();
+ this._errorHandler = this._errorHandlerFb;
+
+ // swallow 7bit ST (ESC+\)
+ this.setEscHandler({final: '\\'}, () => {});
+ }
+
+ protected _identifier(id: IFunctionIdentifier, finalRange: number[] = [0x40, 0x7e]): number {
+ let res = 0;
+ if (id.prefix) {
+ if (id.prefix.length > 1) {
+ throw new Error('only one byte as prefix supported');
+ }
+ res = id.prefix.charCodeAt(0);
+ if (res && 0x3c > res || res > 0x3f) {
+ throw new Error('prefix must be in range 0x3c .. 0x3f');
+ }
+ }
+ if (id.intermediates) {
+ if (id.intermediates.length > 2) {
+ throw new Error('only two bytes as intermediates are supported');
+ }
+ for (let i = 0; i < id.intermediates.length; ++i) {
+ const intermediate = id.intermediates.charCodeAt(i);
+ if (0x20 > intermediate || intermediate > 0x2f) {
+ throw new Error('intermediate must be in range 0x20 .. 0x2f');
+ }
+ res <<= 8;
+ res |= intermediate;
+ }
+ }
+ if (id.final.length !== 1) {
+ throw new Error('final must be a single byte');
+ }
+ const finalCode = id.final.charCodeAt(0);
+ if (finalRange[0] > finalCode || finalCode > finalRange[1]) {
+ throw new Error(`final must be in range ${finalRange[0]} .. ${finalRange[1]}`);
+ }
+ res <<= 8;
+ res |= finalCode;
+
+ return res;
+ }
+
+ public identToString(ident: number): string {
+ const res: string[] = [];
+ while (ident) {
+ res.push(String.fromCharCode(ident & 0xFF));
+ ident >>= 8;
+ }
+ return res.reverse().join('');
+ }
+
+ public dispose(): void {
+ this._csiHandlers = Object.create(null);
+ this._executeHandlers = Object.create(null);
+ this._escHandlers = Object.create(null);
+ this._oscParser.dispose();
+ this._dcsParser.dispose();
+ }
+
+ public setPrintHandler(handler: PrintHandlerType): void {
+ this._printHandler = handler;
+ }
+ public clearPrintHandler(): void {
+ this._printHandler = this._printHandlerFb;
+ }
+
+ public addEscHandler(id: IFunctionIdentifier, handler: EscHandlerType): IDisposable {
+ const ident = this._identifier(id, [0x30, 0x7e]);
+ if (this._escHandlers[ident] === undefined) {
+ this._escHandlers[ident] = [];
+ }
+ const handlerList = this._escHandlers[ident];
+ handlerList.push(handler);
+ return {
+ dispose: () => {
+ const handlerIndex = handlerList.indexOf(handler);
+ if (handlerIndex !== -1) {
+ handlerList.splice(handlerIndex, 1);
+ }
+ }
+ };
+ }
+ public setEscHandler(id: IFunctionIdentifier, handler: EscHandlerType): void {
+ this._escHandlers[this._identifier(id, [0x30, 0x7e])] = [handler];
+ }
+ public clearEscHandler(id: IFunctionIdentifier): void {
+ if (this._escHandlers[this._identifier(id, [0x30, 0x7e])]) delete this._escHandlers[this._identifier(id, [0x30, 0x7e])];
+ }
+ public setEscHandlerFallback(handler: EscFallbackHandlerType): void {
+ this._escHandlerFb = handler;
+ }
+
+ public setExecuteHandler(flag: string, handler: ExecuteHandlerType): void {
+ this._executeHandlers[flag.charCodeAt(0)] = handler;
+ }
+ public clearExecuteHandler(flag: string): void {
+ if (this._executeHandlers[flag.charCodeAt(0)]) delete this._executeHandlers[flag.charCodeAt(0)];
+ }
+ public setExecuteHandlerFallback(handler: ExecuteFallbackHandlerType): void {
+ this._executeHandlerFb = handler;
+ }
+
+ public addCsiHandler(id: IFunctionIdentifier, handler: CsiHandlerType): IDisposable {
+ const ident = this._identifier(id);
+ if (this._csiHandlers[ident] === undefined) {
+ this._csiHandlers[ident] = [];
+ }
+ const handlerList = this._csiHandlers[ident];
+ handlerList.push(handler);
+ return {
+ dispose: () => {
+ const handlerIndex = handlerList.indexOf(handler);
+ if (handlerIndex !== -1) {
+ handlerList.splice(handlerIndex, 1);
+ }
+ }
+ };
+ }
+ public setCsiHandler(id: IFunctionIdentifier, handler: CsiHandlerType): void {
+ this._csiHandlers[this._identifier(id)] = [handler];
+ }
+ public clearCsiHandler(id: IFunctionIdentifier): void {
+ if (this._csiHandlers[this._identifier(id)]) delete this._csiHandlers[this._identifier(id)];
+ }
+ public setCsiHandlerFallback(callback: (ident: number, params: IParams) => void): void {
+ this._csiHandlerFb = callback;
+ }
+
+ public addDcsHandler(id: IFunctionIdentifier, handler: IDcsHandler): IDisposable {
+ return this._dcsParser.addHandler(this._identifier(id), handler);
+ }
+ public setDcsHandler(id: IFunctionIdentifier, handler: IDcsHandler): void {
+ this._dcsParser.setHandler(this._identifier(id), handler);
+ }
+ public clearDcsHandler(id: IFunctionIdentifier): void {
+ this._dcsParser.clearHandler(this._identifier(id));
+ }
+ public setDcsHandlerFallback(handler: DcsFallbackHandlerType): void {
+ this._dcsParser.setHandlerFallback(handler);
+ }
+
+ public addOscHandler(ident: number, handler: IOscHandler): IDisposable {
+ return this._oscParser.addHandler(ident, handler);
+ }
+ public setOscHandler(ident: number, handler: IOscHandler): void {
+ this._oscParser.setHandler(ident, handler);
+ }
+ public clearOscHandler(ident: number): void {
+ this._oscParser.clearHandler(ident);
+ }
+ public setOscHandlerFallback(handler: OscFallbackHandlerType): void {
+ this._oscParser.setHandlerFallback(handler);
+ }
+
+ public setErrorHandler(callback: (state: IParsingState) => IParsingState): void {
+ this._errorHandler = callback;
+ }
+ public clearErrorHandler(): void {
+ this._errorHandler = this._errorHandlerFb;
+ }
+
+ public reset(): void {
+ this.currentState = this.initialState;
+ this._oscParser.reset();
+ this._dcsParser.reset();
+ this._params.reset();
+ this._params.addParam(0); // ZDM
+ this._collect = 0;
+ this.precedingCodepoint = 0;
+ }
+
+
+
+ /**
+ * Parse UTF32 codepoints in `data` up to `length`.
+ *
+ * Note: For several actions with high data load the parsing is optimized
+ * by using local read ahead loops with hardcoded conditions to
+ * avoid costly table lookups. Make sure that any change of table values
+ * will be reflected in the loop conditions as well and vice versa.
+ * Affected states/actions:
+ * - GROUND:PRINT
+ * - CSI_PARAM:PARAM
+ * - DCS_PARAM:PARAM
+ * - OSC_STRING:OSC_PUT
+ * - DCS_PASSTHROUGH:DCS_PUT
+ */
+ public parse(data: Uint32Array, length: number): void {
+ let code = 0;
+ let transition = 0;
+ let currentState = this.currentState;
+ const osc = this._oscParser;
+ const dcs = this._dcsParser;
+ let collect = this._collect;
+ const params = this._params;
+ const table: Uint8Array = this.TRANSITIONS.table;
+
+ // process input string
+ for (let i = 0; i < length; ++i) {
+ code = data[i];
+
+ // normal transition & action lookup
+ transition = table[currentState << TableAccess.INDEX_STATE_SHIFT | (code < 0xa0 ? code : NON_ASCII_PRINTABLE)];
+ switch (transition >> TableAccess.TRANSITION_ACTION_SHIFT) {
+ case ParserAction.PRINT:
+ // read ahead with loop unrolling
+ // Note: 0x20 (SP) is included, 0x7F (DEL) is excluded
+ for (let j = i + 1; ; ++j) {
+ if (j >= length || (code = data[j]) < 0x20 || (code > 0x7e && code < NON_ASCII_PRINTABLE)) {
+ this._printHandler(data, i, j);
+ i = j - 1;
+ break;
+ }
+ if (++j >= length || (code = data[j]) < 0x20 || (code > 0x7e && code < NON_ASCII_PRINTABLE)) {
+ this._printHandler(data, i, j);
+ i = j - 1;
+ break;
+ }
+ if (++j >= length || (code = data[j]) < 0x20 || (code > 0x7e && code < NON_ASCII_PRINTABLE)) {
+ this._printHandler(data, i, j);
+ i = j - 1;
+ break;
+ }
+ if (++j >= length || (code = data[j]) < 0x20 || (code > 0x7e && code < NON_ASCII_PRINTABLE)) {
+ this._printHandler(data, i, j);
+ i = j - 1;
+ break;
+ }
+ }
+ break;
+ case ParserAction.EXECUTE:
+ if (this._executeHandlers[code]) this._executeHandlers[code]();
+ else this._executeHandlerFb(code);
+ this.precedingCodepoint = 0;
+ break;
+ case ParserAction.IGNORE:
+ break;
+ case ParserAction.ERROR:
+ const inject: IParsingState = this._errorHandler(
+ {
+ position: i,
+ code,
+ currentState,
+ collect,
+ params,
+ abort: false
+ });
+ if (inject.abort) return;
+ // inject values: currently not implemented
+ break;
+ case ParserAction.CSI_DISPATCH:
+ // Trigger CSI Handler
+ const handlers = this._csiHandlers[collect << 8 | code];
+ let j = handlers ? handlers.length - 1 : -1;
+ for (; j >= 0; j--) {
+ // undefined or true means success and to stop bubbling
+ if (handlers[j](params) !== false) {
+ break;
+ }
+ }
+ if (j < 0) {
+ this._csiHandlerFb(collect << 8 | code, params);
+ }
+ this.precedingCodepoint = 0;
+ break;
+ case ParserAction.PARAM:
+ // inner loop: digits (0x30 - 0x39) and ; (0x3b) and : (0x3a)
+ do {
+ switch (code) {
+ case 0x3b:
+ params.addParam(0); // ZDM
+ break;
+ case 0x3a:
+ params.addSubParam(-1);
+ break;
+ default: // 0x30 - 0x39
+ params.addDigit(code - 48);
+ }
+ } while (++i < length && (code = data[i]) > 0x2f && code < 0x3c);
+ i--;
+ break;
+ case ParserAction.COLLECT:
+ collect <<= 8;
+ collect |= code;
+ break;
+ case ParserAction.ESC_DISPATCH:
+ const handlersEsc = this._escHandlers[collect << 8 | code];
+ let jj = handlersEsc ? handlersEsc.length - 1 : -1;
+ for (; jj >= 0; jj--) {
+ // undefined or true means success and to stop bubbling
+ if (handlersEsc[jj]() !== false) {
+ break;
+ }
+ }
+ if (jj < 0) {
+ this._escHandlerFb(collect << 8 | code);
+ }
+ this.precedingCodepoint = 0;
+ break;
+ case ParserAction.CLEAR:
+ params.reset();
+ params.addParam(0); // ZDM
+ collect = 0;
+ break;
+ case ParserAction.DCS_HOOK:
+ dcs.hook(collect << 8 | code, params);
+ break;
+ case ParserAction.DCS_PUT:
+ // inner loop - exit DCS_PUT: 0x18, 0x1a, 0x1b, 0x7f, 0x80 - 0x9f
+ // unhook triggered by: 0x1b, 0x9c (success) and 0x18, 0x1a (abort)
+ for (let j = i + 1; ; ++j) {
+ if (j >= length || (code = data[j]) === 0x18 || code === 0x1a || code === 0x1b || (code > 0x7f && code < NON_ASCII_PRINTABLE)) {
+ dcs.put(data, i, j);
+ i = j - 1;
+ break;
+ }
+ }
+ break;
+ case ParserAction.DCS_UNHOOK:
+ dcs.unhook(code !== 0x18 && code !== 0x1a);
+ if (code === 0x1b) transition |= ParserState.ESCAPE;
+ params.reset();
+ params.addParam(0); // ZDM
+ collect = 0;
+ this.precedingCodepoint = 0;
+ break;
+ case ParserAction.OSC_START:
+ osc.start();
+ break;
+ case ParserAction.OSC_PUT:
+ // inner loop: 0x20 (SP) included, 0x7F (DEL) included
+ for (let j = i + 1; ; j++) {
+ if (j >= length || (code = data[j]) < 0x20 || (code > 0x7f && code <= 0x9f)) {
+ osc.put(data, i, j);
+ i = j - 1;
+ break;
+ }
+ }
+ break;
+ case ParserAction.OSC_END:
+ osc.end(code !== 0x18 && code !== 0x1a);
+ if (code === 0x1b) transition |= ParserState.ESCAPE;
+ params.reset();
+ params.addParam(0); // ZDM
+ collect = 0;
+ this.precedingCodepoint = 0;
+ break;
+ }
+ currentState = transition & TableAccess.TRANSITION_STATE_MASK;
+ }
+
+ // save collected intermediates
+ this._collect = collect;
+
+ // save state
+ this.currentState = currentState;
+ }
+}